Chaosforge Forum

  • December 07, 2024, 13:44
  • Welcome, Guest
Please login or register.



Login with username, password and session length
Pages: [1]

Author Topic: [M|AoMC|87%|7|YASD] How to suck at Angel of Mighty Cheesy  (Read 4972 times)

LuckyDee

  • Sound Wizard
  • Grand Inquisitor
  • General
  • *
  • *
  • Offline Offline
  • Posts: 1516
  • High Caliber Consecrator
    • View Profile
    • LuckyDeeIndustries

--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Ian McTaggart,
 level 5 Hell Knight 2nd Lieutenant Scout,
 was shot by an elite sergeant on level 7 of the Phobos base.
 He survived 38224 turns and scored 17754 points.
 He played for 32 minutes and 49 seconds.
 He didn't like it too rough.

 He killed 178 out of 203 hellspawn. (87%)
 He was an Angel of Max Carnage!

 He saved himself once.

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 3
  Levels completed : 2

-- Awards ----------------------------------------------------

  UAC Star (bronze cluster)
  Hell Arena Key

-- Graveyard -------------------------------------------------

  ###########################################################
  .....########...../....+.............................####^#
  ####............../....+.............##...##..}...##.####.#
  ####....hh........}|.../...|||####...##.|[##.||.}.#########
  .....########.....+..../....}.######...}}||}.}||}|..#######
  ##############....#....#......######..##|||}##..|}######..#
  ####...h.....#....#....#......####....##....##.|..######..#
  .....h##.....#....#...}#...h.......}.##......}}......##...#
  ..........#."#....#..|.#..}|....##..|####...|||..##..##.###
  .......hh.#.^#....#}|..###......####...##...}##..##.....###
  ..........#.}#}|..#...}###........##...^##...##...........#
  ..........#."#..}}#}.|.#..|}##...##...####..##......##..###
  ..h...##.....#..||#.|..#..####...##...##....####....##...##
  ####.........#....#....#..##....}.....####....##...######/#
  ##############....#....#.......##|....######.|...####^##..#
  ####..............#....#.......##.##..######}....###+.^#.X#
  ....h########.....#/++/#...##.....##..####...##....##.##.|#
  .....########....##....##..##..##.......##...##..###...|[|#
  ####............##......##.....##.......##.......###..h.|[#
  #################........##################################

-- Statistics ------------------------------------------------

  Health 0/50   Experience 9618/5
  ToHit Ranged +12  ToHit Melee +12  ToDmg Ranged +2  ToDmg Melee +2

-- Traits ----------------------------------------------------

  Class : Scout

    Son of a bitch   (Level 2)
    Intuition        (Level 2)
    Triggerhappy     (Level 1)

  Int->Int->SoB->SoB->TH->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   blue armor [2/2] (134%) (B)
    [b] [ Weapon     ]   shotgun (8d3) [0/1]
    [c] [ Boots      ]   steel boots [1/1] (100%) (A)
    [d] [ Prepared   ]   gatling gun (1d7)x6 [60/60]

-- Inventory -------------------------------------------------

    [a] rocket launcher (6d6) [1/1]
    [b] blue armor [4/4] (100%) (P)
    [c] 10mm ammo (x100)
    [d] 10mm ammo (x100)
    [e] 10mm ammo (x100)
    [f] 10mm ammo (x100)
    [g] 10mm ammo (x100)
    [h] 10mm ammo (x100)
    [i] shotgun shell (x50)
    [j] shotgun shell (x50)
    [k] shotgun shell (x24)
    [l] rocket (x10)
    [m] power cell (x50)
    [n] power cell (x50)
    [o] power cell (x40)
    [p] large med-pack
    [q] large med-pack
    [r] large med-pack
    [s] phase device
    [t] phase device
    [u] Hellwave Pack
    [v] Arena Master's Staff

-- Resistances -----------------------------------------------

    Plasma     - internal 0%    torso 20%   feet 0%   

-- Kills -----------------------------------------------------

    62 former humans
    29 former sergeants
    11 former captains
    32 imps
    25 demons
    4 lost souls
    11 cacodemons
    3 elite former humans
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he stormed the Chained Court.
  He defeated the Hell Arena Master!
  On level 5 he found the Arena Master's Staff!
  On level 6 he assembled a gatling gun!
  On level 6 he found the Hellwave Pack!
  On level 7 he marched into the Military Base.
  On level 7 he finally was shot by an elite sergeant.

-- Messages --------------------------------------------------

 You hear the scream of a freed soul!
 You reload the shotgun.
 Fire -- Choose target...
 You see : out of vision
 You reload the shotgun.
 Fire -- Choose target...
 You see : out of vision
 You reload the shotgun.
 Fire -- Choose target...
 You see : out of vision
 You hear the scream of a freed soul!
 You reload the shotgun.
 Fire -- Choose target...
 You see : an elite former sergeant (unhurt) | 10mm ammo (x48) | floor | [ m
 You see : an elite former sergeant (unhurt) | 10mm ammo (x48) | floor | [ m
 You die!... Press <Enter>...

-- General ---------------------------------------------------

 17 brave souls have ventured into Phobos:
 7 of those were killed.
 And 2 couldn't handle the stress and committed a stupid suicide.

 8 souls destroyed the Mastermind...
 1 sacrificed itself for the good of mankind.
 6 killed the bitch and survived.
 1 showed that it can outsmart Hell itself.

--------------------------------------------------------------

Being on the hunt for more silver and not having survived the last couple of AoB runs, I thought I'd give AoMC a try again. With Cateye of course, because - let's face it - I'm a very big chicken. All went pretty well, Hell Arena was no problem, and even on CC+ I was under no real threat - although getting blasted by the Arena Master once was more than enough to my tastes.

Was gearing up for the Anomaly and saw the steps to the Military Base thinking "Ah, fish in a barrel". Sadly, I turned out to be one of the fish when I made one false move: stepped into point blank range of an elite sergeant, who of course happened to be armed with a super shotgun. 100% health, B-modded blue armour - no use. Dead in one shot.
Logged
[0.9.9.7G] Current: Hell Knight 1st Lieutenant [20/12/4/0/0/0]
High: Arch-Vile Lt. Colonel [25/21/12/2/1/0]

Radagast

  • First Sergeant
  • *
  • Offline Offline
  • Posts: 105
  • Cogito ergo sum
    • View Profile
Re: [M|AoMC|87%|7|YASD] How to suck at Angel of Mighty Cheesy
« Reply #1 on: April 08, 2013, 03:29 »

Damn, I can sympathize, I had a similar surprise recently...

Died to a freaking elite former commando in the same place (in UV) who was wielding a napalm launcher. Seriously these guys need some nerfing. He actually turned the whole military base into a huge lava pit in no time, and ofc guess who got himself right in it...

The feeling you get from such things, is somewhat similar to playing a lvl 1 character in an online community rpg, while a huge lvl character attacks you in pvp with some insane weapon and kills you offscreen in oneshot. You just never get time to shoot back/retaliate.

Personally, while I find the elite monsters to be a great addition in the game as a whole, going up against those powerful super shotguns and napalm launchers for instance, as early as dlvl7 in the game (military base), is just waaaaaay too overboard. Imagine that elite formers actually appear only on 60-90dlvl of an Ao100 game or later. Seeing them in JUST lvl7 with such weaponry is just pure madness at best. One wrong step and they one-shot you. That's the reality of it.

The only upside to it, is that this is an optional level after all.
« Last Edit: April 08, 2013, 03:35 by Radagast »
Logged
[0.997G] Hell Baron, Lt. Colonel
SP:56/67, ASB:36/40, Medals: 28/43, Badges: 20|17|12|5|2|0
Games: 37 -- Wins: 0/2/3/5/0, best game so far: AoSh/UV/YAAM
Now trying: Arch-Vile/Colonel (11k kills, 150 melee kills, 3 Gold to get)

LuckyDee

  • Sound Wizard
  • Grand Inquisitor
  • General
  • *
  • *
  • Offline Offline
  • Posts: 1516
  • High Caliber Consecrator
    • View Profile
    • LuckyDeeIndustries
Re: [M|AoMC|87%|7|YASD] How to suck at Angel of Mighty Cheesy
« Reply #2 on: April 08, 2013, 03:52 »

As of yet, I can't say I've had that many problems with them, although the napalm launcer bit sounds painful indeed.

In hindsight, I'm pretty surprised that the sergeant I ran into fired its shotgun while I stepped into melee range. This is the first time I've seen any former use a ranged weapon at point blank. Is this a general AI 'improvement' or is it an elite former thing?
Logged
[0.9.9.7G] Current: Hell Knight 1st Lieutenant [20/12/4/0/0/0]
High: Arch-Vile Lt. Colonel [25/21/12/2/1/0]

Radagast

  • First Sergeant
  • *
  • Offline Offline
  • Posts: 105
  • Cogito ergo sum
    • View Profile
Re: [M|AoMC|87%|7|YASD] How to suck at Angel of Mighty Cheesy
« Reply #3 on: April 08, 2013, 04:08 »

In hindsight, I'm pretty surprised that the sergeant I ran into fired its shotgun while I stepped into melee range. This is the first time I've seen any former use a ranged weapon at point blank. Is this a general AI 'improvement' or is it an elite former thing?
Sounds like a bug, but you can safely assume it also works as an AI improvement after all.  I'm pretty sure it applies only to elites though, since I've never had that case with other normal creatures at melee range.
Logged
[0.997G] Hell Baron, Lt. Colonel
SP:56/67, ASB:36/40, Medals: 28/43, Badges: 20|17|12|5|2|0
Games: 37 -- Wins: 0/2/3/5/0, best game so far: AoSh/UV/YAAM
Now trying: Arch-Vile/Colonel (11k kills, 150 melee kills, 3 Gold to get)

Tormuse

  • Elder
  • General
  • *
  • *
  • Offline Offline
  • Posts: 1698
  • More Angelic than not
    • View Profile
Re: [M|AoMC|87%|7|YASD] How to suck at Angel of Mighty Cheesy
« Reply #4 on: April 08, 2013, 05:41 »

In my experience, the Elite Formers use melee, same as any other Formers.  (Though they do more melee damage)  I see that you have an empty Shotgun in your hands; is it possible that the last time you shot him, you knocked him out of melee range, giving him a chance to shoot you?
Logged
Apostle Chaos Lt. General (0.9.9.7)
[26/26/26/26/18/9]
Check out my Youtube channel for videos of me playing DRL!  :)
https://www.youtube.com/channel/UCXOijubEijdnrOja0kxXTKQ/videos

LuckyDee

  • Sound Wizard
  • Grand Inquisitor
  • General
  • *
  • *
  • Offline Offline
  • Posts: 1516
  • High Caliber Consecrator
    • View Profile
    • LuckyDeeIndustries
Re: [M|AoMC|87%|7|YASD] How to suck at Angel of Mighty Cheesy
« Reply #5 on: April 08, 2013, 06:41 »

I see that you have an empty Shotgun in your hands

I saw the same thing; it's just me being careless, I fear :S
Logged
[0.9.9.7G] Current: Hell Knight 1st Lieutenant [20/12/4/0/0/0]
High: Arch-Vile Lt. Colonel [25/21/12/2/1/0]

Evilpotatoe

  • Backer
  • Major
  • *
  • *
  • Offline Offline
  • Posts: 316
  • Lost Soul corpse
    • View Profile
Re: [M|AoMC|87%|7|YASD] How to suck at Angel of Mighty Cheesy
« Reply #6 on: April 08, 2013, 11:46 »

Quote
it's just me being careless, I fear :S
Or maybe there was another former beyond the first ?

Quote
Seeing elite formers in JUST lvl7 is just pure madness at best.
I don't agree. They are quite powerful (and napalm launcher is probably insane), but except in AoMC, they won't one-shot you if you play carefully. Having some serious (formers !) enemies is good, and their armors make them quite resistant (unless you switch to an adapted weapon), which sounds interesting too to me.

The first times I went in military base, I didn't even notice the difference with normal formers, and tought the level was ridiculously easy :o))
Sure, I noticed they were "elite", but elite-bodies of elite-cornershot enemies aren't more elite-dangerous than their vanilla mates :)
Logged
Badges - [26/26/26/22/9/2] - 42/43

LuckyDee

  • Sound Wizard
  • Grand Inquisitor
  • General
  • *
  • *
  • Offline Offline
  • Posts: 1516
  • High Caliber Consecrator
    • View Profile
    • LuckyDeeIndustries
Re: [M|AoMC|87%|7|YASD] How to suck at Angel of Mighty Cheesy
« Reply #7 on: April 08, 2013, 12:12 »

Or maybe there was another former beyond the first ?

Nope, only 1 purple cross floating around. Serious brain fart on my part, really.
Logged
[0.9.9.7G] Current: Hell Knight 1st Lieutenant [20/12/4/0/0/0]
High: Arch-Vile Lt. Colonel [25/21/12/2/1/0]

Radagast

  • First Sergeant
  • *
  • Offline Offline
  • Posts: 105
  • Cogito ergo sum
    • View Profile
Re: [M|AoMC|87%|7|YASD] How to suck at Angel of Mighty Cheesy
« Reply #8 on: April 08, 2013, 16:19 »

I don't agree. They are quite powerful (and napalm launcher is probably insane), but except in AoMC, they won't one-shot you if you play carefully. Having some serious (formers !) enemies is good, and their armors make them quite resistant (unless you switch to an adapted weapon), which sounds interesting too to me.

The first times I went in military base, I didn't even notice the difference with normal formers, and tought the level was ridiculously easy :o))
Sure, I noticed they were "elite", but elite-bodies of elite-cornershot enemies aren't more elite-dangerous than their vanilla mates :)
Actually not just AoMc though you do have a point. The fact is I "was" careful but it was in one of my many failed AoI attempts, so I couldn't even heal myself with a medkit you see, since you have no consumables on you in AoI.
And don't forget a lucky damage roll with a napalm launcher is all that it takes since besides the huge max dmg it can roll and knockback, you may also find yourself in lava created island or tiles and receive the remainder of your life in dmg anyway. (that's what happened) Floating in lava and remaining alive after such a burst, needs quite a bit of luck, or a very quick phase/large medpack which I couldn't have in AoI. Oh well, I agree the challenge is welcome and it's true the first time I went in there I didn't notice how hard it could become depending on random weaponry. It's just till you get in a situation like the above that you realize that you also need at least a bit of "rng luck" to survive by such weapons. Also the layout on the left, does not help corner-shooting much, mind you. Just saying though.

As for the elites being easy, sure the ones with the green armor still die pretty fast, agreed, the commandos though are another story, they have quite some decent natural armor including an extra blue armor on top of it. They are really not as fragile as their brothers.
« Last Edit: April 09, 2013, 01:31 by Radagast »
Logged
[0.997G] Hell Baron, Lt. Colonel
SP:56/67, ASB:36/40, Medals: 28/43, Badges: 20|17|12|5|2|0
Games: 37 -- Wins: 0/2/3/5/0, best game so far: AoSh/UV/YAAM
Now trying: Arch-Vile/Colonel (11k kills, 150 melee kills, 3 Gold to get)

Klear

  • Elder
  • Lieutenant General
  • *
  • *
  • Offline Offline
  • Posts: 1319
  • Twisted passages carry the smell of dapperness...
    • View Profile
Re: [M|AoMC|87%|7|YASD] How to suck at Angel of Mighty Cheesy
« Reply #9 on: April 08, 2013, 16:47 »

The area to the left is trivial to cornershoot, since by the time you go there you have a tracking map =P
Logged
Arch-Vile Mjr General [24/19/18/8/2] (0.9.9.7)

Quote from: thelaptop
Dude... we need to change your forum handle from "Klear" to "Klear Nukem".

Evilpotatoe

  • Backer
  • Major
  • *
  • *
  • Offline Offline
  • Posts: 316
  • Lost Soul corpse
    • View Profile
Re: [M|AoMC|87%|7|YASD] How to suck at Angel of Mighty Cheesy
« Reply #10 on: April 08, 2013, 17:36 »

Yeah, or you just walk so that the doors unlock, then fallback to a camping spot (I set my max waiting to 10000, or 20000 :p). Better not take the map for that option, btw.

@Radagast
Since AoI is a challenge, it shouldn't really be taken in account in difficulty. But I agree, those guys probably hurt a lot (atm, I think I only ate super shottys, plasma rifles from captains (what ??!) and laser rifles)
Speaking of AoI makes me realize the large health globes in this level might be of some use :)  Anyway, I think it's way easier than the nightmare demons & vicious areas from phobos lab.
Logged
Badges - [26/26/26/22/9/2] - 42/43
Pages: [1]