DRL > Requests For Features

Hero - mini-class

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thelaptop:
I will file this under TC.  I'm sorry, but when you start bringing in things like bows, grenades, undead turning etc, it falls squarely in the Total Conversion territory.

"Regular" DoomRL can't support this without massive unnecessary balancing done.  Masterless builds are already quite overpowered, all things considered, so I'm not sure how this "hero" mini-class can contribute to that.

tylor:
"Hero" locks skills just like mastery does. So it is more like a mastery, that does not cost a trait, and is given from the beginning.
Bow is just another gun (may be even with "bullet" damage type). Grenade is just a rocket that can be targeted at ground, like BFG, and not requiring equipped launcher.
Balancing can be done by just locking certain (or all) medals, badges and Angels for certain Heroes.

Point is to add variation, and therefore replayability. It does not, indeed , add anything to "core" gameplay. Bot so do Angels.

Deathwind:
This just feels like it would be a mod, not part of the main game.

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