DoomRL > Post Mortem

[U|AoSh|100%|YAAM] 220 HP? I´ll take it!

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felttippen:
Spoiler (click to show/hide)--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Ilya Bely, level 16 Demon Corporal Marine,
 defeated the Mastermind at the City of Dis.
 He survived 180194 turns and scored 401184 points.
 He played for 2 hours, 4 minutes and 54 seconds.
 He was a man of Ultra-Violence!

 He killed 1339 out of 1339 hellspawn. (100%)
 This ass-kicking marine killed all of them!
 He was an Angel of Shotgunnery!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 11
  Levels completed : 11

-- Awards ----------------------------------------------------

  Medal of Prejudice
  UAC Star (silver cluster)
  Aurora Medallion
  Explorer Badge
  Conqueror Badge
  Grim Reaper's Badge
  Hell Armorer Badge
  Hell Champion Medal
  Armorer Silver Badge
  Heroic Bronze Badge
  Veteran Bronze Badge
  Veteran Silver Badge
  Veteran Gold Badge
  Reaper Bronze Badge
  Reaper Silver Badge
  Reaper Gold Badge
  Brick Bronze Badge
  Brick Silver Badge
  Shottyman Silver Badge
  Shottyman Gold Badge
  Arachno Bronze Badge
  Scavenger Bronze Badge
  Scavenger Silver Badge
  Scavenger Gold Badge

-- Graveyard -------------------------------------------------

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  #################..........................................
  #################....####............................####..
  #################....####............................####..
  #################....####............................####..
  #################....####............................####..
  #################.X........................................
  ##################%.........####..............####.........
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  #>#####################................................####
  ###########################################################

-- Statistics ------------------------------------------------

  Health 74/110   Experience 131459/16
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +2  ToDmg Melee +2

-- Traits ----------------------------------------------------

  Class : Marine

    Ironman          (Level 5)
    Tough as nails   (Level 3)
    Son of a bitch   (Level 2)
    Reloader         (Level 2)
    Badass           (Level 2)
    Shottyman        (Level 1)
    Army of the Dead (Level 1)

  TaN->Rel->Rel->SM->Bad->MAD->TaN->Iro->Iro->Iro->Bad->TaN->Iro->Iro->SoB->SoB->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   Angelic Armor [0/7] (0%)
    [b] [ Weapon     ]   super shotgun (8d4)x2 [0/2] (T1)
    [c] [ Boots      ]   Nyarlaptotep's Boots [6/6] (100%)
    [d] [ Prepared   ]   overcharged BFG 9000 (12d6) [100/100]

-- Inventory -------------------------------------------------

    [a] assault shotgun (7d3) [6/6]
    [b] shotgun shell (x41)
    [c] large med-pack
    [d] large med-pack
    [e] large med-pack
    [f] phase device
    [g] phase device
    [h] phase device
    [i] phase device
    [j] phaseshift boots [4/4] (100%)
    [k] Enviroboots [0]

-- Resistances -----------------------------------------------

    Acid       - internal 0%    torso 0%    feet 30% 
    Fire       - internal 0%    torso 0%    feet 30% 

-- Kills -----------------------------------------------------

    113 former humans
    91 former sergeants
    68 former captains
    145 imps
    148 demons
    346 lost souls
    89 cacodemons
    48 hell knights
    65 barons of hell
    33 arachnotrons
    18 former commandos
    31 pain elementals
    47 revenants
    30 mancubi
    38 arch-viles
    7 elite former humans
    5 elite former sergeants
    5 elite former captains
    2 elite former commandos
    2 bruiser brothers
    2 shamblers
    1 lava elemental
    1 agony elemental
    1 Angel of Death
    1 Cyberdemon
    1 Spider Mastermind
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he stormed the Chained Court.
  On level 5 he found the Arena Master's Staff!
  He defeated the Hell Arena Master!
  On level 7 he marched into the Military Base.
  He purified his fellow comrades.
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he entered Deimos Lab.
  He destroyed the evil within and reaped the rewards!
  On level 11 he arrived at the Containment Area.
  He emerged from the Containment Area victorious!
  On level 12 he romped upon the Abyssal Plains.
  He slaughtered the beasts living there.
  On level 14 he found the Enviroboots!
  On level 14 he ventured into the Spider's Lair.
  He cleared the Lair, kickin' serious spider ass!
  On level 16 he found the Tower of Babel!
  On level 17 he invaded the Unholy Cathedral!
  He nuked level 17!
  He then destroyed the Unholy Cathedral!
  Level 19 blasted him with an unholy atmosphere!
  On level 19 he entered the Vaults.
  He cracked the Vaults and cleared them out!
  On level 20 he was foolish enough to enter the Mortuary!
  On level 20 he found the Angelic Armor!
  He managed to clear the Mortuary from evil!
  On level 22 he entered the Lava Pits.
  On level 22 he found the Nyarlaptotep's Boots!
  He managed to clear the Lava Pits completely!
  Then at last he found Dis!
  On level 24 he finally defeated the Mastermind.

-- Messages --------------------------------------------------

 You are hit! You are hit! You are hit! You are hit! You are hit! You are hit!
 You are hit! You are hit! You are hit! Your Angelic Armor is damaged! You are
 hit! You are hit! You are hit!
 You are hit! You are hit! You are hit! You are hit! You are hit! Your Angelic
 Armor is damaged! You are hit! You are hit! You are hit! You are hit! You are
 hit! You are hit! You are hit!
 Fire -- Choose target...
 You see : a Spider Mastermind (mortally wounded) | floor | [ m ]ore
 The Spider Mastermind flinched!
 You reload the super shotgun. You are hit! You are hit! You are hit! You are
 hit! You are hit! You are hit!
 Fire -- Choose target...
 You see : a Spider Mastermind (almost dead) | floor | [ m ]ore
 The Spider Mastermind dies. Congratulations! You defeated the Spider
 Mastermind! Press <Enter>...
 You feel relatively safe now.

-- General ---------------------------------------------------

 44 brave souls have ventured into Phobos:
 39 of those were killed.
 1 of those was killed by something unknown.
 And 2 couldn't handle the stress and committed a stupid suicide.

 2 souls destroyed the Mastermind...
 1 killed the bitch and survived.
 1 showed that it can outsmart Hell itself.

--------------------------------------------------------------
--- End code ---
Hi everybody!
Started playing DooMRL after a long pause,and i´ve got to say the game keeps on getting more compelling with each update!
I think i´ll be kind of sad if we hit version 1.0.0 and Kornel decides not to add new features anymore :(. But im getting ahead of myself.

So a quick recap about this run...
Before i started i compared the three shotun masteries to each other and it seems that MAd is still the way to go. Armor negation feels imba but i won´t complain.
I tried out Shottyhead too and was getting good results due to high moving and shooting speed but ammo is always a concern. I had a few runs where i had to punch barons cause
couldnt feed my guns anymore...

The earlygame on UV with AoSh seems easy to me, and if you visit most of the levels you hit MAd before Military base (which is a really cool level)
Maybe i was just lucky but I only nearly died once in this run, when i spawned between multiple Mancubi and Viles.

Unfortunately I didnt get any special items when i opened the Vaults :(.Oh and i also forgot to collect the modpacks in deimos lab, that occured to me later... :P
And is it intentional that if you phase into the containment area you cant get back to the stairs if you don´t have a homing phase? Seems kinda strange.
Anyway thanks Kornel for making this game and the community for coming up with great ideas.
Cheers!

LuckyDee:
Damn, and on UV too. Any specifics on how you tackled the Shamblers?

felttippen:
Well I grabbed the megasphere behind the eastern room surrounded by acid and MAd took care of the rest.
Perhaps they didnt áttack that often because of the AI (I think they teleport when they are hit hard.So basically I shot one he fled ,shot the other and he fled , rinse and repeat)

LuckyDee:
Megasphere, eh? Have to remember that.

MAD is starting to look a lot more attractive by the minute. Never tried it before, but since my MSh got fried six ways till Sunday by them, I'm thinking I heavily underestimated MAD before.

If this current A100 thing pans out (or when I screw up again), I'm going to go for MAD HNTR. Gives me a good chance to test the build and see more of the special levels.

ParaSait:

--- Quote from: felttippen on March 26, 2013, 09:32 ---I think i´ll be kind of sad if we hit version 1.0.0 and Kornel decides not to add new features anymore :(.

--- End quote ---
Pssst... I think you're forgetting about mods! ^_^

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