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DoomRL (0.9.9.7) roguelike post-mortem character dump
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Stephen Ward, level 15 Arch-Vile 1st Lieutenant Scout,
defeated the Mastermind at the City of Dis.
He survived 95732 turns and scored 605031 points.
He played for 1 hour, 39 minutes and 35 seconds.
He opposed the Nightmare!
He killed 1029 out of 1116 hellspawn. (92%)
He held his right to remain violent.
He was an Angel of Max Carnage!
He was also an Angel of Confidence!
-- Special levels --------------------------------------------
Levels generated : 8
Levels visited : 4
Levels completed : 3
-- Awards ----------------------------------------------------
Mastermind's Brain
UAC Star (gold cluster)
Grim Reaper's Badge
Hell Armorer Badge
Heroic Silver Badge
Daredevil Bronze Badge
Daredevil Silver Badge
Destroyer Bronze Badge
Destroyer Silver Badge
-- Graveyard -------------------------------------------------
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-- Statistics ------------------------------------------------
Health 50/50 Experience 102184/15
ToHit Ranged +12 ToHit Melee +12 ToDmg Ranged +5 ToDmg Melee +5
-- Traits ----------------------------------------------------
Class : Scout
Finesse (Level 2)
Hellrunner (Level 3)
Son of a bitch (Level 5)
Juggler (Level 1)
Intuition (Level 2)
Whizkid (Level 2)
Int->Int->SoB->SoB->SoB->Fin->Fin->WK->WK->HR->HR->SoB->SoB->HR->Jug->
-- Equipment -------------------------------------------------
[a] [ Armor ] cybernano red armor [8]
[b] [ Weapon ] plasma rifle (1d9)x6 [34/52] (B1P2T2)
[c] [ Boots ] tactical boots [0/0] (100%)
[d] [ Prepared ] assault shotgun (8d3) [10/10] (B2P1T2)
-- Inventory -------------------------------------------------
[a] missile launcher (6d6) [4/4] (T1)
[b] shotgun shell (x50)
[c] shotgun shell (x40)
[d] rocket (x10)
[e] rocket (x10)
[f] power cell (x50)
[g] power cell (x50)
[h] power cell (x50)
[i] power cell (x26)
[j] power cell (x50)
[k] large med-pack
[l] large med-pack
[m] large med-pack
[n] large med-pack
[o] large med-pack
[p] phase device
[q] homing phase device
[r] thermonuclear bomb
[s] blood skull
[t] hatred skull
[u] hatred skull
[v] shell box (x100)
-- Resistances -----------------------------------------------
Bullet - internal 60% torso 60% feet 60%
Melee - internal 60% torso 60% feet 60%
Shrapnel - internal 60% torso 60% feet 60%
Acid - internal 60% torso 60% feet 60%
Fire - internal 60% torso 85% feet 60%
Plasma - internal 60% torso 60% feet 60%
-- Kills -----------------------------------------------------
66 former humans
101 former sergeants
26 former captains
150 imps
35 demons
377 lost souls
16 cacodemons
25 hell knights
39 barons of hell
21 arachnotrons
35 former commandos
33 pain elementals
16 revenants
30 mancubi
41 arch-viles
3 nightmare cacodemons
10 nightmare demons
2 shamblers
1 agony elemental
1 Cyberdemon
1 Spider Mastermind
-- History ---------------------------------------------------
On level 1 he entered Deimos Lab.
On level 1 he assembled a fireproof armor!
He destroyed the evil within and reaped the rewards!
On level 4 he assembled a tactical boots!
On level 4 he found the Necroarmor!
On level 4 he found the City of Skulls.
He wiped out the City of Skulls.
On level 6 he ventured into the Halls of Carnage.
On level 6 he assembled a cybernano armor!
On level 8 he found the Tower of Babel!
On level 12 he was foolish enough to enter the Mortuary!
He nuked level 12!
He managed to clear the Mortuary from evil!
On level 13 he stumbled into a complex full of arch-viles!
Then at last he found Dis!
On level 16 he finally defeated the Mastermind.
-- Messages --------------------------------------------------
Mastermind. The Spider Mastermind flinched! You need to taste blood!
Fire -- Choose target...
You see : a Spider Mastermind (severely wounded) | floor | [ m ]ore
The missile hits the Spider Mastermind. The missile hits the Spider
Mastermind. The Spider Mastermind flinched! The missile hits the Spider
Mastermind. The Spider Mastermind flinched! The missile hits the Spider
Mastermind. The Spider Mastermind flinched! The missile hits the Spider
Mastermind. The Spider Mastermind flinched! The missile hits the Spider
Mastermind. The Spider Mastermind flinched! You need to taste blood!
Fire -- Choose target...
You see : a Spider Mastermind (almost dead) | pool of blood | [ m ]ore
The missile hits the Spider Mastermind. The Spider Mastermind flinched! The
missile hits the Spider Mastermind. The Spider Mastermind flinched! The
missile hits the Spider Mastermind. The Spider Mastermind flinched! The
missile hits the Spider Mastermind. The Spider Mastermind dies.
Congratulations! You defeated the Spider Mastermind! Press <Enter>...
-- General ---------------------------------------------------
898 brave souls have ventured into Phobos:
776 of those were killed.
2 of those were killed by something unknown.
50 didn't read the thermonuclear bomb manual.
And 53 couldn't handle the stress and committed a stupid suicide.
17 souls destroyed the Mastermind...
1 sacrificed itself for the good of mankind.
11 killed the bitch and survived.
5 showed that it can outsmart Hell itself.
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I'm not sure if AoMC locks out the badge or not, or whether nuking the mortuary while invulnerable did it. I *could* have done mortuary through conventional means, my plasma rifle was a death ray and I had more than enough skulls, but I wanted to play it safe since I had a full inventory anyway.
After I got rid of the shamblers in Deimos Lab, the cache showed both an onyx AND nano pack. I kept it until I could get Whizkid and the power mods needed, and I managed to complete a cybernano red armor. The cybernano armor was a godsend, it saved me several times.
By the time I got SoBx5 and 2 power mods on my plasma rifle, I was actually having trouble with it because it would knock enemies out of the way and not to full damage, and it was actually *melting walls*. Thankfully I didn't need to kill much else by then and the SM got turned into goo before she could attack.
On a more general note, I hope it's not a problem that I'm spamming the forum with mortems.. lol