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Author Topic: What might the original DOOM developers think of DOOMRL?  (Read 4731 times)

Trar

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Title. This thought popped into my head a while back. You think Romero would like DOOMRL's gameplay? You think Carmack would like the LUA code? I even considered e-mailing them and asking them, but maybe Kornel is more suited to do something like that (or a senior developer/community member with more guts than I. Iunno.)
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Re: What might the original DOOM developers think of DOOMRL?
« Reply #1 on: June 03, 2013, 14:24 »

Well, I've at least seen a picture with both Kornel and Romero in it, so either 1) he's very good at photoshop, B) Romero has a body double or 3) they've actually met.
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Re: What might the original DOOM developers think of DOOMRL?
« Reply #2 on: June 03, 2013, 16:29 »

Cool! Details? Somebody?
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Tavana

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Re: What might the original DOOM developers think of DOOMRL?
« Reply #3 on: June 04, 2013, 08:01 »

I believe the situation was that Kornel and John were on a panel together, and afterwards someone came up and asked John "Hey, have you heard of DoomRL?"
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Kornel Kisielewicz

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Re: What might the original DOOM developers think of DOOMRL?
« Reply #4 on: June 04, 2013, 08:32 »


Left-to-Right - Jordan Mechner (Prince of Persia), Kornel Kisielewicz (DoomRL), John Romero (Doom)
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Re: What might the original DOOM developers think of DOOMRL?
« Reply #5 on: June 04, 2013, 10:11 »

Woooooooow what an unbelievably cool pic. That's like, the triforce of awesome right there lol.
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Re: What might the original DOOM developers think of DOOMRL?
« Reply #6 on: June 04, 2013, 11:05 »

So, did he know/like DoomRL? I can't imagine he wouldn't.
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Re: What might the original DOOM developers think of DOOMRL?
« Reply #7 on: June 04, 2013, 13:11 »

With Jordan Mechner in the picture as well, can we expect Prince of Persia, the Roguelike? Please? Pretty please with a cherry on top? ;)

(No, I have absolutely no clue, how would that work.)
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Trar

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Re: What might the original DOOM developers think of DOOMRL?
« Reply #8 on: June 05, 2013, 07:21 »

I'd expect a lot of dodging. And sand daggers. (disclaimer i have never played PoP)

And Kornel meeting Romero is awesome. We still don't know what Romero thought of DOOMRL though.
« Last Edit: June 07, 2013, 14:22 by Trar »
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Re: What might the original DOOM developers think of DOOMRL?
« Reply #9 on: June 05, 2013, 22:41 »

We still don't know what Romero thought of DOOMRL though.
Not having a C&D is a subtle acknowledgement, as far as I can tell.
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Re: What might the original DOOM developers think of DOOMRL?
« Reply #10 on: June 07, 2013, 21:22 »

John Romero hasn't been with id Software for a long time, so it doesn't really mean anything. The real guy to ask what he thinks about it would be John Carmack but I can already guess he'd love it because he's into that kind of game.
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Re: What might the original DOOM developers think of DOOMRL?
« Reply #11 on: June 09, 2013, 18:01 »

When you get a game made that's based on your game, and that game is a high-quality roguelike tribute, it's hard to not like it. Especially when you're still the ultimate evil at the end of said roguelike.

No C&D? That's good too. They must like it :)
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Trar

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Re: What might the original DOOM developers think of DOOMRL?
« Reply #12 on: June 17, 2013, 14:24 »

I was tempted to e-mail Carmack about it. Anyone else want to do it for me? :p
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