DoomRL > Modding
What are the items numerical IDs?
(1/1)
SPTX:
I need the id to be numerical rather than a string and numerical IDs aren't listed on this page : http://doom.chaosforge.org/wiki/Modding:sID
On the same matter, how do you assign a numerical id to your own items?
Equality:
http://forum.chaosforge.org/index.php/topic,6233.msg54120.html#msg54120
here lib_items, lib_beings and lib_log. And a sample code for use.
Add sample code to your module, run custom game, exit game. Take a log from DoomRL root
Change (items) to (beings), repeat. Take second log.
SPTX:
Okay, that's quite messy on top of being big. I am going to make a text file out of this for easy referencing.
Kornel Kisielewicz:
Numerical ID's are assigned automatically by the game, and are not guaranteed to be the same between versions -- except for tracking something within a single game, numerical ID's should NOT be used.
Autoquark:
Apologies if you already know this, but you realise you can use
--- Code: ---items["pistol"].nid
--- End code ---
to get the numerical id from the string id?
Navigation
[0] Message Index
Go to full version