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Advice Against the Two Shamblers in Deimos Lab

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CursedNobleman:
Yeaaaaah, whenever I get to Deimos Lab, I end up using 5-7 large medpacks and a phase device trying to kill these bastards. I just phase and start trying to hammer them with rockets. Anyone have a better strategy?

Ashannar:
It's probably only really doable with a strong rapid-fire build or melee. Also, you may as well save your phase, because they just teleport to you anyway. I guess you could luck out with a phase that puts you in a narrow dead end, which might make the fight a tad easier.

LuckyDee:
I'm reluctant with phases there, due to the large amount of acid. Besides, these bastards teleport anyway, so it won't buy you much time.

I found out the hard way that a shotgun build is very difficult in the best of circumstances; melee on Berserk was a piece of cake. Haven't had the chance to try other builds, but I don't think I'll be trying pistols any time soon...

Equality:
yes, no shotguns. Die twice as AoSh here, no chance. Those bastards teleports away when "seriously wounded" and return "almost unhurt". Two shamblers means that no cover here. When you cornershoot one, the second teleports to your back. Need a huge RNG love for shotgun masters. Like a energy shield, or something like that. And a lot of misses - fortunately shamblers ranged attack has a chance to miss completely. But for now 0:2 :))

Ashannar:
I think it's doable if you have one pinned to the wall with a double shotty at point blank range. Probably also doable with shottyhead and maybe a plasma shotgun.

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