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Author Topic: [U|AoMC+AoRA|YAAM] Angel of Mighty Cheesy strikes again  (Read 1720 times)

appuru

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I like this nickname for AoMC :3

The purpose of this run was to see how big of a difference AoMC would make in a run like this. I wasn't quite seeing yet the full extent of the advantages given by AoMC until this run. You can melt everything in record time, you can skip eagle eye and agility mods altogether for weapons, and I shamelessly did special levels like hell's armory for extra weapons/mods. You're not exempt of being careful as you tear through levels of course, but Intuition in AoMC is probably the most powerful combination in DoomRL.

Regardless, you learn interesting uses for weapons like the rocket launcher: you start making holes in walls all over the place to save time finding enemies and/or the stairs. =)

Equipping the cybernetic armor was intentional, even though it caught me off guard that you couldn't mod it unless you were a Technician. Removing the need to worry about armor saves me some inventory space as well as time equipping/removing armor.

--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Adrian Carmack,
 level 14 Arch-Vile General Scout,
 defeated the Mastermind at the City of Dis.
 He survived 57713 turns and scored 345228 points.
 He played for 1 hour, 17 minutes and 3 seconds.
 He was a man of Ultra-Violence!

 He killed 799 out of 799 hellspawn. (100%)
 This ass-kicking marine killed all of them!
 He was an Angel of Max Carnage!
 He was also an Angel of Red Alert!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 3
  Levels completed : 3

-- Awards ----------------------------------------------------

  Mastermind's Brain
  Medal of Prejudice
  UAC Star (bronze cluster)
  Hell Armorer Badge
  Quartermaster Silver Badge
  Quartermaster Gold Badge
  Quartermaster Diamond Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  #>#####################................................####
  ######################...............####...............###
  #####################.......####.....####.....####.......##
  ####################........####.....####.....####........#
  ###################.........####.....####.....####.........
  ##################.........X####..............####.........
  #################..........................................
  #################....####............................####..
  #################....####............................####..
  #################.0..####........%...................####&.
  #################....####............................####..
  #################..........................................
  ##################..........####..............####.........
  ###################.........####.....####.....####.........
  ####################........####.....####.....####........#
  #####################.......####.....####.....####.......##
  ######################...............####...............###
  #>#####################................................####
  ###########################################################

-- Statistics ------------------------------------------------

  Health 50/50   Experience 84283/14
  ToHit Ranged +12  ToHit Melee +12  ToDmg Ranged +4  ToDmg Melee +4

-- Traits ----------------------------------------------------

  Class : Scout

    Finesse          (Level 1)
    Hellrunner       (Level 3)
    Tough as nails   (Level 2)
    Son of a bitch   (Level 4)
    Juggler          (Level 1)
    Dodgemaster      (Level 1)
    Intuition        (Level 2)

  Int->Int->SoB->SoB->SoB->HR->HR->DM->TaN->TaN->Fin->HR->Jug->SoB->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   Cybernetic Armor [3/7] (48%)
    [b] [ Weapon     ]   plasma rifle (1d7)x6 [22/52] (B1)
    [c] [ Boots      ]   tactical boots [0/0] (100%)
    [d] [ Prepared   ]   missile launcher (6d6) [4/4]

-- Inventory -------------------------------------------------

    [a] tactical shotgun (8d3) [4/5]
    [b] chaingun (1d6)x4 [36/40]
    [c] chainsaw (4d6)
    [d] 10mm ammo (x120)
    [e] shotgun shell (x6)
    [f] rocket (x9)
    [g] power cell (x24)
    [h] power cell (x70)
    [i] power cell (x70)
    [j] power cell (x70)
    [k] power cell (x70)
    [l] power cell (x70)
    [m] power cell (x70)
    [n] large med-pack
    [o] large med-pack
    [p] phase device
    [q] homing phase device
    [r] envirosuit pack
    [s] envirosuit pack
    [t] bulk mod pack
    [u] power battery (x120)

-- Resistances -----------------------------------------------

    Bullet     - internal 0%    torso 25%   feet 0%   
    Melee      - internal 0%    torso 25%   feet 0%   
    Shrapnel   - internal 0%    torso 25%   feet 0%   

-- Kills -----------------------------------------------------

    77 former humans
    73 former sergeants
    43 former captains
    128 imps
    53 demons
    169 lost souls
    44 cacodemons
    28 hell knights
    71 barons of hell
    29 arachnotrons
    18 former commandos
    15 pain elementals
    23 revenants
    4 mancubi
    19 arch-viles
    2 bruiser brothers
    1 shambler
    1 Cyberdemon
    1 Spider Mastermind

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 5 he stormed the Chained Court.
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he entered Hell's Armory.
  On level 9 he assembled a tactical shotgun!
  On level 9 he found the Cybernetic Armor!
  He decided to nuke Hell's production center.
  On level 11 he witnessed the Wall.
  He massacred the evil behind the Wall!
  On level 13 he assembled a tactical boots!
  On level 16 he found the Tower of Babel!
  Then at last he found Dis!
  On level 24 he finally defeated the Mastermind.

-- Messages --------------------------------------------------

 You see : a Spider Mastermind (severely wounded) | pool of blood | [ m ]ore
 The missile hits the Spider Mastermind. The missile hits the Spider
 Mastermind. The Spider Mastermind flinched! The missile hits the Spider
 Mastermind. The Spider Mastermind flinched! The missile hits the Spider
 Mastermind. The Spider Mastermind flinched! The missile hits the Spider
 Mastermind. The Spider Mastermind flinched!
 Fire -- Choose target...
 You see : a Spider Mastermind (mortally wounded) | pool of blood | [ m ]ore
 The missile hits the Spider Mastermind. The missile hits the Spider
 Mastermind. The Spider Mastermind flinched! The missile hits the Spider
 Mastermind. The Spider Mastermind flinched! The missile hits the Spider
 Mastermind. The Spider Mastermind flinched! The missile hits the Spider
 Mastermind. The Spider Mastermind flinched! The missile hits the Spider
 Mastermind. The Spider Mastermind dies. Congratulations! You defeated the
 Spider Mastermind! Press <Enter>...
 You feel relatively safe now.

-- General ---------------------------------------------------

 1195 brave souls have ventured into Phobos:
 997 of those were killed.
 3 of those were killed by something unknown.
 72 didn't read the thermonuclear bomb manual.
 And 100 couldn't handle the stress and committed a stupid suicide.

 23 souls destroyed the Mastermind...
 1 sacrificed itself for the good of mankind.
 17 killed the bitch and survived.
 5 showed that it can outsmart Hell itself.

--------------------------------------------------------------
Logged
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