DRL > Requests For Features

barrel-safe ammo

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tdef:
what about a mod pack or mod comninations for bullet/pellet weapons that don't affect barrels (maybe with reduced damages)? when shooting with a modded shotgun/chaingun/whatever barrels are considered as wall tiles

players might consider to lose some firepower in order to secure items in unfortunate placements or to clear a room without filling it with acid/lava

Nick:
Maybe air rifle (clip = 12, 1 shotgun shell per clip, shooting shrapnel as bullets)? Purple class, or maybe green but I see no reason to make it green.

Evilpotatoe:
I like the idea, but clearly more on an exotic or unique item than an assmebly.
Or maybe on a mastery (like fireangel), but it would need to be coupled with other (more useful) benefits. On scanvenger ? An exotic/unique sense would suit it more, but the effect would be very close : spare useful items.

Nick:
I promise to stop calling exotic weapons "purple" and unique weapons "green" :(

singalen:
I initially was against it, as it kind of defeats a piece of gameplay... but...
Pneumatic rifle/shotgun, ZERO damage, but makes monsters roar, and so suitable for radar-shooting?..

Er... a PAINTBALL rifle, painting monsters?.. (no idea what it would do in graphcal version though)

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