Well, this shows how bad my will power is, playing this game with exams coming up. :P Here you go:
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DoomRL (0.9.9.7) roguelike post-mortem character dump
Module : Elevator of Dimensions (0.8.0)
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Tormuse, level 14 Marine
Toured the world with 1 clones in the Elevator of Dimensions.
He survived 76248 turns and scored 436566 points.
He played for 12 hours, 27 minutes and 9 seconds.
He opposed the Nightmare!
He killed 1472 out of 1472 hellspawn. (100%)
This ass-kicking marine killed all of them!
-- Awards ----------------------------------------------------
Tourist (Angelic)
-- Graveyard -------------------------------------------------
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-- Statistics ------------------------------------------------
Health 47/60 Experience 86379/14
ToHit Ranged +0 ToHit Melee +4 ToDmg Ranged +4 ToDmg Melee +10
-- Traits ----------------------------------------------------
Class : Marine
Tough as nails (Level 2)
Son of a bitch (Level 4)
Reloader (Level 2)
Brute (Level 2)
Berserker (Level 1)
Badass (Level 1)
Shottyman (Level 1)
Army of the Dead (Level 1)
SoB->SoB->Rel->Rel->SM->Bad->MAD->Bru->Bru->Ber->SoB->TaN->TaN->SoB->
-- Equipment -------------------------------------------------
[a] [ Armor ] nothing
[b] [ Weapon ] piercing chainsaw (4d7)
[c] [ Boots ] tactical boots [0/0] (100%)
[d] [ Prepared ] assault shotgun (8d3) [6/6] (P1)
-- Inventory -------------------------------------------------
[a] shotgun (8d3) [1/1]
[b] chaingun (1d6)x4 [40/40]
[c] gatling gun (1d7)x6 [60/60]
[d] plasma rifle (1d7)x6 [40/40] (S1)
[e] super shotgun (9d4)x2 [2/2] (P1)
[f] missile launcher (6d6) [4/4] (N1)
[g] phaseshift armor [2/2] (71%) (A)
[h] combat knife (2d5)
[i] 10mm ammo (x40)
[j] shotgun shell (x50)
[k] shotgun shell (x2)
[l] power cell (x50)
-- Resistances -----------------------------------------------
Bullet - internal 60% torso 60% feet 60%
Melee - internal 60% torso 60% feet 60%
Shrapnel - internal 60% torso 60% feet 60%
Acid - internal 60% torso 60% feet 60%
Fire - internal 60% torso 60% feet 60%
Plasma - internal 60% torso 60% feet 60%
-- Kills -----------------------------------------------------
5 former humans
5 former sergeants
13 former captains
15 imps
10 demons
10 lost souls
12 cacodemons
16 hell knights
16 barons of hell
5 former commandos
10 mancubi
2 Cyberdemons
1 Spider Mastermind
16 zealots
20 cultists
16 fanatics
16 ackolytes
20 ackolytes
16 zealots
5 abaddons
22 belphegors
5 berserkers
5 bruiser demons
15 cacolanterns
16 cyber barons of hell
17 cyber belphegors
34 cyber hell knights
16 cybruisers
30 dark imps
8 diabloists
2 greater barons
3 greater cyberbarons
4 hectebi
5 ice demons
5 former majors
1 former sniper
3 former specialists
40 sand demons
5 suicide skulls
1 battlelord
10 captains
5 commanders
2 cycloid emperors
5 enforcers
12 octabrains
1 overlord
5 pig cops
10 troopers
30 undead warriors
15 crusaders
1 inquisitor
15 reavers
150 dogs
240 guards
60 schutzstaffels
22 anubis ministers
1 arch-lich
6 avatars
40 brutes
18 cacolichs
8 eyesores
58 skeleton archers
2 skeletal dragons
8 sjas!njqh>
152 sdw!
56 s+ueua^aj
74 sqjo hoj+sap 9 y>jeas
-- History ---------------------------------------------------
On level 0 he assembled a gatling gun!
On level 0 he assembled a tactical shotgun!
On level 0 he assembled a micro launcher!
On level 0 he assembled a chainsword!
On level 0 he assembled a piercing blade!
On level 0 he assembled a tactical boots!
-- Messages --------------------------------------------------
You hit arch-lich. You're going berserk! You need to taste blood!
You hit arch-lich. You need to taste blood!
You hit arch-lich. You need to taste blood!
You hit arch-lich. You need to taste blood!
You hit arch-lich. You're going berserk! You need to taste blood!
You hit arch-lich. Arch-lich dies. You need to taste blood!
You need to taste blood!
You need to taste blood!
You need to taste blood!
You need to taste blood!
You need to taste blood!
You need to taste blood!
You need to taste blood!
You need to taste blood!
You see : portal
You need to taste blood!
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I didn't actually play for 12 hours; I just left the game on while doing other things, like sleeping. :) As I indicated before, I tried a MAD build this time and it was much more successful. (And less time-consuming in areas like level 2) Later on, I also got Berserker trait and a Piercing Chainsaw, so I guess this was the game of armour-piercing weaponry! :D (Incidentally, what's up with the Chainsaws that I can't select with the numbered keys? Pushing 0 gives me the message "You don't have a chainsaw")
The only death happened while fighting the Arch-Lich. I was at 180% health and berserk and I spontaneously died. The culprit seems to have been that one tiny square of void at the centre of the map. I can't remember if I was moving at the time; I think it may have appeared under my feet while I was chainsawing the Arch-Lich. (Seems like a bit of a dick move; hmph! Spoiled my otherwise deathless game) I had been happily chainsawing away at him while he was invulnerable, since he kept my berserk charged, but after that spontaneous death, I switched to corner-shooting him with the Shotgun for a while, because I wasn't sure what had happened and I lost some of my supplies to the explosions after they got scattered all over the place. I only recovered one med pack, so I had to be careful after that, but ended up switching back to the Chainsaw for the coup de gras. :)
The Berserker trait was a big help for an extended section of level 5, which kind of became a game of Whack-a-Mole, standing at the centre of the map, Chainsawing each enemy as they teleported in. By funny coincidence, I happened to choose to wander off to heal myself at the exact moment the Overlord appeared, which made it a bit awkward to get back to him, but his second hit against me made me berserk and then I just charged him and finished him off.
I was surprised to find that the Phaseshift Armour regenerated and... is also indestructible? :o I wish I'd found that during my previous game; it would have been a big help! (Heh, it seems that I forgot to put it back on after I died; oh well...) :P
Some good feedback. I never considered prosperity could be a game breaker; in the Skulltag Arena it always seemed to be one of the least popular runes. Would simply scaling its benefits to 150% or 200% be enough?
I think it would be good for the Runes to be balanced, but I find it hard to say how to balance them, because quite frankly, I don't know what most of the Runes do. :| Is there a listing of what they all do somewhere?
I think spawning more enemies on N! would drag the game on for too long. The same logic leaves me wary of adding a toughness or health tweak, but I could fiddle with adding a todamall bonus (+1 for UV +2 for N!). That should make the swarms more dangerous without majorly impacting the bosses.
Could be a good compromise; I guess I'll have to keep on my toes in the next version. :)
I'm going to nix the boss enemies for Level 3 idea though; gotta keep SOME unique things for WolfRL after all. Which I should probably start working on again soon. If elite guards doesn't work I may consider a mini-hans or two.
No Hitler? Awww... :P (I mean shite!) ;)