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Author Topic: [U|ArchAoLT|37%|YAVP]  (Read 3365 times)

2birds1stone

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[U|ArchAoLT|37%|YAVP]
« on: June 02, 2013, 07:14 »

--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 AAA, level 8 Mancubus Sergeant Scout,
 defeated the Mastermind at the City of Dis.
 He survived 18979 turns and scored 131101 points.
 He played for 20 minutes and 14 seconds.
 He was a man of Ultra-Violence!

 He killed 266 out of 704 hellspawn. (37%)
 He was an Archangel of Travel!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 2
  Levels completed : 1

-- Awards ----------------------------------------------------

  Cyberdemon's Head
  UAC Star (bronze cluster)
  Major Icarus Cross
  Compet-n Silver Cross
  Untouchable Badge
  Lightfoot Platinum Badge
  Longinus Gold Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  #####################................................######
  ####################...............####...............#####
  ###################.......####.....####.....####.......####
  ##################........####.....####.....####........###
  #################.........####.....####.....####.........##
  ################..........####..............####..........#
  ###############................%...........................
  ###############....####.......X....................####....
  ###############....####............................####....
  ###############....####............................####&...
  ###############....####............................####....
  ###############............................................
  ################..........####..............####..........#
  #################.........####.....####.....####.........##
  ##################........####.....####.....####........###
  ###################.......####.....####.....####.......####
  ####################...............####...............#####
  #####################................................######
  ###########################################################

-- Statistics ------------------------------------------------

  Health 20/60   Experience 25327/8
  ToHit Ranged +0  ToHit Melee +4  ToDmg Ranged +0  ToDmg Melee +6

-- Traits ----------------------------------------------------

  Class : Scout

    Ironman          (Level 1)
    Finesse          (Level 1)
    Hellrunner       (Level 1)
    Tough as nails   (Level 2)
    Brute            (Level 2)
    Berserker        (Level 1)

  Bru->Bru->Ber->Fin->TaN->TaN->HR->Iro->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   nothing
    [b] [ Weapon     ]   Longinus Spear (8d8)
    [c] [ Boots      ]   nothing
    [d] [ Prepared   ]   shotgun (8d3) [0/1]

-- Inventory -------------------------------------------------

    [a] shotgun shell (x43)

-- Resistances -----------------------------------------------

    Bullet     - internal 60%   torso 60%   feet 60% 
    Melee      - internal 60%   torso 60%   feet 60% 
    Shrapnel   - internal 60%   torso 60%   feet 60% 
    Acid       - internal 60%   torso 60%   feet 60% 
    Fire       - internal 60%   torso 60%   feet 60% 
    Plasma     - internal 60%   torso 60%   feet 60% 

-- Kills -----------------------------------------------------

    35 former humans
    26 former sergeants
    20 former captains
    25 imps
    58 demons
    60 lost souls
    6 cacodemons
    1 hell knight
    10 barons of hell
    1 arachnotron
    4 pain elementals
    4 revenants
    5 mancubi
    6 arch-viles
    2 bruiser brothers
    1 Angel of Death
    1 Cyberdemon
    1 Spider Mastermind

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  He left level 3 as soon as possible.
  On level 5 he stormed the Chained Court.
  He left level 6 as soon as possible.
  On level 8 he encountered the Phobos Anomaly.
  He left level 13 as soon as possible.
  He left level 14 as soon as possible.
  On level 16 he found the Tower of Babel!
  On level 17 he invaded the Unholy Cathedral!
  On level 17 he found the Longinus Spear!
  He then destroyed the Unholy Cathedral!
  Then at last he found Dis!
  On level 24 he finally defeated the Mastermind.

-- Messages --------------------------------------------------

 Boom! You dodge! You are hit! You are hit! You dodge! You dodge!
 You stop running.
 You hit the Spider Mastermind. The Spider Mastermind flinched!
 The Spider Mastermind hits you.
 You hit the Spider Mastermind. The Spider Mastermind flinched!
 You hit the Spider Mastermind. The Spider Mastermind flinched!
 You hit the Spider Mastermind. The Spider Mastermind flinched! You feel like
 a killing machine! You're going berserk! You need to taste blood!
 You hit the Spider Mastermind. The Spider Mastermind flinched! You need to
 taste blood!
 You need to taste blood!
 You hit the Spider Mastermind. The Spider Mastermind flinched! You need to
 taste blood!
 You hit the Spider Mastermind. The Spider Mastermind dies. Congratulations!
 You defeated the Spider Mastermind! Press <Enter>...
 You feel relatively safe now.

-- General ---------------------------------------------------

 35 brave souls have ventured into Phobos:
 28 of those were killed.
 1 didn't read the thermonuclear bomb manual.
 And 1 couldn't handle the stress and committed a stupid suicide.

 5 souls destroyed the Mastermind...
 5 killed the bitch and survived.

--------------------------------------------------------------

I get that this probably isn't a significant achievement, but I post it because I'm pretty pumped about my first (arguably second) Platinum (this is from someone who still can't get UV AoSh?)

Uh... yeah, this challenge is probably a little easier than its 'Blade' difficulty suggests, 30% speed boost is insane.

As for an actual commentary of the run, there isn't much to say. Stairsensed my way to CC with a shotty, got a lucky invuln chain going a few floors before Cybie, did UC because I've never done it before and I was on good health, took a few speed-boosting traits so I could hilariously outspeed anything that scared me too much.

Also, ignore the 5/35 success rate, I recently lost my playerdata recently, so I'm regetting some of my old badges (playing for badges I know I can get = fewer losses); I'm nowhere near as good as a 1/7 success rate.
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Sereg

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Re: [U|ArchAoLT|37%|YAVP]
« Reply #1 on: June 02, 2013, 07:27 »

Holy hell. I've been trying this with regular AoLT for hours now without success. And you're managing with only 2 inventory spaces?!

The one time I made it to Dis, I had only a single small medkit left, and couldn't close to the Mastermind before she shredded me(without proccing Berserker =\). It feels doable, but it'll take a lot of attempts, I think.

Edit: What? You cleared the Anomaly? Why? I've just been running past it... It's free large medkits and a red armor, and I can usually make it to the exit with bonus health remaining... clearing it seems like an unnecessary risk at best, and a waste of those two medkits and the armor, or even a death, at worst. Or is it easier then I'm expecting? I always had a lot of trouble with it...

Edit: Finally got it =P Still didn't clear the Anomaly, though. And I still think managing this with only 2 inventory spaces is insane, lol.
« Last Edit: June 02, 2013, 08:04 by Sereg »
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Cyberdemon Chaos Colonel

Medals - DRL 27/43 | XA 16/31

2birds1stone

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Re: [U|ArchAoLT|37%|YAVP]
« Reply #2 on: June 02, 2013, 21:00 »

Holy hell. I've been trying this with regular AoLT for hours now without success. And you're managing with only 2 inventory spaces?!
I'm assuming 'this' is the platinum badge, though I'm a little confused; assuming I understand the time system correctly, doesn't ArchAoLT actively help you get the platinum (30% speed boost equals actions take fewer turns)? Especially given that melee builds really don't care about inventory space?

Edit: What? You cleared the Anomaly? Why? I've just been running past it... It's free large medkits and a red armor, and I can usually make it to the exit with bonus health remaining... clearing it seems like an unnecessary risk at best, and a waste of those two medkits and the armor, or even a death, at worst. Or is it easier then I'm expecting? I always had a lot of trouble with it...
Experience points. I really don't get many kills on either of the LT challenges, and this (along with bosses, and UC now that I feel comfortable with it) is one of the few guaranteed sources of experience I've got. Anway, with zerk, it's really not that big a deal, just chainsaw things, run back for a health globe, trigger the brothers, and take them in a doorway.

Regardless, I looked over your mortem, and I must say, I'm kinda kicking myself for not looking for a dlvl23 invuln, Mastermind's Brain really makes the mortem look that much nicer (also I still don't have it).
« Last Edit: June 02, 2013, 21:26 by 2birds1stone »
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Sereg

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Re: [U|ArchAoLT|37%|YAVP]
« Reply #3 on: June 02, 2013, 23:44 »

I'm assuming 'this' is the platinum badge, though I'm a little confused; assuming I understand the time system correctly, doesn't ArchAoLT actively help you get the platinum (30% speed boost equals actions take fewer turns)? Especially given that melee builds really don't care about inventory space?
Well, yes, but I wasn't consistently finishing it in more then 20k turns =P I wasn't making it far enough at all. The ability to carry extra ammunition and medpaks in the beginning was critical for me - without them, I wouldn't have made it anywhere near as far.

Experience points. I really don't get many kills on either of the LT challenges, and this (along with bosses, and UC now that I feel comfortable with it) is one of the few guaranteed sources of experience I've got. Anway, with zerk, it's really not that big a deal, just chainsaw things, run back for a health globe, trigger the brothers, and take them in a doorway.

Regardless, I looked over your mortem, and I must say, I'm kinda kicking myself for not looking for a dlvl23 invuln, Mastermind's Brain really makes the mortem look that much nicer (also I still don't have it).

I didn't really look for it - it kinda got handed to me, lol. 23 isn't the place for running around looking for things, especially on an underleveled doomguy with no ranged weapons. It's nice if you can get it, and to be completely honest, it's the only reason I survived the fight, but imo MMB isn't too difficult to get - I have several of them, most without any invulnerability, since the Mastermind never closes distance. Int2 with plasma rifle is usually enough to grab it.

Cyberdemon's Head, on the other hand - the one on your mortem - continues to elude me. Supposedly it's a simple matter of Fireangel + Dodgemaster, or even just Dodgemaster if you can position properly(or a lucky invulnerability chain ;)), but I have yet to manage it. So suffice it to say I'm more impressed with that, lol.

You might be right about anomaly - I was just always too scared to try it =P as for UC, I arrived there with like one small medpak, and I know from my (very many) AoOC runs that I can't take AoD without at least a large medpak and some good armor, so I had to let that go. Mastermind seems to go down pretty fast to the basic chainsaw, as it is - Longinus is nice, but not mandatory. Still, those special levels probably make up the kill rate difference between our mortems, and a higher kill rate does make for a nicer score ;)
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Cyberdemon Chaos Colonel

Medals - DRL 27/43 | XA 16/31

2birds1stone

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Re: [U|ArchAoLT|37%|YAVP]
« Reply #4 on: June 03, 2013, 04:34 »

I didn't really look for it - it kinda got handed to me, lol. 23 isn't the place for running around looking for things, especially on an underleveled doomguy with no ranged weapons. It's nice if you can get it, and to be completely honest, it's the only reason I survived the fight, but imo MMB isn't too difficult to get - I have several of them, most without any invulnerability, since the Mastermind never closes distance. Int2 with plasma rifle is usually enough to grab it.
... I honestly can't believe Int2 Plasma Rifle (or anything with sufficient damage) never occurred to me. I play intuition occasionally, but I don't think I've ever played it seriously enough to get to the Mastermind with it.

Cyberdemon's Head, on the other hand - the one on your mortem - continues to elude me. Supposedly it's a simple matter of Fireangel + Dodgemaster, or even just Dodgemaster if you can position properly(or a lucky invulnerability chain ;)), but I have yet to manage it. So suffice it to say I'm more impressed with that, lol.
I have problems with non-invuln CH too, it's a real effort for me to play the fight slow enough to read the messages for the "reloads rocket launcher" alert. Explosion splash is a bitch too, Fireangel's a pretty big deal unless you get lucky with pillar generation and Cybie spawn.
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