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Author Topic: [H|AoB+AoLT|YAAM] AoLT for me is probably AoOC for other people... "easier"  (Read 3044 times)

White Rider

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--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 White Rider, level 11 Arch-Vile Lt. Colonel Technician,
 defeated the Mastermind at the City of Dis.
 He survived 68572 turns and scored 155203 points.
 He played for 1 hour, 15 minutes and 55 seconds.
 He wasn't afraid to be hurt plenty.

 He killed 632 out of 632 hellspawn. (100%)
 This ass-kicking marine killed all of them!
 He was an Angel of Berserk!
 He was also an Angel of Light Travel!

 He saved himself once.

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 5
  Levels completed : 4

-- Awards ----------------------------------------------------

  Medal of Prejudice
  Hell Armorer Badge
  Gargulec Medal
  Berserker Gold Badge
  Lightfoot Gold Badge

-- Graveyard -------------------------------------------------

  ###########################################################
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  ##############..........####..X%..........####..........###
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  ################........####.....####.....####........#####
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  ##################...............####...............#######
  ###################................................########
  ###########################################################

-- Statistics ------------------------------------------------

  Health 80/80   Experience 54127/11
  ToHit Ranged +0  ToHit Melee +6  ToDmg Ranged +0  ToDmg Melee +9

-- Traits ----------------------------------------------------

  Class : Technician

    Ironman          (Level 3)
    Finesse          (Level 1)
    Hellrunner       (Level 2)
    Brute            (Level 3)
    Dodgemaster      (Level 1)
    Malicious Blades (Level 1)

  Bru->Bru->HR->HR->DM->Fin->MMB->Iro->Bru->Iro->Iro->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   powered blue armor [3/3] (98%)
    [b] [ Weapon     ]   Azrael's Scythe (9d9)
    [c] [ Boots      ]   tactical boots [0/0] (100%)
    [d] [ Prepared   ]   chainsword (8d2)

-- Inventory -------------------------------------------------

    [a] large med-pack
    [b] envirosuit pack

-- Resistances -----------------------------------------------

    Bullet     - internal 0%    torso 50%   feet 50% 
    Melee      - internal 0%    torso 95%   feet 75% 
    Shrapnel   - internal 0%    torso 50%   feet 50% 
    Fire       - internal 0%    torso 50%   feet 50% 
    Plasma     - internal 0%    torso 40%   feet 0%   

-- Kills -----------------------------------------------------

    85 former humans
    111 former sergeants
    19 former captains
    85 imps
    58 demons
    150 lost souls
    19 cacodemons
    19 hell knights
    22 barons of hell
    21 arachnotrons
    12 former commandos
    6 pain elementals
    3 revenants
    7 mancubi
    9 arch-viles
    2 bruiser brothers
    1 shambler
    1 Angel of Death
    1 Cyberdemon
    1 Spider Mastermind

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He cowardly fled the Arena.
  On level 4 he assembled a tactical boots!
  On level 5 he stormed the Chained Court.
  On level 7 he sneaked into the Phobos Lab.
  He broke through the lab.
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he entered Hell's Armory.
  On level 9 he assembled a tactical armor!
  On level 9 he assembled a piercing blade!
  He destroyed the evil within and reaped the rewards!
  On level 13 he found the Necroarmor!
  On level 14 he assembled a chainsword!
  On level 16 he found the Tower of Babel!
  On level 17 he invaded the Unholy Cathedral!
  On level 17 he found the Azrael's Scythe!
  He then destroyed the Unholy Cathedral!
  On level 20 he found the Hellwave Pack!
  On level 21, hell froze over!
  On level 23 he assembled a power armor!
  Then at last he found Dis!
  On level 24 he finally defeated the Mastermind.

-- Messages --------------------------------------------------

 You enter the damned city of Dis...
 There is a lever here.
 You pull the lever...
 You start running!
 Boom! Boom!
 Boom! You are hit!
 You are hit! Boom! Boom! Boom! Boom!
 You hit the Spider Mastermind. The Spider Mastermind flinched!
 You hit the Spider Mastermind. The Spider Mastermind flinched!
 You hit the Spider Mastermind. The Spider Mastermind flinched!
 You hit the Spider Mastermind. The Spider Mastermind flinched!
 You hit the Spider Mastermind. The Spider Mastermind flinched!
 You hit the Spider Mastermind. The Spider Mastermind flinched!
 You hit the Spider Mastermind. The Spider Mastermind dies. Congratulations!
 You defeated the Spider Mastermind! Press <Enter>...
 You feel relatively safe now.

-- General ---------------------------------------------------

 110 brave souls have ventured into Phobos:
 78 of those were killed.
 1 of those was killed by something unknown.
 4 didn't read the thermonuclear bomb manual.
 And 9 couldn't handle the stress and committed a stupid suicide.

 18 souls destroyed the Mastermind...
 3 sacrificed itself for the good of mankind.
 12 killed the bitch and survived.
 3 showed that it can outsmart Hell itself.

--------------------------------------------------------------

AoB on HMP: No success. Obsession with wanting to clear Arena often led to many deaths.
Skipping Arena? Usually die at around Phobos-4 or Phobos-5.
Make it to Unchained Court? Grab chainsaw and then die to sergeants because knockback and damage tiles.

AoB on AoOC, taking a page out of Sereg's victory: No luck. Sure, free Berserk wherever I want, but I kept forgetting about it.

AoB on AoLT, now there's an idea. I got the +move speed that I need without having to invest in Hellrunner early on, and therefore I can focus on leveling Brute early on. Although I ended up picking a build that needed Hellrunner/Dodgemaster, heh.

What is there to say about this run?
Well, I ended up entering Arena. Beat the first wave and left. Cleared out Unchained Court without much problem. Phobos Lab wasn't that big of a deal either, since I had two envirosuits before even entering the Lab. Armory was probably a bad decision, left me in pretty bad shape as I left with a nano pack that I had no idea what to do with. Luckily, I found a large medkit as soon as leaving the floor.

Rest of the run was mostly unappealing. My tac armor broke on Hell-7, but it didn't matter that much since I found a power mod and some Hell Knights who were using  blue armors. Put the blue armor together with a power mod and a nano mod and it gave me a nifty powered blue armor just in time for the Spider Mastermind.
Logged
0.9.9.6: 10d 15h Arch-Vile Major; 6/6/2012 - 3/15/2013
0.9.9.7: 12d 9h Cyberdemon Br. General; 3/19/2013 - ?
V: 31 (5P 17S 9F) M: 32 I: 66 A: 40 | 26 24 19 8 1 0

SageAcrin

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In my opinion, AoOC isn't actually easier until you're on N!, and even then it's less "easier" and more "faster". You will die way, way more often doing AoOC, so from the point of view of average run success, it's far harder. But it's a lot less raw time to get a low odds/high reward of circumstances, and N!'s start is so hard no matter what that it's not as much of a jump as it would be otherwise.

Also, you get to skip N! Anomaly.

Otherwise, though, I don't generally find it a whole lot easier.

Then again, I haven't actually used it to cheese things much, outside of a novelty fast win. (Well...I also got Shottyman Plat when I got Angelic, but...I don't think getting Shottyman Platinum by getting Shottyman Angelic counts much as cheese, I'm pretty sure anyone that can get the latter can get the former...)

Edit: Oh, right, not commenting on the main run, bad of me. :|

AoLT+AoB is an interesting combo. I don't know if it's necessarily easier, but I can see why you'd say that-trade off some later medkit space you probably don't need for more speed. Still, it's not really notably easier than any other HMP/YAAM AoB run, at worst, I'd say. Good job. :)
« Last Edit: April 28, 2013, 17:38 by SageAcrin »
Logged
Arch-Vile Brigadier General, 25|18|15|7|1|1 (0.9.9.7)
(10k enemies/65~ Cyberdemons from Cyberdemon, 1 Diamond from Mjr. General)

Sereg

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Huh, that's not a dual angel I think I'll ever manage, lol. Nice run, though - I got to try a powered armor earlier in my current AAo666 run(only time I've ever seen a nano pack), and they're quite nice. Unfortunately, I was careless and broke it.
Logged
[26|22|23|15|15|2]
Cyberdemon Chaos Colonel

Medals - DRL 27/43 | XA 16/31

White Rider

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Thinking about this run a little more though, I feel like I did "cheese" AoB by pairing it up with AoLT. No concerns about ammo, just brooding over what to take over whatever else you happen to need. Armor and medkits were in short supply in this run, but globes and berserk packs were everywhere...and I spent maybe a second, tops, thinking if I should equip the Necroarmor when I came across it.

But oh well. To each their own.
Logged
0.9.9.6: 10d 15h Arch-Vile Major; 6/6/2012 - 3/15/2013
0.9.9.7: 12d 9h Cyberdemon Br. General; 3/19/2013 - ?
V: 31 (5P 17S 9F) M: 32 I: 66 A: 40 | 26 24 19 8 1 0

grommile

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In my opinion, AoOC isn't actually easier until you're on N!, and even then it's less "easier" and more "faster". You will die way, way more often doing AoOC,
AoB + AoOC feels easier than AoB, because the subjectively-biggest difficulty driver for a vanilla AoB run is sergeants.
Logged
0.9.9.7: 22-15-10-0-0 22/43 62/67 (P 349, D 43/67) 36/40 (B19 A12 M5) Arch-Vile CPT

Armorer Platinum and Diamond should be abolished; the Dragonslayer taboo deserves every scrap of mockery it receives.
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