Other Roguelikes > Berserk!
Berserk! 0.8 - Release Candidate 4
Kornel Kisielewicz:
This is probably the last Release Candidate for 0.8. The next version will be official, and will have probably no more new feature. I'll release it after I see that all is well with RC4. Please take a look at the help system (had to write most of it myself, thanks that at least Adral did a Getting Started primer), and see if there are no ugly typos. The official release will be probably tommorow.
Here's the new feature's list
-- [add] help system and help files!
-- [add] three new forest only monsters ;]
-- [mod] bulldemons have a special attack now!
-- [mod] changed attr costs
-- [mod] made stronger monster appear on Endless later
-- [fix] jumping should now also work when being doesn't die
-- [fix] attr choice now affect next skill choice
-- [fix] missile hits outside sight range are no longer reported
berserk-0.8-rc4-win32.zip
Post your comments!
Blade:
Strange, but new version seems to even be harder than previous ones. I don't know why, but maybe because new monster generation system. By the way, i have seen 2 Wraiths on level 2, and Defiler on level 3, you can see it in my record.
-- Berserk! (0.8 RC 4) Post Mortem -----------------------------------
Character name : Blade
Game type : Endless
Nights survived : 7
Monsters killed : 754
STR: 12 DEX: 16 END: 10 WIL: 10
Speed: 111 HP: 0/120 EN: 100/100
Base damage: 1d6+7 Weight: 10
-- Graveyard ---------------------------------------------------------
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.....%..:..:..:.........%:M.....::...#........Mb..
.....#%....:%%.:..........B.#...:.................
.......:...::....%...............:...M............
..........:::%.h.%...%b.MB@@.....%...%.....b.......
.....%...%::::::%..%.....#................#.......
.....:.........::%.%..#..i......:.................
.....:::...#....%:...#.....#....:.........#.......
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-- Weapons left ------------------------------------------------------
Cannon (0/3) Crossbow (12/45) Knives (7) Bombs (3)
-- Kills (754) -------------------------------------------------------
51 bulldemons
366 beasts
45 mandagores
10 defilers
58 imps
19 phasehounds
167 skeletons
8 wraiths
7 spores
23 scavengers
-- Skills (7) --------------------------------------------------------
Ironman (level 4)
Sweep attack (level 3)
-- Messages ----------------------------------------------------------
The beast dies!
You critically hit the
beast!
The beast dies!
You're hit!
You hit the beast!
The beast dies!
You're hit!
You die!...
Press <Enter>
-- Achievements ------------------------------------------------------
Max kills in one turn : 20
Longest killing sequence : 20 kills in 1 turns.
Survived for : 2609 turns
Died on : Fields
Reason of death : killed by a imp
--- End code ---
Dextirity gives some real advantage when it have 16 points. But you need to survive 6 levels with pretty low damage, so i need to create some ideal proportion of strength/dextirity picking.
I really begin to hate Bulldemons with their new ability!
Adral:
Heh, I'm sorry about the wiki help bit. But I am in exams time at my university so I don't have much time left! But when I finish them I'll try to get that finished ;)
Malek Deneith:
@Blade - I noticed one thing on your replay - you conerve ammo too much. Notice that there is a hardcap ion how much of each you can carry - no more than 5 bombs, and no more than 3 spare cannon shots (+1 in magazine). And since you get 2 bobmbs/night and 1 cannon shot PLUS the refill in magazine if it's empty IIRC, you can use them a little bit more.
@Tougher monsters - yup, Blade is right - first try and I got wraith and defiler on night 1
@Reduced stat costs - I think that person that suggested doubling points gained each night rather than cutting costs was right. Resaon? Cutting costs = cutting points on start = less points left on willpower that is the only stat that didn't get "cut"
[edit]
@Bulldemons - right now they can charge while beeing in close combat with the player.... I was under impression this was supposed to work rather like player's Impale attack (i.e. minimum 1 free space inbetween to use it?
Getix:
It seems a bit too much difficult, even on the first night (which I did not survive 5 times in a row).
Phasehounds showed up, 3 times, as one of the first enemy. They are a bit overpowered in their attack (damn my idea.. :-| )..
Can't say anything about the rest, I cannot pass the first night..
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