DRL > Bug Reports

[0.9.9.7G] Deimos Lab - Duplicate Exotic drop

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Radagast:
Don't change the subject please. :P

@Laptop,  from the above answer you gave I assume this is not exactly a bug but more of a feature request for improving the game after all. I didn't know it at the time I made the thread.

I mean wouldn't it be anyway to the gameplay's advantage to prevent duplicate exotic drops at least from appearing in the exact same level?

PS : If it is indeed a feature and not a bug, then can it be moved please to appropriate section?

thelaptop:
Yes, I'm inclined to believe that it is more of a "feature" than a bug.  But let's wait for Kornel to confirm it officially first before moving this thread about.  =)

Evilpotatoe:
Definitly a feature, and for me, rare enough to keep it this way. It's a roguelike after all, and it can sometimes be useful to have 2 identical items (nuclear weapons, BFG, pistols...)

"Duplicate" computer and tracking maps in levels, THAT, I really hate ! Well, they are cool bonuses, but 3 tracking and 2 computer maps in the same level often feel like an overkill.

Equality:

--- Quote ---but 3 tracking and 2 computer maps in the same level often feel like an overkill
--- End quote ---
why not? They are still usable and helpful if one or two of them blown up in explosion

tehtmi:
The four items are rolled separately, it is just by chance that two of them are the same exotic.

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