DRL > Post Mortem

[U|Ao100|90|100%|YASD] Apparently the wait command doesn't care about Nukes.

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Klear:

--- Quote from: Sereg on May 24, 2013, 09:27 ---I just lost YAAM on my latest attempt due to not having enough time on a nuke floor to find the last monster... Got my antigrav phaseshifts a few floors too late =X I swear, nukes just hate me.
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That's pretty much the point of nuke levels - you need to move fast if you want to get YAAM.

thelaptop:

--- Quote from: Sereg on May 24, 2013, 09:27 ---Would it be possible to have the game count nuke kills when you leave a floor, like it does when you die on the floor?

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That makes AoRA trivial.  Actually, I think that counting the kills when you die on the floor is considered buggy, if kill count is defined as "number of frags scored while maintaining an HP > 0".  But fixing that bug I said would make suicide kills of SM invalid, which is something that is not a good idea (think AoPc win condition).


--- Quote from: Sereg on May 24, 2013, 09:27 ---Edit: Also, please nerf Nightmare Arachnotrons. Holy balls... those caves shred me right through a plasma shield. I might have to AOP that thing, just for those floors.... and how do people do this on N!?

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Wait till you see the nightmare creatures we are planning for 0.9.9.8.  ;-)

Sereg:

--- Quote from: thelaptop on May 24, 2013, 09:51 ---Wait till you see the nightmare creatures we are planning for 0.9.9.8.  ;-)

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And I was just getting comfortable with UV... how am I ever supposed to do Centurial Angelic if nightmare creatures get worse =( *imagines nightmare Cyberdemons, shamblers, and Masterminds...*

Kristopher:
Angel of Death caves, plz.

Sereg:

--- Quote from: Kristopher on May 24, 2013, 16:46 ---Angel of Death caves, plz.

--- End quote ---

On level 666 he stumbled into a complex full of Nightmare Apostles!
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There, the one upping is finished, I think.

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