DoomRL > Modding

Oldschool sprites for DoomRL

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Metzger:
Hi!

This is a graphics mod that replaces player character, monster and blood sprites.
Replaces original doomrl.wad, just remember to make a backup just in case.

Screenshots (Click "View raw image" so you don't get any scaling):
http://tinypic.com/r/jqn8rk/4
http://tinypic.com/r/55iavn/4

Download:
http://s000.tinyupload.com/?file_id=02194924648970910687
Or:
http://www.filedropper.com/tilesetmod

edit: for DoomRL version 0.9.9.7

Equality:
could you give source or at least small portion from it - how use own tiles and sprites?

(5 minutes later)
ouch, you just decompile original main doomrl.wad and change all sprites? :(

Metzger:
I inserted image files directly into doomrl.wad with a hex editor. No decompiling/compiling needed. Nothing else changed.

edit: May seem like stupid way of working but extracting and inserting takes only seconds once you learn offsets, it's just copy and paste operation. Just don't change file length.

SPTX:
That's also the only way to do it for now.

yaflhdztioxo:
I am hesitant to encourage this.  KK has expressed as far back as 0991 his disapproval of people distributing new mods via replacement wads.

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