DRL > Discussion
Entrenchment - ammo problem
zenfur:
Hey guys, don't you think that this trait is too ammo hungry to be sufficient without nanomachic chainfire weapon? I've just had UV run and I was completely wrecked because of lack of ammo (I collected whatever I could, only 2 med packs in backpack).
SageAcrin:
Entrenchment is pretty ammo hungry, yes.
Thinking on it, it's the only rapid oriented trait that requires you to constantly be using rapid fire weapons to utilize, yet doesn't give any mitigation for the cost. That's pretty rough in its own right.
Equality:
but why you constantly keep burst rate? Cancel chainfire and start again. You do not lose chainfiring status for Entrechment but do a short initial volley. For 'almost dead' or weak enemies - not ammo-hungry at all
Klear:
Indeed, this approach in fact saves ammo. It's a good practice to kill weak enemies with the initial chainfire regardless of build.
zenfur:
Still I don't find it enough... Do you have more tips?
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