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Author Topic: [M|96%|YAVP] My first legit win (and Gold Badge)  (Read 3770 times)

BrickGun

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[M|96%|YAVP] My first legit win (and Gold Badge)
« on: March 29, 2013, 15:12 »

--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Onyx, level 12 Cacodemon Sergeant Major Marine,
 defeated the Mastermind at the City of Dis.
 He survived 235231 turns and scored 116978 points.
 He played for 4 hours, 23 minutes and 17 seconds.
 He didn't like it too rough.

 He killed 611 out of 633 hellspawn. (96%)
 He held his right to remain violent.

 He saved himself 5 times.

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 9
  Levels completed : 8

-- Awards ----------------------------------------------------

  UAC Star (bronze cluster)
  Hell Armorer Badge
  Hell Champion Medal
  Lava Bronze Badge
  Scavenger Gold Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  #####................................#####################>
  ####...............####...............#####################
  ###.......####.....####................####################
  ##........####.....####.................###################
  #.........####.....###......%............##################
  ..........####............................#################
  ...........................................################
  ...####...............................#....################
  ..&####...............................#....################
  ...####....................................################
  ...####....................................################
  ..............................X............################
  ..........####............................#################
  #.........####.....####..................##################
  ##........####.....####.................###################
  ###.......####.....####................####################
  ####...............####...............#####################
  #####................................#####################>
  ###########################################################

-- Statistics ------------------------------------------------

  Health 50/60   Experience 65072/12
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +3  ToDmg Melee +3

-- Traits ----------------------------------------------------

  Class : Marine

    Finesse          (Level 2)
    Hellrunner       (Level 2)
    Tough as nails   (Level 1)
    Son of a bitch   (Level 3)
    Dodgemaster      (Level 1)
    Whizkid          (Level 1)
    Badass           (Level 2)

  Fin->Fin->HR->Bad->HR->DM->WK->SoB->SoB->SoB->TaN->Bad->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   Malek's Armor [3/3] (89%)
    [b] [ Weapon     ]   Railgun (8d8) [25/40]
    [c] [ Boots      ]   tactical boots [0/0] (100%)
    [d] [ Prepared   ]   BFG 9000 (11d6) [11/100] (P1)

-- Inventory -------------------------------------------------

    [a] tactical shotgun (8d3) [5/5]
    [b] plasma shotgun (9d3) [39/39] (B1P2)
    [c] laser rifle (1d7)x5 [40/40]
    [d] blue armor [4/4] (85%) (AP)
    [e] blue armor [2/2] (100%)
    [f] blue armor [2/2] (76%) (A)
    [g] red armor [4/4] (94%) (A)
    [h] shotgun shell (x70)
    [i] shotgun shell (x53)
    [j] small med-pack
    [k] small med-pack
    [l] large med-pack
    [m] large med-pack
    [n] large med-pack
    [o] homing phase device
    [p] technical mod pack
    [q] technical mod pack
    [r] technical mod pack
    [s] lava protective boots [2]

-- Resistances -----------------------------------------------

    Acid       - internal 0%    torso 30%   feet 0%   
    Fire       - internal 0%    torso 30%   feet 0%   
    Plasma     - internal 0%    torso 30%   feet 0%   

-- Kills -----------------------------------------------------

    94 former humans
    69 former sergeants
    17 former captains
    72 imps
    24 demons
    175 lost souls
    36 cacodemons
    21 hell knights
    19 barons of hell
    30 arachnotrons
    7 former commandos
    8 pain elementals
    9 revenants
    10 mancubi
    5 arch-viles
    5 elite former humans
    2 elite former sergeants
    2 bruiser brothers
    2 shamblers
    1 lava elemental
    1 Cyberdemon
    1 Spider Mastermind
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he stormed the Chained Court.
  On level 5 he found the Arena Master's Staff!
  He defeated the Hell Arena Master!
  On level 7 he assembled a tactical boots!
  On level 7 he marched into the Military Base.
  He purified his fellow comrades.
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he entered Deimos Lab.
  On level 9 he assembled a tactical shotgun!
  On level 9 he assembled a lava boots!
  On level 9 he assembled a tactical armor!
  He destroyed the evil within and reaped the rewards!
  On level 11 he arrived at the Containment Area.
  He emerged from the Containment Area victorious!
  On level 13 he assembled a tactical rocket launcher!
  On level 14 he assembled a ballistic armor!
  On level 14 he ventured into the Spider's Lair.
  He cleared the Lair, kickin' serious spider ass!
  On level 16 he found the Tower of Babel!
  On level 17 he invaded the Unholy Cathedral!
  He fled the Unholy Cathedral seeing no chance to win.
  On level 19 he entered the Vaults.
  On level 19 he found the Railgun!
  He cracked the Vaults and cleared them out!
  On level 22 he entered the Lava Pits.
  On level 22 he found the Malek's Armor!
  He managed to clear the Lava Pits completely!
  Then at last he found Dis!
  On level 24 he finally defeated the Mastermind.

-- Messages --------------------------------------------------

 feel vulnerable again.
 You have no more ammo for the BFG 9000!
 You swap your weapons. You are hit! You are hit! You are hit! You are hit!
 You are hit! You are hit! You are hit! You are hit!
 Fire -- Choose target...
 You see : a Spider Mastermind (heavily wounded) | pool of blood | [ m ]ore
 The missile hits the Spider Mastermind. The Spider Mastermind flinched! You
 are hit! Boom! You are hit! Boom! Boom! You are hit!
 Fire -- Choose target...
 You see : a Spider Mastermind (severely wounded) | floor | [ m ]ore
 The missile hits the Spider Mastermind. The Spider Mastermind flinched!
 Fire -- Choose target...
 You see : a Spider Mastermind (mortally wounded) | floor | [ m ]ore
 The missile hits the Spider Mastermind. The Spider Mastermind dies.
 Congratulations! You defeated the Spider Mastermind! Press <Enter>...
 You feel relatively safe now.

-- General ---------------------------------------------------

 129 brave souls have ventured into Phobos:
 119 of those were killed.
 2 didn't read the thermonuclear bomb manual.
 And 6 couldn't handle the stress and committed a stupid suicide.

 2 souls destroyed the Mastermind...
 2 killed the bitch and survived.

--------------------------------------------------------------


I had a win early on (.9.9.1 or so) but that was with invul and a nuke so I don't  really count it since the game is so different now and that really wasn't a battle with the MM. This was my first legit win after over 125 games.
Visited many of the new levels (*love* playing levels where I can easily see what original Doom level was the inspiration. Great job on that KK!)

After "training" with all sorts of strategies I can see myself getting better, tactics getting honed, etc. All from the info provided here and in the wiki, thanks to everyone for all their work.

Love Malek's Armor and the Railgun. Had some great luck along the way, but previous experience also makes it much easier to plan ahead. Although I kept stumbling over tons of tech packs. So many that I didn't know what to do with them all and even had 3 in inventory at the end. Want more power! :P
Used the AMS to open and clean out the vaults for the first time (I've been to them before, but only broke through the walls in the two weak spots). Used the lava element to take a few swipes at the Mastermind, then railed her to death.

Every time I feel like I'm getting worn out on this game, another level/aspect to it pops up and it's like a whole new world. Thanks again for all the work to give this to us, KK et al!
Logged
(0.9.9.7) Hell Knight Warrant Officer
[M:116 11/43] [I:248 51/67] [A:144 24/40] [22/7/3/0/0]

LuckyDee

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Re: [M|96%|YAVP] My first legit win (and Gold Badge)
« Reply #1 on: March 29, 2013, 23:27 »

Good show. Do you always go without a master trait, or was there a specific reason for not taking one on this run?
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[0.9.9.7G] Current: Hell Knight 1st Lieutenant [20/12/4/0/0/0]
High: Arch-Vile Lt. Colonel [25/21/12/2/1/0]

BrickGun

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Re: [M|96%|YAVP] My first legit win (and Gold Badge)
« Reply #2 on: April 01, 2013, 00:31 »

Good show. Do you always go without a master trait, or was there a specific reason for not taking one on this run?

Thanks. And honestly I wasn't expecting to go this far, I just decided to play a quick, non-challenge game and next thing I know I was all the way to the MM. So I wasn't thinking long-term in my trait choices early on. By the mid-game I had already blocked the masters that would have been helpful, so I just kept stacking on single/double traits that helped along the way.
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LuckyDee

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Re: [M|96%|YAVP] My first legit win (and Gold Badge)
« Reply #3 on: April 01, 2013, 00:41 »

Ah, okay. In standard games (ie. anything shorter than A100), I find it helps to pick a master trait from the start and aim for it; it'll help in plotting out long term tactics and inventory management (ammo, in your example below, was running pretty low...). Don't know if it'll help you, but it sure works for me.
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[0.9.9.7G] Current: Hell Knight 1st Lieutenant [20/12/4/0/0/0]
High: Arch-Vile Lt. Colonel [25/21/12/2/1/0]

BrickGun

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Re: [M|96%|YAVP] My first legit win (and Gold Badge)
« Reply #4 on: April 02, 2013, 01:30 »

I find it helps to pick a master trait from the start and aim for it; it'll help in plotting out long term tactics and inventory management (ammo, in your example below, was running pretty low...). Don't know if it'll help you, but it sure works for me.

That is helpful, thanks. I just completed my second game (AoSh) which was rather easy as I plotted my traits from the start (plus being limited to only needing shells helped keep me in line with ammo).
Once again I ended with 96%, but only because I stupidly went into the Containment Area when I didn't have a weapon to get through the wall, otherwise I would have gotten my first 100%. Bleh. Next time.
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(0.9.9.7) Hell Knight Warrant Officer
[M:116 11/43] [I:248 51/67] [A:144 24/40] [22/7/3/0/0]
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