I almost didn't post this, but since I had my pride surgically removed recently, I figured 'what the hell':
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DoomRL (0.9.9.7) roguelike post-mortem character dump
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Rahul Chandra,
level 11 Human Private FC Scout,
defeated the Mastermind at the City of Dis.
He survived 98312 turns and scored 50220 points.
He played for 2 hours, 8 minutes and 19 seconds.
He was too young to die!
He killed 440 out of 476 hellspawn. (92%)
He held his right to remain violent.
He saved himself 2 times.
-- Special levels --------------------------------------------
Levels generated : 7
Levels visited : 7
Levels completed : 5
-- Awards ----------------------------------------------------
Cyberdemon's Head
Mastermind's Brain
UAC Star (bronze cluster)
Explorer Badge
Untouchable Badge
Hell Champion Medal
Technician Bronze Badge
Gatekeeper Bronze Badge
Gatekeeper Silver Badge
UAC Bronze Badge
Brick Bronze Badge
Skull Bronze Badge
Arachno Bronze Badge
-- Graveyard -------------------------------------------------
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-- Statistics ------------------------------------------------
Health 60/60 Experience 51574/11
ToHit Ranged +2 ToHit Melee +2 ToDmg Ranged +2 ToDmg Melee +2
-- Traits ----------------------------------------------------
Class : Scout
Ironman (Level 1)
Hellrunner (Level 2)
Son of a bitch (Level 2)
Eagle Eye (Level 1)
Dodgemaster (Level 1)
Intuition (Level 2)
Triggerhappy (Level 1)
Cateye (Level 1)
Int->Int->SoB->SoB->TH->MCe->HR->HR->DM->EE->Iro->
-- Equipment -------------------------------------------------
[a] [ Armor ] phaseshift armor [2/2] (200%) (B)
[b] [ Weapon ] BFG 9000 (11d6) [20/100] (P1)
[c] [ Boots ] tactical boots [0/0] (100%)
[d] [ Prepared ] plasma rifle (1d8)x6 [19/40] (P1)
-- Inventory -------------------------------------------------
[a] high power chaingun (1d8)x4 [26/26]
[b] missile launcher (6d6) [4/4] (A1)
[c] red armor [4/4] (200%) (B)
[d] 10mm ammo (x76)
[e] 10mm ammo (x140)
[f] 10mm ammo (x140)
[g] 10mm ammo (x140)
[h] rocket (x14)
[i] rocket (x14)
[j] rocket (x13)
[k] power cell (x70)
[l] power cell (x70)
[m] power cell (x70)
[n] power cell (x70)
[o] power cell (x37)
[p] large med-pack
[q] large med-pack
[r] large med-pack
[s] rocket box (x20)
-- Resistances -----------------------------------------------
Bullet - internal 0% torso 30% feet 0%
Melee - internal 0% torso 30% feet 0%
Shrapnel - internal 0% torso 30% feet 0%
-- Kills -----------------------------------------------------
95 former humans
72 former sergeants
25 former captains
45 imps
45 demons
75 lost souls
13 cacodemons
17 hell knights
6 barons of hell
13 arachnotrons
7 former commandos
3 pain elementals
12 revenants
7 arch-viles
2 bruiser brothers
1 Cyberdemon
1 Spider Mastermind
1 Arena Master
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 2 he entered Hell's Arena.
He left the Arena as a champion!
On level 5 he stormed the Chained Court.
He defeated the Hell Arena Master!
On level 5 he found the Arena Master's Staff!
On level 6 he assembled a tactical boots!
On level 6 he assembled a ballistic armor!
On level 7 he marched into the Military Base.
On level 7 he assembled a high power weapon!
He left without a fuss.
On level 8 he encountered the Phobos Anomaly.
On level 11 he witnessed the Wall.
He massacred the evil behind the Wall!
On level 12 he found the City of Skulls.
He wiped out the City of Skulls.
On level 14 he ventured into the Spider's Lair.
He cleared the Lair, kickin' serious spider ass!
On level 16 he found the Tower of Babel!
On level 22 he entered the Lava Pits.
He decided it was too hot there.
Then at last he found Dis!
On level 24 he finally defeated the Mastermind.
-- Messages --------------------------------------------------
The missile hits the Spider Mastermind. The Spider Mastermind flinched!
Fire -- Choose target...
You see : a Spider Mastermind (severely wounded) | floor | [ m ]ore
The missile hits the Spider Mastermind. The Spider Mastermind flinched!
You don't have enough ammo to fire the BFG 9000!
You reload the BFG 9000. You are hit! Boom! You are hit! You are hit! You are
hit! You are hit! Boom! You are hit! You are hit! Boom! Boom! You are hit!
You are hit!
Fire -- Choose target...
You see : a Spider Mastermind (severely wounded) | floor | [ m ]ore
The missile hits the Spider Mastermind. The Spider Mastermind flinched!
Fire -- Choose target...
You see : a Spider Mastermind (almost dead) | pool of blood | [ m ]ore
The missile hits the Spider Mastermind. The Spider Mastermind dies.
Congratulations! You defeated the Spider Mastermind! Press <Enter>...
You feel relatively safe now.
-- General ---------------------------------------------------
2 brave souls have ventured into Phobos:
1 of those was killed.
1 souls destroyed the Mastermind...
1 killed the bitch and survived.
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Although I was a far cry from a good player before, it took quite some getting used to the feel of it again, even on entry level. I banked on Cateye being a lot of help there, which turned out to be a good choice - it compensated for a lot of sloppiness on my part. Doing the Anomaly without taking damage - not being pestered by Lost Souls and Cacos - was a lot easier than I recalled, and with invuls before both the Cyberdemon and the Mastermind both turned out to be trivialities.
Finding the Wall on 11 instead of 7 makes an incredible difference (even though I prayed for a missile launcher to use against the Brothers); previously, this was a point at which a lot of my runs failed, since I didn't want to skip it, but was often too easily overrun by the Knights. These couple of levels of experience will make all the difference for me.
The Military Base is awesome: this comes out of the original as well, right, or Doom2? I couldn't complete it though, since some critters were stuck in the bottom right corner which I couldn't blast myself into. What's up with that?
I tried all the other special levels I found as well, actually more or less hoping to die and see how well I did, but they were all easier than I expected. The new Spider's Lair is definitely an improvement, with lots of cover to make use of. The Phaseshift armor I found before made a huge difference there too, especially combined with INT2/MCe. I skipped the Lava Pits since I finally wanted the run to be over. Oh and not die sinking into the muck on the floor, since I had nothing to protect me.
Having taken this hurdle, it's on to HNTR and a string of casualties on my part. Having scored this many awards in one run will make it worth it though. Don't think that happened before and it won't be again any time soon.