DRL > Bug Reports
[0997G] Visual failure INT2 - again
LuckyDee:
Previously discussed and reported for 0996G and deemed 'bug', this still persists: when going Berserk in graphics mode, the red colour scheme makes the INT2 enemy locators more or less invisible. If memory serves, same goes for wearing an envirosuit.
Was this intentionally not altered, or simply overlooked?
thelaptop:
Eh, I would say it was left unfixed for now due to focus on content.
I'll pester Kornel to fix it for 0.9.9.8.
ZicherCZ:
--- Quote from: thelaptop on March 21, 2013, 10:32 ---I'll pester Kornel to fix it for 0.9.9.8.
--- End quote ---
You won't be the only one ;).
Radagast:
Yeah this annoyed me a bit too.
At least it's not a crash bug or anything.
It just makes intuition less reliable while berserked.
I thought it was overlooked probably on purpose, since the intuition trait is already somewhat too powerful as it is.
Thank god this trait exists though, since damageless runs would be completely impossible for most of us without it.
ZicherCZ:
Well, I can imagine the reasoning for Int2 not kicking in while berserk (you are so consumed by your rage).
But I can't think of a honest excuse in case of an envirosuit.
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