DRL > Nightmare!

[N!|AoMC+AoCn|92%|YAVP] Cybernano armor, attempt at reaper diamond

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Klear:
I played that too. It's not really that hard =)

Tormuse:
Ah, you haven't tried it at Nightmare! then.  ;)

Rajhin:

--- Quote from: appuru on April 05, 2013, 07:53 ---To be honest, without AoMC the only major difference is Hell's Armory/Deimos Lab, since you're lacking firepower you have to be more careful against the commandos, specially if you dont have a plasma rifle yet. I could probably afford not to go straight to intuition without AoMC, which means more SoB to deal with the shamblers. AoMC just lets me play ballsier since knockback and damage is so consistent.

Some dual angels certainly make some badges trivial, but IMO this one is just tradeoffs.

--- End quote ---
Nope, it is really easy,  did it just now with all but lava pits special levels, 87% killrate and JC. Max Carnage makes everything much easier. I guess I should look at few diamonds that I haven't yet. Lighfoot? Inquisitor, Eagerness, Masochist?
Spoiler (click to show/hide)--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Aleks997, level 16 Cyberdemon Chaos Colonel Scout,
 defeated the Mastermind at the Hell Fortress.
 He survived 72096 turns and scored 759878 points.
 He played for 1 hour, 38 minutes and 19 seconds.
 He opposed the Nightmare!

 He killed 1171 out of 1337 hellspawn. (87%)
 He was an Angel of Max Carnage!
 He was also an Angel of Confidence!

-- Special levels --------------------------------------------

  Levels generated : 8
  Levels visited   : 7
  Levels completed : 3

-- Awards ----------------------------------------------------

  UAC Star (gold cluster)
  Aurora Medallion
  Grim Reaper's Badge
  Hell Armorer Badge
  Reaper Diamond Badge

-- Graveyard -------------------------------------------------

  ###########################################################
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  ..........................................................#
  ..............................................%...........#
  ............................................%%............#
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  .................................|........................#
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  ..........................................................#
  ....................................X.....................#
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  ................................................%.........#
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  ###########################################################

-- Statistics ------------------------------------------------

  Health 52/60   Experience 121618/16
  ToHit Ranged +12  ToHit Melee +12  ToDmg Ranged +2  ToDmg Melee +2

-- Traits ----------------------------------------------------

  Class : Scout

    Ironman          (Level 1)
    Finesse          (Level 3)
    Hellrunner       (Level 3)
    Son of a bitch   (Level 2)
    Juggler          (Level 1)
    Intuition        (Level 2)
    Whizkid          (Level 2)
    Triggerhappy     (Level 1)
    Cateye           (Level 1)

  Int->Int->SoB->SoB->TH->MCe->Fin->Fin->WK->WK->HR->HR->Jug->Fin->HR->Iro->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   energy shield [0/0] (59%)
    [b] [ Weapon     ]   Railgun (8d8) [25/40]
    [c] [ Boots      ]   phaseshift boots [4/4] (96%)
    [d] [ Prepared   ]   power battery (x65)

-- Inventory -------------------------------------------------

    [a] assault shotgun (9d3) [12/13] (B3P2)
    [b] missile launcher (6d9) [4/4] (F2P3)
    [c] red armor [4/4] (100%)
    [d] Angelic Armor [7/7] (100%)
    [e] Longinus Spear (8d8)
    [f] shotgun shell (x69)
    [g] rocket (x14)
    [h] rocket (x14)
    [i] rocket (x13)
    [j] power cell (x70)
    [k] power cell (x70)
    [l] power cell (x70)
    [m] power cell (x70)
    [n] power cell (x52)
    [o] large med-pack
    [p] large med-pack
    [q] large med-pack
    [r] large med-pack
    [s] phase device
    [t] technical mod pack
    [u] rocket box (x20)

-- Resistances -----------------------------------------------

    Acid       - internal 0%    torso 80%   feet 0%   
    Fire       - internal 0%    torso 80%   feet 0%   
    Plasma     - internal 0%    torso 80%   feet 0%   

-- Kills -----------------------------------------------------

    20 former humans
    80 former sergeants
    35 former captains
    89 imps
    101 demons
    406 lost souls
    52 cacodemons
    32 hell knights
    90 barons of hell
    38 arachnotrons
    18 former commandos
    38 pain elementals
    50 revenants
    27 mancubi
    38 arch-viles
    14 nightmare imps
    13 nightmare cacodemons
    15 nightmare demons
    8 nightmare arachnotrons
    2 shamblers
    1 agony elemental
    1 Angel of Death
    1 Cyberdemon
    1 Spider Mastermind
    1 John Carmack

-- History ---------------------------------------------------

  On level 1 he entered Hell's Armory.
  He destroyed the evil within and reaped the rewards!
  On level 3 he witnessed the Wall.
  He massacred the evil behind the Wall!
  On level 4 he romped upon the Abyssal Plains.
  He barely escaped the trap set for him.
  On level 6 he ventured into the Halls of Carnage.
  On level 7 he assembled a piercing blade!
  On level 8 he found the Tower of Babel!
  On level 9 he invaded the Unholy Cathedral!
  On level 9 he found the Longinus Spear!
  He then destroyed the Unholy Cathedral!
  On level 11 he entered the Vaults.
  On level 11 he found the Railgun!
  He managed to scavenge a part of the Vaults treasures.
  On level 12 he was foolish enough to enter Limbo!
  On level 12 he found the Angelic Armor!
  He managed to clear Limbo from evil!
  On level 13 he found the Anti-Freak Jackal!
  He nuked level 14!
  He left level 15 as soon as possible.
  Then at last he found Dis!
  He overloaded a nuclear BFG 9000 on level 16!
  He defeated the Mastermind and found the TRUE EVIL!
  Then finally in Hell itself, he killed the final EVIL.

-- Messages --------------------------------------------------

 You quickly reload the Railgun.
 You dodge!
 Fire -- Choose target...
 You see : John Carmack (severely wounded) | pool of blood | [ m ]ore
 The missile hits John Carmack. John Carmack reloads his rocket launcher.
 Fire -- Choose target...
 You see : John Carmack (mortally wounded) | pool of blood | [ m ]ore
 The missile hits John Carmack.
 Fire -- Choose target...
 You see : John Carmack (almost dead) | floor | [ m ]ore
 Targeting canceled.
 You dodge! Boom!
 Fire -- Choose target...
 You see : John Carmack (almost dead) | floor | [ m ]ore
 The missile hits John Carmack. John Carmack dies. Congratulations! You
 defeated John Carmack! Press <Enter>...

-- General ---------------------------------------------------

 1390 brave souls have ventured into Phobos:
 1210 of those were killed.
 11 of those were killed by something unknown.
 45 didn't read the thermonuclear bomb manual.
 And 26 couldn't handle the stress and committed a stupid suicide.

 97 souls destroyed the Mastermind...
 6 sacrificed itself for the good of mankind.
 63 killed the bitch and survived.
 28 showed that it can outsmart Hell itself.

--------------------------------------------------------------


--- End code ---

appuru:

--- Quote from: Rajhin on April 06, 2013, 05:51 ---Nope, it is really easy,  did it just now with all but lava pits special levels, 87% killrate and JC. Max Carnage makes everything much easier. I guess I should look at few diamonds that I haven't yet. Lighfoot? Inquisitor, Eagerness, Masochist?

--- End quote ---

Hmm, I guess there's something I'm not taking advantage of yet, I still die a whole lot :P AoB were my favorite type of runs initially, so I'm still getting used to the idea of avoiding damage altogether. What about Everyman diamond using max carnage? :P

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