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Author Topic: [U|AoMC|YAAM] Gatekeeper + Scavenger Diamond, Destroyer Platinum.  (Read 1518 times)

the_scented_llama_of_doom

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I had to leave this one overnight and I struggled to get to sleep. I must've been dreaming of chaingunning demons :-) I'm kinda proud of this run because it feels like I'm beginning to get the hang of getting through the game without taking too much damage. (I know AoMC is DoomRL 'easy-mode' but it still counts!)

Stats: Damage taken - 177 Best streak: 174 (second best 166).

--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Joseph Hewitt,
 level 14 Cacodemon Sergeant Major Scout,
 defeated the Mastermind at the City of Dis.
 He survived 151955 turns and scored 310603 points.
 He played for 2 hours, 18 minutes and 15 seconds.
 He was a man of Ultra-Violence!

 He killed 757 out of 757 hellspawn. (100%)
 This ass-kicking marine killed all of them!
 He was an Angel of Max Carnage!

 He saved himself 3 times.

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 5
  Levels completed : 5

-- Awards ----------------------------------------------------

  Cyberdemon's Head
  Mastermind's Brain
  Medal of Prejudice
  UAC Star (gold cluster)
  Untouchable Badge
  Untouchable Medal
  Shambler's Head
  Hell Champion Medal
  Gatekeeper Silver Badge
  Gatekeeper Diamond Badge
  Brick Bronze Badge
  Destroyer Bronze Badge
  Destroyer Silver Badge
  Destroyer Gold Badge
  Destroyer Platinum Badge
  Longinus Gold Badge
  Scavenger Platinum Badge
  Scavenger Diamond Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ####................................#####################>#
  ###...............####...............######################
  ##.......####.....####.....####.......#####################
  #........####.....####.....####........####################
  .........####.....####.....####.........###################
  .........####..............####..........##################
  .....................................X....#################
  ..####............................####....#################
  .&####............................####....#################
  ..####............................####....#################
  ..####............................####....#################
  ..........................................#################
  .........####..............####..........##################
  .........####.....####.....####.........###################
  #........####.....####.....####.......%####################
  ##.......####.....####.....####.......#####################
  ###...............####...............######################
  ####................................#####################>#
  ###########################################################

-- Statistics ------------------------------------------------

  Health 28/35   Experience 96655/14
  ToHit Ranged +12  ToHit Melee +12  ToDmg Ranged +2  ToDmg Melee +2

-- Traits ----------------------------------------------------

  Class : Scout

    Ironman          (Level 1)
    Finesse          (Level 3)
    Hellrunner       (Level 2)
    Son of a bitch   (Level 2)
    Dodgemaster      (Level 1)
    Intuition        (Level 2)
    Triggerhappy     (Level 2)
    Cateye           (Level 1)

  Int->Int->HR->HR->SoB->SoB->TH->MCe->DM->TH->Fin->Iro->Fin->Fin->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   Malek's Armor [3/3] (100%)
    [b] [ Weapon     ]   plasma rifle (1d8)x6 [24/40] (P1)
    [c] [ Boots      ]   steel boots [1/1] (70%) (A)
    [d] [ Prepared   ]   gatling gun (1d7)x6 [60/60]

-- Inventory -------------------------------------------------

    [a] missile launcher (6d6) [4/4]
    [b] powered red armor [5/5] (100%)
    [c] Azrael's Scythe (9d9)
    [d] 10mm ammo (x140)
    [e] 10mm ammo (x140)
    [f] 10mm ammo (x140)
    [g] 10mm ammo (x140)
    [h] 10mm ammo (x100)
    [i] 10mm ammo (x140)
    [j] 10mm ammo (x140)
    [k] 10mm ammo (x140)
    [l] 10mm ammo (x140)
    [m] rocket (x8)
    [n] power cell (x4)
    [o] power cell (x70)
    [p] 10mm ammo chain (x250)

-- Resistances -----------------------------------------------

    Acid       - internal 0%    torso 30%   feet 0%   
    Fire       - internal 0%    torso 30%   feet 0%   
    Plasma     - internal 0%    torso 30%   feet 0%   

-- Kills -----------------------------------------------------

    65 former humans
    98 former sergeants
    64 former captains
    131 imps
    96 demons
    66 lost souls
    32 cacodemons
    19 hell knights
    43 barons of hell
    12 arachnotrons
    21 former commandos
    6 pain elementals
    32 revenants
    24 mancubi
    42 arch-viles
    2 bruiser brothers
    1 shambler
    1 Angel of Death
    1 Cyberdemon
    1 Spider Mastermind

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he entered Hell's Armory.
  On level 9 he assembled a power armor!
  He destroyed the evil within and reaped the rewards!
  On level 11 he assembled a gatling gun!
  On level 11 he witnessed the Wall.
  He massacred the evil behind the Wall!
  On level 16 he found the Tower of Babel!
  On level 17 he found the Malek's Armor!
  On level 17 he invaded the Unholy Cathedral!
  On level 17 he found the Azrael's Scythe!
  He then destroyed the Unholy Cathedral!
  On level 19 he entered the Vaults.
  He managed to clear the Vaults completely!
  On level 22 he stumbled into a complex full of arch-viles!
  Then at last he found Dis!
  On level 24 he finally defeated the Mastermind.

-- Messages --------------------------------------------------

 You see : out of vision
 Fire -- Choose target...
 You see : out of vision
 Fire -- Choose target...
 You see : out of vision
 You reload the plasma rifle.
 Fire -- Choose target...
 You see : a Spider Mastermind (almost dead) | blood | [ m ]ore
 Targeting canceled.
 Fire -- Choose target...
 You see : out of vision
 Fire -- Choose target...
 You see : out of vision
 You hear the scream of a freed soul! Congratulations! You defeated the Spider
 Mastermind! Press <Enter>...
 You feel relatively safe now.

-- General ---------------------------------------------------

 43 brave souls have ventured into Phobos:
 38 of those were killed.
 And 2 couldn't handle the stress and committed a stupid suicide.

 3 souls destroyed the Mastermind...
 3 killed the bitch and survived.

--------------------------------------------------------------

My strategy was simple: quit the moment my damage counter went above 200, quit if my damage counter went over 130 before the anomaly. Quit if I took a hit in the anomaly. Rinse, repeat. I didn't worry too much about taking damage in Phobos Base but I tried to keep it as low as possible. I only quit if it went higher than 20. Funny though - trying to do a damageless base entry netted me more losses than just trying to do it normally :-)

I avoided all special levels I couldn't reliably get through with minimal damage. This meant I couldn't use the tactic of running through the Anomaly - HR2 is not enough to avoid taking damage when the walls come down and I can't do CC+ without taking a few hits so that meant I had no access to agility mods (not that they're guaranteed anymore). Phobos Lab was not an option :-)  I ended up having to rely on phases but luckily the new version seems to be quite generous so I usually had at least one when I got there.

I saw a post somewhere suggesting the easiest way to get Scavenger Diamond is to use AS. So - that's exactly what I did, works like a charm :-) Trying to get a 100% kill rate isn't too bad - the worst part of any level is the start when you never know if you're going to spawn next to a pack of Mancubi. Speed is the best defence here - I found in those situations I could usually run for cover before they even moved. The worst moment was when I spawned in an open level right in between a Vile/Mancubi pack and a pack of Knights and Barons. I had to phase out of that one and luckily ended up far away from the... excitement...

The level I took the most damage in was the Unholy Cathedral. When I got there I had about 91 damage but my melee skills suck so I took a beating from the lost souls. I can't quite get the hang of the new AI. I left with about 145 damage and, most importantly, the AS.

Feels good to have some diamonds again - this is my third Gatekeeper which is definitely the easiest one to get. I have my sights set on a few more though (Marksman is calling me and, of course, Destroyer :-) )
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LuckyDee

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How did you do the UC? Knife throwing?
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the_scented_llama_of_doom

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Quote
How did you do the UC? Knife throwing?

Yep - took forever too. Actually it caused a mild moment of panic when I was getting close to UC and I suddenly realised I had forgotten to bring a knife along... Luckily I was still a level or two away and managed to find two and a power mod before I got there... It's funny I play DoomRL much like I play real life - I really need space around me and melee is just too 'up close and personal' :-)
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