DRL > Bug Reports
Impossible to reach the exit
LuckyDee:
--- Quote from: Evilpotatoe on April 19, 2013, 12:12 ---Acid bridge over a pool of wood.
Where's the problem ?
--- End quote ---
Good one :)
Seriously though, I think Matstaal's and Rajhin's first example could be accepted as feature, regardless of the progammers' intentions, but the acid example (plus one of my own which nobody officially responded to yet) should be eradicated on grounds of being an eyesore at the very least.
--- Quote from: thelaptop on April 19, 2013, 11:08 ---Time to start carrying that environment suit that you keep discarding.
--- End quote ---
And don't forget to nerf them.
thelaptop:
Nerfing not confirmed at this point. Environment suit is underused as at now.
LuckyDee:
Wow. And here I was thinking you had an exceptionally selective case of Tourette's...
SageAcrin:
1/100 or less shots don't make people carry envirosuits.
I just tank it and shrug at my lost Medkit or Phase Device. Which take as much inventory space as the envirosuit would have. It is unbelievably rare that you'll be in a situation that you'll eat more damage than that.
If you want people to actually carry envirosuits(as opposed to using them on the spot), have them buff body resistance to the acid and fire you're going to get bombarded with when you try to cross a large open area(namely, a lava/acid river), with no way to stay out of LoS besides careful radar shooting to lure enemies into range, and little guarantee that you've gotten all of them.
Bonus points if it buffs plasma, too.
It's still not that great then, but I can't think of a better defense against, say, a "mess" floor than that, if it had those kinds of resistance buffs, and it certainly fits.
Klear:
Nah, I think it's good there are places where you have to "get wet", as it not only makes envirosuits more important, but foot protection as well.
I guess it's more sensible to protect your feet than wear tactical boots on AoLT now...
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