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GenTechJ's mortem dump

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GenTechJ:
I figured I'll just keep all my mortems in one topic rather than creating a new topic for each mortem...anyways, my first time in the City of Skulls was very, erm, fatal...by the way, what exactly does Intuition do? I don't see anything different than usual with it...

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 DoomRL (v.0.9.8.5) roguelike post-mortem character dump
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 Adrian Carmack, level 7 Former Human Sergeant, killed by a lost soul
 on level 15 of the Phobos base.
 He survived 61481 turns and scored 10413 points.
 He was too young to die!

 He killed 223 out of 245 hellspawn. (91%)
 He held his right to remain violent.

 He stormed the Chained Court.
 He ventured into the Halls of Carnage.
 He fought on Hell's Arena.
 He became a champion of Hell's Arena!
 He witnessed the City of Skulls.
 He faced The Wall.

-- Statistics ------------------------------------------------

  Health 0/50   Experience 16584/7
  ToHit +6  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

    Hellrunner     (Level 3)
    Eagle Eye      (Level 2)
    Intuition      (Level 2)

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   nothing
    [b] [ Weapon     ]   extended chaingun (1d6)x5 [73/75]
    [c] [ Boots      ]   plasteel boots [8/8] (100%)
    [d] [ Prepared   ]   advanced rocket launcher (4d5) [1/1]

-- Inventory -------------------------------------------------

    [a] plasma rifle (1d8)x8 [0/40]
    [b] BFG 9000 (8d8) [20/100]
    [c] rocket (x8)
    [d] rocket (x10)
    [e] rocket (x10)
    [f] large med-pack
    [g] phase device
    [h] thermonuclear bomb
    [i] large med-pack

-- Kills -----------------------------------------------------

    39 former humans
    28 former sergeants
    7 former captains
    4 imps
    38 demons
    61 lost souls
    14 cacodemons
    1 baron of hell
    19 hell knights
    1 arachnotron
    3 former commandos

-- History ---------------------------------------------------

 He started his journey on the suface of Phobos.
 On level 2 he battled through the complex.
 On level 3 he found hellish caves.
 Afterwards he fought on Hell's Arena.
 On level 4 he battled through the complex.
 On level 5 he battled through the complex.
 He then stormed the Chained Court.
 On level 6 he battled through the complex.
 On level 7 he battled through the complex.
 On level 8 he battled through the complex.
 Afterwards he witnessed the Wall.
 On level 9 he found hellish caves.
 On level 10 he battled through the complex.
 On level 11 he found a hellish city.
 On level 12 he found a hellish city.
 On level 13 he found hellish caves.
 On level 14 he battled through a maze of rooms.
 He then ventured into the Halls of Carnage.
 On level 15 he battled through a maze of rooms.
 Then he found the City of Skulls.
 There he finally was killed by a lost soul.

-- General ---------------------------------------------------

 Before him 17 brave souls have ventured into Phobos:
 17 of those were killed.

--------------------------------------------------------------

--- End code ---
This was a save scummed mortem, just so everyone knows...

Aki:
wow. I remember when i SS'd my first game, and i didnt die anyway, so i stoped SSing. =p.

On-Topic: you need Intuition 3: enemies then appear as red dots in the black space.
Trait order? A good one might of beenL
EE*2->InT*3->IM or TaN*2.
Why did you have a nearly empty backpack? My backpack's always full by Dlvl5.
Chaingun for CoS: Nope. Shotty and chaingun are about the same speed(Note: double shotgun is Really slow, dont use) But a combat shotgun has a 2 turn pump. CoS+combat shotty=Some skull ownage.
I see you had rockets. Mabye you could've lured the skulls away from the rewards, and blowen them up?

BDR:
Yeah, what are you doing with that backpack; training for Angel of Light Travel? ;P

TFoN:
Well, not only your pack is near empty (how'd you manage to do that? I'm honestly confused :) ), you didn't use that phase device! That's perfect for the CoS, especially with all those rockets!
I also suggest you trade your Hellrunner ranks for a more balanced TaN-HR-IM combo (choose two and alternate picks). I'd go for TaN(2) and HR(2) (I'm not much of an Ironman fan), and then maybe another one into TaN, but that's assuming your offensive traits are already balanced and mostly running (I'd mostly rather be in pain and killing than at a stalemate (or worse, if you can't hit/aren't causing real damage), but that's me).

GenTechJ:
Thanks for all the tactics everyone, this servant of the Emperor appreciates it...
As to the empty backpack, yeah, not too sure how I managed that either. I wound up using most of my med-packs a level or two earlier, and I had a hard time finding some 10mm ammo. Believe it or not, a couple floors earlier and I had that backpack full to the brim, with no more room. I should've used my normal tactic and kept my shotties, but I stupidly dropped them for the big guns that I didn't have much ammo for. This isn't my first game, but the first time I've ever SSed, and while I was able to find some cool stuff (I never found the BFG before) I don't think ssing helps me any. My other mortem in which I died surrounded by arachs was done without any ssing and I got farther on it than I did here. I've always been at a loss for what traits to take, could be my low survival rate.

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