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DoomRL (0.9.9.7) roguelike post-mortem character dump
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White Rider, level 6 Arch-Vile Lt. Colonel Scout,
was fried by a nightmare cacodemon at the Hellgate.
He survived 19013 turns and scored 81745 points.
He played for 13 minutes and 22 seconds.
He opposed the Nightmare!
He killed 260 out of 317 hellspawn. (82%)
He was an Angel of Shotgunnery!
He was also an Angel of Light Travel!
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 0
Levels completed : 0
-- Awards ----------------------------------------------------
UAC Star (bronze cluster)
-- Graveyard -------------------------------------------------
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-- Statistics ------------------------------------------------
Health 0/50 Experience 11752/6
ToHit Ranged +0 ToHit Melee +0 ToDmg Ranged +0 ToDmg Melee +0
-- Traits ----------------------------------------------------
Class : Scout
Hellrunner (Level 1)
Reloader (Level 2)
Intuition (Level 2)
Shottyman (Level 1)
Rel->Rel->SM->Int->Int->HR->
-- Equipment -------------------------------------------------
[a] [ Armor ] red armor [1/4] (4%)
[b] [ Weapon ] shotgun (8d3) [1/1]
[c] [ Boots ] steel boots [1/1] (100%)
[d] [ Prepared ] nothing
-- Inventory -------------------------------------------------
[a] shotgun shell (x50)
[b] shotgun shell (x50)
[c] shotgun shell (x5)
[d] large med-pack
[e] large med-pack
-- Resistances -----------------------------------------------
Fire - internal 0% torso 6% feet 0%
-- Kills -----------------------------------------------------
43 former humans
23 former sergeants
10 former captains
70 imps
30 demons
57 lost souls
2 cacodemons
17 hell knights
5 pain elementals
1 revenant
1 nightmare imp
1 nightmare demon
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 8 he encountered the Phobos Anomaly.
On level 8 he finally was fried by a nightmare cacodemon.
-- Messages --------------------------------------------------
The nightmare cacodemon hits you.
You are hit!
You are hit!
You dodge! The missile hits the nightmare cacodemon.
You start running!
You dodge! Boom!
There is a Large Health Globe lying here.
You feel like new! You are hit! Your red armor is damaged!
You dodge! The missile hits the nightmare demon.
The nightmare demon hits you. You dodge! The missile hits the nightmare
demon. There is rocket (x3) lying here.
The nightmare demon dies. There is rocket (x3) lying here.
The missile hits the nightmare demon. Your red armor is damaged! There is
10mm ammo (x24) lying here.
You are hit! There is 10mm ammo (x24) lying here.
You dodge! Boom! You die!... Press <Enter>...
-- General ---------------------------------------------------
128 brave souls have ventured into Phobos:
92 of those were killed.
1 of those was killed by something unknown.
6 didn't read the thermonuclear bomb manual.
And 10 couldn't handle the stress and committed a stupid suicide.
19 souls destroyed the Mastermind...
3 sacrificed itself for the good of mankind.
12 killed the bitch and survived.
4 showed that it can outsmart Hell itself.
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Yep, it's that AoLT guy again. xD
So where do I start?
How about with this: Lost Souls are suddenly my favorite enemy, since they never respawn?
If I cleared this, it meant that I would get a shiny new platinum as well as a shiny+ new diamond.
But given how the last half a dozen or so runs went, I'd say those two are both long-term goals.
Initially I tried Marine for Army of the Dead, but I quickly learned to be very afraid of respawning Hell Knights (well, respawning anything, I suppose).
Then I tried Scout. Scout turned out to be slightly more favorable. The increased EXP rate meant I could get Shottyman fairly early on (though I suppose if I actually attempted the special levels, I'd get Shottyman even earlier), and then work to Intuition because...I need a crutch for N!. This is insane.
And then I arrived at Phobos Anomaly and it didn't occur to me why the ambush section was so quiet. Having played Ao100 and ArchAo666 a couple of times, you'd think I'd catch on to the silence. But I didn't, and then the walls opened up, and I made a mad dash back to the starting area. Probably would have a generally better idea to run forward and see what would happen if I ran straight ahead. Probably wouldn't have ended much better. It certainly has been a while since I've died at the Anomaly.
I may or may not really like AoLT.