DRL > Bug Reports
[0997] Botched masonry
LuckyDee:
Found rooms - or rather the lack of rooms - like this on 2 consecutive games; no levers pulled or other demolition activities commited.
Shouldn't there be walls surrounding that puddle of Mountain Dwah?
Evilpotatoe:
Never encountered this, but remind me of monsters packs spawning in lava :p
I'm sure they are already well known, so I didn't bother to report them, but it's nice to see barons surrounding viles on a 1 tile bridge, or huge groups of formers waiting for their turn to... melt.
LuckyDee:
--- Quote from: Evilpotatoe on March 29, 2013, 07:45 ---Never encountered this, but remind me of monsters packs spawning in lava :p
--- End quote ---
That might explain the profuse screaming I sometimes hear when a level starts. As long as it's them and not me, can't say I mind :)
Klear:
--- Quote from: LuckyDee on March 29, 2013, 07:48 ---As long as it's them and not me, can't say I mind :)
--- End quote ---
I believe that also happened during the latest beta in arena maps. Nasty.
Radagast:
--- Quote from: Klear on March 29, 2013, 09:37 ---I believe that also happened during the latest beta in arena maps. Nasty.
--- End quote ---
Also it makes the archangel of pacifism practically impossible since it needs 1 kill max.
It's not even a human error. It's pure luck. That's not even a challenge in my book the way enemies randomly die in fluids.
You'd need to spend your whole life in luck to get it done without collateral random kills.
Navigation
[0] Message Index
[#] Next page
Go to full version