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Author Topic: [N!|AoMC+AoCn|92%|YAVP] Cybernano armor, attempt at reaper diamond  (Read 4510 times)

appuru

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--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Stephen Ward, level 15 Arch-Vile 1st Lieutenant Scout,
 defeated the Mastermind at the City of Dis.
 He survived 95732 turns and scored 605031 points.
 He played for 1 hour, 39 minutes and 35 seconds.
 He opposed the Nightmare!

 He killed 1029 out of 1116 hellspawn. (92%)
 He held his right to remain violent.
 He was an Angel of Max Carnage!
 He was also an Angel of Confidence!

-- Special levels --------------------------------------------

  Levels generated : 8
  Levels visited   : 4
  Levels completed : 3

-- Awards ----------------------------------------------------

  Mastermind's Brain
  UAC Star (gold cluster)
  Grim Reaper's Badge
  Hell Armorer Badge
  Heroic Silver Badge
  Daredevil Bronze Badge
  Daredevil Silver Badge
  Destroyer Bronze Badge
  Destroyer Silver Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ####................................#####################>#
  ###...............####...............######################
  ##.......####.....####.....####.......#####################
  #........####.....####.....####........####################
  .........####.....####.....####.........###################
  .........####..............####..........##################
  ..........................................#################
  ..####............................####....#################
  .&####............................####....#################
  ..####..........................X.####....#################
  ..####............................####....#################
  ..........................................#################
  .........####..............####..........##################
  .........####.....####.....####.........###################
  #........####.....####.....####........####################
  ##.......####.....####.....####.......#####################
  ###...............####...............######################
  ####............................%...#####################>#
  ###########################################################

-- Statistics ------------------------------------------------

  Health 50/50   Experience 102184/15
  ToHit Ranged +12  ToHit Melee +12  ToDmg Ranged +5  ToDmg Melee +5

-- Traits ----------------------------------------------------

  Class : Scout

    Finesse          (Level 2)
    Hellrunner       (Level 3)
    Son of a bitch   (Level 5)
    Juggler          (Level 1)
    Intuition        (Level 2)
    Whizkid          (Level 2)

  Int->Int->SoB->SoB->SoB->Fin->Fin->WK->WK->HR->HR->SoB->SoB->HR->Jug->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   cybernano red armor [8]
    [b] [ Weapon     ]   plasma rifle (1d9)x6 [34/52] (B1P2T2)
    [c] [ Boots      ]   tactical boots [0/0] (100%)
    [d] [ Prepared   ]   assault shotgun (8d3) [10/10] (B2P1T2)

-- Inventory -------------------------------------------------

    [a] missile launcher (6d6) [4/4] (T1)
    [b] shotgun shell (x50)
    [c] shotgun shell (x40)
    [d] rocket (x10)
    [e] rocket (x10)
    [f] power cell (x50)
    [g] power cell (x50)
    [h] power cell (x50)
    [i] power cell (x26)
    [j] power cell (x50)
    [k] large med-pack
    [l] large med-pack
    [m] large med-pack
    [n] large med-pack
    [o] large med-pack
    [p] phase device
    [q] homing phase device
    [r] thermonuclear bomb
    [s] blood skull
    [t] hatred skull
    [u] hatred skull
    [v] shell box (x100)

-- Resistances -----------------------------------------------

    Bullet     - internal 60%   torso 60%   feet 60% 
    Melee      - internal 60%   torso 60%   feet 60% 
    Shrapnel   - internal 60%   torso 60%   feet 60% 
    Acid       - internal 60%   torso 60%   feet 60% 
    Fire       - internal 60%   torso 85%   feet 60% 
    Plasma     - internal 60%   torso 60%   feet 60% 

-- Kills -----------------------------------------------------

    66 former humans
    101 former sergeants
    26 former captains
    150 imps
    35 demons
    377 lost souls
    16 cacodemons
    25 hell knights
    39 barons of hell
    21 arachnotrons
    35 former commandos
    33 pain elementals
    16 revenants
    30 mancubi
    41 arch-viles
    3 nightmare cacodemons
    10 nightmare demons
    2 shamblers
    1 agony elemental
    1 Cyberdemon
    1 Spider Mastermind

-- History ---------------------------------------------------

  On level 1 he entered Deimos Lab.
  On level 1 he assembled a fireproof armor!
  He destroyed the evil within and reaped the rewards!
  On level 4 he assembled a tactical boots!
  On level 4 he found the Necroarmor!
  On level 4 he found the City of Skulls.
  He wiped out the City of Skulls.
  On level 6 he ventured into the Halls of Carnage.
  On level 6 he assembled a cybernano armor!
  On level 8 he found the Tower of Babel!
  On level 12 he was foolish enough to enter the Mortuary!
  He nuked level 12!
  He managed to clear the Mortuary from evil!
  On level 13 he stumbled into a complex full of arch-viles!
  Then at last he found Dis!
  On level 16 he finally defeated the Mastermind.

-- Messages --------------------------------------------------

 Mastermind. The Spider Mastermind flinched! You need to taste blood!
 Fire -- Choose target...
 You see : a Spider Mastermind (severely wounded) | floor | [ m ]ore
 The missile hits the Spider Mastermind. The missile hits the Spider
 Mastermind. The Spider Mastermind flinched! The missile hits the Spider
 Mastermind. The Spider Mastermind flinched! The missile hits the Spider
 Mastermind. The Spider Mastermind flinched! The missile hits the Spider
 Mastermind. The Spider Mastermind flinched! The missile hits the Spider
 Mastermind. The Spider Mastermind flinched! You need to taste blood!
 Fire -- Choose target...
 You see : a Spider Mastermind (almost dead) | pool of blood | [ m ]ore
 The missile hits the Spider Mastermind. The Spider Mastermind flinched! The
 missile hits the Spider Mastermind. The Spider Mastermind flinched! The
 missile hits the Spider Mastermind. The Spider Mastermind flinched! The
 missile hits the Spider Mastermind. The Spider Mastermind dies.
 Congratulations! You defeated the Spider Mastermind! Press <Enter>...

-- General ---------------------------------------------------

 898 brave souls have ventured into Phobos:
 776 of those were killed.
 2 of those were killed by something unknown.
 50 didn't read the thermonuclear bomb manual.
 And 53 couldn't handle the stress and committed a stupid suicide.

 17 souls destroyed the Mastermind...
 1 sacrificed itself for the good of mankind.
 11 killed the bitch and survived.
 5 showed that it can outsmart Hell itself.

--------------------------------------------------------------

I'm not sure if AoMC locks out the badge or not, or whether nuking the mortuary while invulnerable did it. I *could* have done mortuary through conventional means, my plasma rifle was a death ray and I had more than enough skulls, but I wanted to play it safe since I had a full inventory anyway.

After I got rid of the shamblers in Deimos Lab, the cache showed both an onyx AND nano pack. I kept it until I could get Whizkid and the power mods needed, and I managed to complete a cybernano red armor. The cybernano armor was a godsend, it saved me several times.

By the time I got SoBx5 and 2 power mods on my plasma rifle, I was actually having trouble with it because it would knock enemies out of the way and not to full damage, and it was actually *melting walls*. Thankfully I didn't need to kill much else by then and the SM got turned into goo before she could attack.

On a more general note, I hope it's not a problem that I'm spamming the forum with mortems.. lol
« Last Edit: April 05, 2013, 06:12 by appuru »
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Klear

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To get badges for clearing special levels, you need to do it the hard way, unfortunately, without nuking. Still, a nice game.

Is it that important to get SoB on AoMC, with the guaranteed max damage? I'd go for WK earlier, or maybe HR.
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Arch-Vile Mjr General [24/19/18/8/2] (0.9.9.7)

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Dude... we need to change your forum handle from "Klear" to "Klear Nukem".

Equality

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Dual angels looks good... Are anyone test AoPc+Ao100? :D
« Last Edit: April 05, 2013, 06:25 by Equality »
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Once advanced DoomRL player
Find mysterious sword Dragonslayer
Say "Best thing ever found!" and start jumping around...
But he can't get the sword from the ground

appuru

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To get badges for clearing special levels, you need to do it the hard way, unfortunately, without nuking. Still, a nice game.

Is it that important to get SoB on AoMC, with the guaranteed max damage? I'd go for WK earlier, or maybe HR.

Agh, of course.. the badge could be cheesed too easily otherwise. I was invulnerable too, I could have just melted the arch-viles before they had a chance to summon too many monsters.

SoB is good for saving ammo and increasing knockback from your shotguns, which can effectively replace hellrunner outside of the start of levels where you could be completely surrounded. SoB early will kill commandos with 1 chaingun volley for example. I did go overboard with SoB though xd maybe I could do 1x SoB next time and go WK earlier if I find plenty of power mods.
« Last Edit: April 05, 2013, 06:28 by appuru »
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Rajhin

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I thoght  that only first angel counts for badges. Now dualangels seems even more imbalanced for me.
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20/26 4/17
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appuru

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I thoght  that only first angel counts for badges. Now dualangels seems even more imbalanced for me.

To be honest, without AoMC the only major difference is Hell's Armory/Deimos Lab, since you're lacking firepower you have to be more careful against the commandos, specially if you dont have a plasma rifle yet. I could probably afford not to go straight to intuition without AoMC, which means more SoB to deal with the shamblers. AoMC just lets me play ballsier since knockback and damage is so consistent.

Some dual angels certainly make some badges trivial, but IMO this one is just tradeoffs.
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thelaptop

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Don't worry, dual angels are getting a nice test-run from everyone now and we will scale/nerf accordingly once we have enough data.
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I computed, therefore I was.

White Rider

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Dual angels looks good... Are anyone test AoPc+Ao100? :D

I think Tormuse did that during the beta testing phase. The results were amusing.
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0.9.9.6: 10d 15h Arch-Vile Major; 6/6/2012 - 3/15/2013
0.9.9.7: 12d 9h Cyberdemon Br. General; 3/19/2013 - ?
V: 31 (5P 17S 9F) M: 32 I: 66 A: 40 | 26 24 19 8 1 0

Tormuse

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Heh, "amusing" is one way to put it.  :)  I hope the Devteam fixed the bug where you keep getting the Pacifist bonus past character level 25!  :P
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Apostle Chaos Lt. General (0.9.9.7)
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Check out my Youtube channel for videos of me playing DRL!  :)
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thelaptop

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Heh, "amusing" is one way to put it.  :)  I hope the Devteam fixed the bug where you keep getting the Pacifist bonus past character level 25!  :P
Yeah I think Kornel fixed that.  I forgot what the fix was though.
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Klear

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I played that too. It's not really that hard =)
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Arch-Vile Mjr General [24/19/18/8/2] (0.9.9.7)

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Tormuse

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Ah, you haven't tried it at Nightmare! then.  ;)
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Apostle Chaos Lt. General (0.9.9.7)
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Check out my Youtube channel for videos of me playing DRL!  :)
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Rajhin

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To be honest, without AoMC the only major difference is Hell's Armory/Deimos Lab, since you're lacking firepower you have to be more careful against the commandos, specially if you dont have a plasma rifle yet. I could probably afford not to go straight to intuition without AoMC, which means more SoB to deal with the shamblers. AoMC just lets me play ballsier since knockback and damage is so consistent.

Some dual angels certainly make some badges trivial, but IMO this one is just tradeoffs.
Nope, it is really easy,  did it just now with all but lava pits special levels, 87% killrate and JC. Max Carnage makes everything much easier. I guess I should look at few diamonds that I haven't yet. Lighfoot? Inquisitor, Eagerness, Masochist?
Spoiler (click to show/hide)
« Last Edit: April 06, 2013, 06:19 by Rajhin »
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20/26 4/17
33/50

appuru

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Nope, it is really easy,  did it just now with all but lava pits special levels, 87% killrate and JC. Max Carnage makes everything much easier. I guess I should look at few diamonds that I haven't yet. Lighfoot? Inquisitor, Eagerness, Masochist?

Hmm, I guess there's something I'm not taking advantage of yet, I still die a whole lot :P AoB were my favorite type of runs initially, so I'm still getting used to the idea of avoiding damage altogether. What about Everyman diamond using max carnage? :P
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