DRL > Post Mortem

[H|AoMr|92%|20|YASD] No Seriously, Viles Suck.

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LuckyDee:
Well played. Learning curves can be steep, but by golly, learn you shall!

I have to agree with Klear though; steer clear of the Mortuary/Limbo until you get a grip on the game. You don't need to specifically go there, and it can be a death trap even for more experienced players.

And about higher difficulties: yeah, I agree. I need to (re)start doing HMP again, and I'm kinda putting it of for being a sore loser :S

Give it time though, and lots of practice. The trick is not to quit, just keep playing till you die. Sometimes you'll surprise yourself by how long you manage to stay alive.

Klear:
Hmmm.. I never felt the need to practice anything. And I assured you, until recently, I was absolutely terrified of the unchained court and only went there on specific builds when I knew I have a good chance to survive. Then I found out that suddenly I can pass it most of the time (which might be because I improved, or simply because the subtle layout changes in 997 made it a tad easier) and so I enter it more often. I'm still a little afraid of it, but that just makes the game better.

Same thing with Mortuary. The day I first passed it (with a Vampyre build) was a cause for celebration, and it took quite some time until I managed to clear it on a non-melee build. I doubt I'd have the same feeling if it came after this kind of training.

I'm not judging you for this, merely voicing my opinion that it can rob you of a lot of satisfaction you can get from this game.

LuckyDee:
What I mean by practice is just 'lotsa runs', to help build up a feel for how the game works; not doing fiddly stuff with save games and whatnot. Just worship/play/play.

White Rider:
Homing phase on Mortuary/Limbo is a good idea.
Homing phase on Mortuary/Limbo as a Technician is a very good idea.

SageAcrin:
Practicing specific areas with a single save file can be a trap, anyways.

Sure, you get it down to a science with a specific build. Then what? Always use that build? How are you going to handle, say, half the Angels, then?

Doing full runs is always better. Potentially more frustrating (says the person that just lost an HMP YAAM AoI run on Hell:7, that was sure to take out Mastermind.), but better.

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