DoomRL > Discussion

Jackhammer with MAc?

<< < (2/12) > >>

AlterAsc:
Jackhammer is classified as a shotgun. That's why MAc has no effect on it.
Afaik BFG10K is considered rapid-fire for purprose of MAc. But i wouldn't use it. Too easy to accidentally kill yourself.

Sereg:

--- Quote from: AlterAsc on June 04, 2013, 14:58 ---Afaik BFG10K is considered rapid-fire for purprose of MAc. But i wouldn't use it. Too easy to accidentally kill yourself.

--- End quote ---

Yep. That was my experience with it that I referred to earlier =P

skarczew:

--- Quote from: AlterAsc on June 04, 2013, 14:58 ---Jackhammer is classified as a shotgun. That's why MAc has no effect on it.
Afaik BFG10K is considered rapid-fire for purprose of MAc. But i wouldn't use it. Too easy to accidentally kill yourself.

--- End quote ---
That's simply stupid ... Jackhammer uses tons of shells and is usually not very viable for a typical shottie run.
It uses even more shells with Triggerhappy, which makes it a bad weapon, imho.
I don't see why it could not be compatible with MAc, which would make it a good weapon, at last.

Sereg:
Yeah, with two levels of TH, it can only be fired twice before reload, and the second burst isn't even at full power. Kind of defeats the purpose of a rapidfire weapon, and it means that the only rapidfire shotgun is actually less effective for rapidfire builds, which... makes no sense. It's not necessarily the ammo cost that's a problem, because I'm not inclined to use it enough to get low on ammo because of that first point. Additionally, it has fewer effective applications then a more traditional burst weapon - unless my target is pinned to a wall, the knockback from so many successive shotgun blasts will push it far out of range by the time I fire the second burst. (If it is pinned to a wall, then yes, it dies. But it's nice to have a few weapons with niche uses, and making a rare unique weapon benefit from an uncommon build path that should affect it anyway doesn't seem like it's going to break the game balance to me.)


--- Quote from: Uranium on June 04, 2013, 14:37 ---Perhaps it's because you can't chainfire?

--- End quote ---

Let's add a chainfire function, then? ;) Maybe 2/3/4? That'd work for the non-MAc version, as well, and it would only add an additional round per burst to the full power MAc chainfiring, which doesn't seem too OP - certainly much less of an increase then for most chainfiring weapons.

Evilpotatoe:
I now consider Jackhammer is a rather bad weapon (wastes too much shells, not efficient for cornershooting... only usable in a few situations, like killing shamblers sticked to a wall in HA)
TH doesn't help, ofc.

On MAC builds, it would be just too powerful... 5 shells at the cost of one ? ... are you serious ?
Adding chainfire to it, tough, would be useless. 2/3/4 means it wouldn't fire faster unless you're MAC (you'd need to reload too fast), so the only use would be to spare some ammo. Maybe just add an alternate fire (the curren one, firing 3 shells), and make it's default attack a normal one ?

That would make it better (even if I'm aware it's not the worse weapon atm...)

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version