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Trouble with Anomaly? Rocket jump! Wait what?!

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appuru:
So I've been hearing about rocket jumping to skip the ambush portion of the anomaly, but I can't figure out just how you'e supposed to do it. Last time I tried it I was boosted and I think I rocket jumped with a green armor. I did this close to the trigger for the ambush and I just ran into the door.. woops

I figured next time I'll shoot some rockets to make sure the door at the other end of the room is open, but here's my question: is it possible to avoid activating the ambush by rocket jumping correctly?

LuckyDee:
Don't think so - if you phase into the third chamber (ie between bruiser brothers and other inhabitants), it triggers the opening of the first walls as well...

ZicherCZ:
Nope - the ambush triggers once you move _past_ certain column (see map on the wiki), not _onto_ certain column. The same goes for opening the wall to BBs, and phasing past that point opens the ambush as well (although phasing is just about the most probable way to do Anomaly damageless).

Evilpotatoe:
I usually open the door with bullets. Rockets can open severeal tiles of the wall, which probably makes things harder.
Also, you may prefer to jump back in the first room, with the health globes (I feel too claustrophobic for this)

Just trigger the walls before the jump. With one more move, you can usually get most demons near you at the time you rocket jump, it's pretty efficient.

EDIT : and no, I don't wear the red armor. I don't like having my movespeed and knockback reduced, and usually save the suit undamaged for moments where I'll be forced to wear it.

Klear:
And wear the conveniently provided red armour to further reduce the damage from the rocket jump.
BTW, I also prefer to jump back to the starting room. You won't have to open the doors AND you will be able to close them to let the situation calm down a little bit.

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