Other Roguelikes > Berserk!

Berserk! 0.8 - Release Candidate 1

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Kornel Kisielewicz:
Okay, I didn't manage to stick in all the features that I wanted, so some of the 0.8 features will have to wait for Release Candidate 2. The features implemented are:


--- Code: ----- [add] Endless Mode!
-- [add] advancement and skill/trait system
-- [add] new skills ("w"hirlwind attack, "i"mpale)
-- [add] character screen ("@");
-- [add] highscore tables dependant on modes
-- [add] added message coloring and "P"ast message viewer
-- [add] added ini options : AlwaysRandomName, ClearMessages,
  MessageColoring, MessageBuffer,MortemMessages
-- [mod] enhanced mortem.txt
-- [mod] seperated the code from the UI
-- [mod] changed the message system to Valkyrie TMessages
-- [mod] increased number of knives in Massacre mode to 10
-- [mod] optional killcount on screen
-- [mod] nerfed willpower
-- [fix] fixed berserk regeneration exploit
-- [fix] fixed damage calculation mod

--- End code ---

So, without further ado:

berserk-0.8-rc1-win32.zip

Please comment and help with the following
-- Berserk! manual update -- see another thread
-- Balance of the Skills and Statistics
-- How easy/hard is Endless mode
-- How long can one go in Endless, and does it get boring before death ;]

The following features are still scheduled for 0.8
-- change in Endless monster generation algorithim
-- a few new monsters
-- maybe yet another skill or two
-- screenshot in mortem
-- updated help system
-- tweaks on Endless mode highscore table

I'm waiting for feedback! ^_^

Adral:
Thank you very much!

I'll try to drop my impressions when I have some spare time. :)

Blade:
Firstly - Thank you! I like all your projects, you are really talanted man! Waiting for new version of Berserk - by that i see, it's gonna be cool!

I played approximately 10 times in Endless mode, and i must say that it seemed to me that difficulty isn't increasing evenly by levels. Hardest levels for me was 1-st and 4-th.
Here is my best try:
-- Berserk! (0.8 RC 1) Post Mortem -----------------------------------

  Character name  : Blade
  Game type       : Endless
  Nights survived : 4
  Monsters killed : 326

  STR: 14  DEX: 12  END: 10  WIL: 13
  Speed: 107  HP: -1/105  EN: 115/115
  Base damage: 2d6+5  Weight: 10

-- Weapons left ------------------------------------------------------

  Cannon (0/1)  Crossbow (0/36)

-- Kills (326) -------------------------------------------------------

  39 bulldemons
  221 beasts
  13 mandagores
  11 nightmares
  38 hunters
  4 monsters

-- Skills (4) --------------------------------------------------------

  Ironman (level 1)
  Sweep attack (level 3)

-- Messages ----------------------------------------------------------

 You hit the mandagore!
 The mandagore misses you.
 You hit the mandagore!
 You hit the mandagore!
 The mandagore dies!
 The mandagore evades your
 blow.
 The mandagore hits you!
 You die!...
 Press <Enter>

-- Achievements ------------------------------------------------------

  Max kills in one turn    : 4
  Longest killing sequence : 6 kills in 2 turns.
  Survived for             : 1762 turns
  Died on                  : Town
  Reason of death          : killed by a mandagore



--- End code ---

I tried to start with character Str:12 Dex:12 End:12 Will:10, to take Running, then Impale(to check out, what is it)), but every time he died on level 2. So cannot say anything for now about it, or about Whirlwind. Only one thing, that i can say - Swing is quite balanced by prerequisites and by output.
I cannot say that Endless mode is too easy or too hard - endless game with increasing difficulty cannot be easy. It isn't very hard because i think that i haven't yet found best set of characteristics and skills.
My result isn't so good, but i haven't get bored playing this 10 times.)) Endless mode remembers me of Crimson Land, and i haven't got bored of it.))

I have found one bug:

--- Code: ---                  .....                            Blade, the Berserker
                  .......                          Str:10 Dex:14 End:10 Wil:10
                  ....b....
     ..... ..     .........                        Health : 105/105
            .     .........                        ############################
     .      . . ..#.......                         Energy : 100/100
     .      .     #......#. .....   .....          ############################
     .      . .   #......#          .   .
     .....###.#####.@....#      .       .          Crossbow (12/36) Cannon (1/1)
         ................#######.   ... .          Knives (5)      Bombs (2)
         .......................                   Fairydust (2)
         ...b.b.....@..........b
         .......................
         .......................
          .....................
          .....................                    =--------------------------
           ...................
           ...................
        ....##.##/##.............. ...
        .    #.... #.#######..       . ......
        .       .. #.#     . .       . .    .
        .. ... ....#.#.  ... . ....... .  ...
                   ...                             Berserk!
                                                   yourself (unhurt)
                                                                             [0]

--- End code ---
It was my first game - there i picked only Dextirity 14, and IronMan. I'm the Berserker that is below. When i'm looking on duplicate Berserker that is above me, game says that it's me. After few turns i noticed third duplicate to the left, but i haven't screenshot him. I died on level 1 because only Dex 14 isn't the best set.)) I faced the same problem in my last game - there i used Str:12 Dex:12 End:12 Will:10. But there i noticed only 1 copy of me. Also i realized that if you have such duplicate copy, monsters sometimes appeares from nowhere right near you.

Kornel Kisielewicz:
About the gameplay - any idea why level one is so hard? One advice -- do not take Ironman if anything else is available. Ironman is there ONLY to avoid a situation where you can't choose any other trait. Hence is practicaly useless. Better take Running instead -- IMHO it's a MUST for any game. Second thing -- usage of items is important. Kill hunters with knives/crossbow, use bombs/cannon each time you see a big lump of monsters (running helps to position yourself for that). Third -- you have a LOT of unused weapons in your mortem... looks like you don't know the r/R reload keys? ALWAYS reload at the first breather you have after emptying the magazine. This is especialy important in the case of the Cannon, which is a true lifesaver.

Oh and another one -- with pain at -4 your attacks start to get practicaly useless -- fallback in that case.

Now for the less enjoying part -- the BUG. Damn, this looks serious. Try to remind yourself of all the things that happened before... was it named "yourself" or "Blade"? Did it move? Did it blink or just stay in one place? How often does that happen?

Kornel Kisielewicz:
Dex 14 isn't SO bad :P :

--- Code: ----- Berserk! (0.8 RC 1) Post Mortem -----------------------------------

  Character name  : Blade
  Game type       : Endless
  Nights survived : 3
  Monsters killed : 183

  STR: 10  DEX: 16  END: 10  WIL: 10
  Speed: 111  HP: -9/110  EN: 100/100
  Base damage: 1d6+5  Weight: 10

-- Weapons left ------------------------------------------------------

  Crossbow (12/18)  FairyDust (1)

-- Kills (183) -------------------------------------------------------

  27 bulldemons
  105 beasts
  10 mandagores
  6 nightmares
  31 hunters
  4 monsters

-- Skills (3) --------------------------------------------------------

  Ironman (level 3)

...

--- End code ---

It would be better if I could use that last Fairydust :/ -- unfortunately a Mandagore criticaly hit me for 28 damage :/. And I was already clearing Night 3... just a few more monsters...

Edit: I know that it will sound stupid, but... this game is fun :D

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