DRL > Discussion
On exploiting dualangels...
ParaSait:
A thread from yesterday kinda got me thinking. Yesterday I managed to "earn" a super cheap daredevil gold by completing AoB/AoOC, since I started with a chainsaw, which in turn made it easy for me to get the spear and win nearly effortlessly.
I am guessing that, similarly, it's also easy to get cheap pacifist badges by doing AoPc/AoOC, since usually the only real bother to AoOC is spidie, which is no longer a problem with the guaranteed AoPc nuke.
Dualangels are supposed to be extra challenging, however, certain bonuses and edges you get from the one challenge sometimes hugely benefit you on the other challenge. I am therefore concerned about a pretty serious balance issue here...
thoughts?
Radagast:
I think you hit a nail with that one. Pretty much spot on observation.
I think the main candidates that can be uber-cheesed for badges are especially max carnage and overconfidence. All the other are pretty much ok as duals. But these two make terrific combinations indeed imo...
thelaptop:
So... make AoMC and AoOC block badges/medals where necessary?
Evilpotatoe:
Fully agree.
Initially, I tought only AoMC would be abusable, but after winning a N! AoB game in 6.32 minutes, it sounds obvious to me that I could abuse it to get 100% kill in N! AoB, or other things like this...
I don't know if many players would abuse this, but this is indeed bad balance, and should be corrected.
I won't exploit this, but I did play AoMC just to get arena pwnage medal, and usually take MAc & assemble Tac boots... where is the boundary between exploit and use of "non-overpowered" aspects of the game ? (well, way before MAc, imo :)
AlterAsc:
I'm glad that other people realised abusiveness of AoOC/AoMC/AoCn/AoLT dual-angels.
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