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Author Topic: Improve interface for Juggler  (Read 13436 times)

Omegthemad

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Improve interface for Juggler
« on: March 27, 2013, 05:59 »

I've heard good things about the Juggler trait, and it happens to be a prereq for at leas tone fairly powerful mastery. However, as much good as it is to insta-swap weapons, I use a laptop and therefore cannot in any way get full use out of the trait.

To wit: I cannot use the numeric quick-keys, as they are instead bound to the function-keyed numpad. Nor will the game suffer me to bind quick-keying weapons to a combination of keys, be they otherwise used or not - tested with SHIFT+, CTRL+, and ALT+ for numeric keys, and with CTRL+W for the pistol quickkey.

This leaves me feeling rather short changed. I would therefore like the next version to either allow quick-keying weapons to a key combination, or - and I suspect this is easier - to modify Juggler such that it allows instant preparation of weapons whether by quickkey or menu. Since one can already bind new quickkeys to be able to juggle all the weapons you wouldn't expect to be able to, I don't see the latter as a buff even if it lets you instantly prepare all the weapons in the game, since that can after all already be done.
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Radagast

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Re: Improve interface for Juggler
« Reply #1 on: March 27, 2013, 06:04 »

A fair point in my opinion too.

Juggler as it is now, is unnecessarily complicated in terms of control.
It's use/interface should be simplified since it just makes us lose precious time, without a decent reason.

The game could use such simplifications, especially since the only one that will be favored from such changes, is the gameplay itself.
« Last Edit: March 27, 2013, 07:58 by Radagast »
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Klear

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Re: Improve interface for Juggler
« Reply #2 on: March 27, 2013, 07:33 »

Yeah, I agree. I find the remapping quickkeys trick a bit too exploity, and I don't like juggling weapons by the number quickkeys in general. I'd much rather see it give the same bonus to stuff accessed from inventory.
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LuckyDee

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Re: Improve interface for Juggler
« Reply #3 on: March 27, 2013, 08:22 »

Erm... am I the only one who simply mashes the 'z' key to accomplish this?
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Radagast

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Re: Improve interface for Juggler
« Reply #4 on: March 27, 2013, 08:25 »

Erm... am I the only one who simply mashes the 'z' key to accomplish this?

No man that's just a tiny bit of what juggler does. Did you ever care to press numbers 1 to 9 to see what happens?
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Re: Improve interface for Juggler
« Reply #5 on: March 27, 2013, 08:28 »

Wait, juggler also works for the numpad quick keys? Lol, I play DoomRL since version 0.9.8, and I never knew.
Then again I rarely ever pick juggler and I don't use numpad either...

But yea, in that case: fully agree with this request.
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Re: Improve interface for Juggler
« Reply #6 on: March 27, 2013, 08:30 »

I consciously don't use the numpad thing with juggler, it makes no sense that it is possible with some weapons and not with others, and so I like to pretend it doesn't work at all.
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Re: Improve interface for Juggler
« Reply #7 on: March 27, 2013, 08:30 »

Yeah, I know you can access weapons with them, if you have them.

Ah. Took another look at the wiki. Completely failed to notice that quickkeyed weapons are included as well; thought it just went between prepared weapons.
Must remember that, though the times at which I carry more than 2 weapons (except maybe a BFG, which I'll keep for specific purposes) are rare.
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thelaptop

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Re: Improve interface for Juggler
« Reply #8 on: March 27, 2013, 08:39 »

Maybe we should nerf the whole adjustable quick-keys aspect.

* thelaptop mumbles something incoherent
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Re: Improve interface for Juggler
« Reply #9 on: March 27, 2013, 08:55 »

Yup, time to make room for another trait entirely
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Re: Improve interface for Juggler
« Reply #10 on: March 27, 2013, 09:14 »

Are anybody try mouse wheel for switching?
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Tormuse

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Re: Improve interface for Juggler
« Reply #11 on: March 27, 2013, 10:22 »

I find Juggler trait to be extremely useful for Ao100 runs.  I can't always count on getting enough of any particular ammo type, so I'll have one weapon of each ammo type that I can juggle between.  I didn't realize until very recently that we can rebind keys to allow for instaswitching to special weapons, so up until now, I would only carry the basic weapons, or assemblies thereof.  (with maybe one special weapon in the prepared slot)  I agree that it seems like a bit of a silly restriction to not allow instaswitching to unbound weapons if you can get around it by rebinding keys, so I would support the decision to just allow instaswitching of all weapons or, as thelaptop suggested, cease to allow quick-keying of specials.
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Re: Improve interface for Juggler
« Reply #12 on: March 27, 2013, 11:23 »

Again. USE F**ING WHEEL! :)) Mouse wheel get access to all weapons you have. Not "pistol-shotgun-etc", but "pistol (P1T1) - combat pistol (B2) - minigun - ..."
If you have a Juggler, switching from one to another always instant. No keybindings are needed.
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Matt_S

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Re: Improve interface for Juggler
« Reply #13 on: March 27, 2013, 12:04 »

The mouse wheel doesn't instantly switch.  Or work in console mode, but mostly the first part.

Disregard, I'm stupid.  It is instant, it just doesn't give the usual message.
« Last Edit: March 27, 2013, 12:06 by Matt_S »
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thelaptop

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Re: Improve interface for Juggler
« Reply #14 on: March 27, 2013, 12:06 »

Let's nerf the mouse-wheel weapon select too!

* thelaptop grins very evilly
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