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Author Topic: Oldschool sprites for DoomRL  (Read 7457 times)

Metzger

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Oldschool sprites for DoomRL
« on: April 21, 2013, 06:17 »

Hi!

This is a graphics mod that replaces player character, monster and blood sprites.
Replaces original doomrl.wad, just remember to make a backup just in case.

Screenshots (Click "View raw image" so you don't get any scaling):
http://tinypic.com/r/jqn8rk/4
http://tinypic.com/r/55iavn/4

Download:
http://s000.tinyupload.com/?file_id=02194924648970910687
Or:
http://www.filedropper.com/tilesetmod

edit: for DoomRL version 0.9.9.7
« Last Edit: April 21, 2013, 06:24 by Metzger »
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Equality

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Re: Oldschool sprites for DoomRL
« Reply #1 on: April 21, 2013, 22:35 »

could you give source or at least small portion from it - how use own tiles and sprites?

(5 minutes later)
ouch, you just decompile original main doomrl.wad and change all sprites? :(
« Last Edit: April 21, 2013, 22:40 by Equality »
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Once advanced DoomRL player
Find mysterious sword Dragonslayer
Say "Best thing ever found!" and start jumping around...
But he can't get the sword from the ground

Metzger

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Re: Oldschool sprites for DoomRL
« Reply #2 on: April 22, 2013, 00:34 »

I inserted image files directly into doomrl.wad with a hex editor. No decompiling/compiling needed. Nothing else changed.

edit: May seem like stupid way of working but extracting and inserting takes only seconds once you learn offsets, it's just copy and paste operation. Just don't change file length.
« Last Edit: April 22, 2013, 00:59 by Metzger »
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SPTX

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Re: Oldschool sprites for DoomRL
« Reply #3 on: April 22, 2013, 12:58 »

That's also the only way to do it for now.
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yaflhdztioxo

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Re: Oldschool sprites for DoomRL
« Reply #4 on: April 22, 2013, 18:19 »

I am hesitant to encourage this.  KK has expressed as far back as 0991 his disapproval of people distributing new mods via replacement wads.
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Kornel Kisielewicz

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Re: Oldschool sprites for DoomRL
« Reply #5 on: April 22, 2013, 19:29 »

There will be official support for this later. Stay tuned.
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at your service,
Kornel Kisielewicz

Trar

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Re: Oldschool sprites for DoomRL
« Reply #6 on: May 24, 2013, 11:18 »

Good on you, Kornel, and I'm going to try this out sooner or later. Looks damn good.
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0.0.9.7: Former Human Lance Corporal

Trar

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Re: Oldschool sprites for DoomRL
« Reply #7 on: May 31, 2013, 08:20 »

I tried it and frankly I prefer Yu's graphics. They're more visually distinct, and the player sprite shows the equipped weapon and armor. Your mod is good, don't get me wrong, but I simply prefer the other graphics.
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0.0.9.7: Former Human Lance Corporal
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