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Author Topic: [M|AAo666|46%|YAFW] Some unusual bugs(?) with this one.  (Read 3895 times)

Sereg

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First off, no MKC. The only place I could possibly have messed this up was somewhere around floor 25, when I switched to a rocket launcher to bulk mod it and free up some inventory space for a shockwave pack on the ground. Sadly, I forgot, as often occurs, that "u" prioritizes items on the ground, and I popped the shockwave instead. Nothing was visible, but it's possible that the blast exploded some barrels and killed something offscreen, or that a monster died offscreen in the brief interval in which I had the rocket launcher equipped. Either way, the current damage attribution errors may have caused me to be credited with a rocket launcher kill. The only other explanation is that Dragonslayer doesn't count as a knife, contrary to the suggestion of the wiki.


That's it for the "bugs" - maybe not technically bugs, but they were a bit unexpected for me, and rather disappointing.


Now to the good part - this build was amazing. It's a rough start, at least for someone like myself who's not used to melee if I'm not stairdiving. I actually found that the more traditional(at least as far as I could tell from mortems here) builds of Blademaster or Malicious Blades were entirely beyond me - both block Badass, which is essential to my survival by doubling my HP, and my damage output, by preventing me from being blasted all over the map by rockets, shotguns, and fireballs. Yeah, you lose Hellrunner, which I did miss, but I feel like the knockback reduction more then made up for it, and I was able to compensate with gear(my one nano pack before DS went to Antigravs). I also couldn't manage it on a higher difficulty, which is why I'm back to HNTR for this run.

Additionally, it allows me to go very, very tanky. TaN 3, Bad 2, Iro 5... I'm literally unkillable. Any damage I did take was healed off instantly by Vampyre. I could basically hold down arrow keys if I wanted to, and stop to heal up whenever necessary.

Even nightmare arachnocaves were a joke - between the 60% plasma resistance from berserk, the indestructible Berserker Armor, the damage reduction from TaN 3, and the massive sustain of Vampyre, I didn't take anywhere near as much damage as I usually do, and most of that got healed right back up.

Amusingly, the build is somewhat limited(at least for 666), and I ran out of useful traits to take at level 22 - everything after that is the leftovers.

Also, people say it's a grind, but AAo666 when you're not trying to YAAM is incredibly quick. A scout build capable of seeing stairs would make it even faster.

--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Nathan, level 25 Cyberdemon Lt. General Marine,
 completed 100 levels of torture on level 666 of Hell.
 He survived 702861 turns and scored 5194388 points.
 He played for 8 hours and 40 seconds.
 He didn't like it too rough.

 He killed 10742 out of 23089 hellspawn. (46%)
 He was an Archangel of 666!

 He saved himself 7 times.

-- Special levels --------------------------------------------

  Levels generated : 0
  Levels visited   : 0
  Levels completed : 0

-- Awards ----------------------------------------------------

  UAC Star (silver cluster)
  Experience Cross
  Apostle Insignia

-- Graveyard -------------------------------------------------

  ###########################################################
  ................#.........=====.....#.................=..|#
  ................#.........=====.....###########+#######==##
  +...............#.........====....%.#.....|...........===.#
  .......c........#..%.......===......###+#/############==+##
  .........c......#.........+.........#.......#=========#===#
  #/###/###########.....+.............#.......#=========#===#
  ...c.....0..%...#....0..c...}.......#..##.../=============#
  ................###########.###/#####..##...#=============#
  [...............#...........=.......#.......#=============#
  A=%.............#...........=.......#.......#=========#===#
  ==|.c...........#............=......#.......#=============#
  .==.............#...........====...}###/#+######R#####====#
  ==..M.....===.../.......}"..====.|M%#|.................===#
  .........=====.^#..........====...}|#=..%##.##..%##.....R.#
  =........=====..#..........==.=.....==.|.##.##..X##.##R..R#
  =........=..==..#.%............=...==...............##....#
  .......;|.===...#.............%....==..=..0|%|............#
  .....|^.........#...0....0........=====....||;|...........#
  ###########################################################

-- Statistics ------------------------------------------------

  Health 214/110   Experience 3396958/25
  ToHit Ranged +0  ToHit Melee +10  ToDmg Ranged +0  ToDmg Melee +15

-- Traits ----------------------------------------------------

  Class : Marine

    Ironman          (Level 5)
    Finesse          (Level 3)
    Tough as nails   (Level 3)
    Son of a gun     (Level 1)
    Reloader         (Level 1)
    Brute            (Level 5)
    Juggler          (Level 1)
    Berserker        (Level 1)
    Whizkid          (Level 2)
    Badass           (Level 2)
    Vampyre          (Level 1)

  Bru->Bru->Ber->Bad->Bad->MVm->Fin->Fin->WK->WK->Bru->TaN->TaN->TaN->Bru->Bru->Fin->Iro->Iro->Iro->Iro->Iro->Jug->SoG->Rel->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   Berserker Armor [4]
    [b] [ Weapon     ]   Dragonslayer (9d9)
    [c] [ Boots      ]   antigrav phaseshift boots [4/4] (100%) (A)
    [d] [ Prepared   ]   Butcher's Cleaver (5d6)

-- Inventory -------------------------------------------------

    [a] large med-pack
    [b] large med-pack
    [c] homing phase device

-- Resistances -----------------------------------------------

    Bullet     - internal 60%   torso 95%   feet 60% 
    Melee      - internal 60%   torso 95%   feet 60% 
    Shrapnel   - internal 60%   torso 95%   feet 60% 
    Acid       - internal 60%   torso 60%   feet 60% 
    Fire       - internal 60%   torso 60%   feet 60% 
    Plasma     - internal 60%   torso 60%   feet 60% 

-- Kills -----------------------------------------------------

    431 former humans
    769 former sergeants
    1109 former captains
    109 imps
    33 demons
    460 lost souls
    104 cacodemons
    415 hell knights
    1394 barons of hell
    448 arachnotrons
    3 former commandos
    74 pain elementals
    628 revenants
    779 mancubi
    1142 arch-viles
    41 nightmare imps
    319 nightmare cacodemons
    1651 nightmare demons
    232 nightmare arachnotrons
    92 nightmare arch-viles
    2 elite former humans
    2 elite former sergeants
    26 elite former captains
    26 elite former commandos
    178 bruiser brothers
    144 shamblers
    36 lava elemental
    36 agony elementals
    58 Cyberdemons
    1 Apostle

-- History ---------------------------------------------------

  On level 15 he assembled a tactical armor!
  On level 19 he assembled a chainsword!
  He flooded the entire level 23 with acid!
  On level 24 he assembled a cerberus armor!
  On level 24 he found the Necroarmor!
  On level 25 he found the Railgun!
  On level 27 he found the Acid Spitter!
  On level 29 he stumbled into a complex full of revenants!
  Level 30 blasted him with an unholy atmosphere!
  On level 35 he encountered an armed nuke!
  Level 37 was a hard nut to crack!
  On level 37 he assembled a tactical rocket launcher!
  On level 38 he assembled a cerberus boots!
  Level 40 was a hard nut to crack!
  On level 44 he found the Trigun!
  Level 45 was a hard nut to crack!
  On level 45 he assembled a chainsword!
  He sounded the alarm on level 46!
  On level 49, hell froze over!
  On level 50 he encountered an armed nuke!
  On level 54, hell froze over!
  On level 54 he found the Butcher's Cleaver!
  On level 57 he found the Anti-Freak Jackal!
  On level 59 he encountered an armed nuke!
  On level 65 he stumbled into a nightmare demon cave!
  He sounded the alarm on level 66!
  On level 68 he encountered an armed nuke!
  On level 70 he found the Nyarlaptotep's Boots!
  On level 71 he stumbled into a nightmare arachnotron cave!
  On level 74 he was bombarded!
  On level 75, hell froze over!
  On level 76 he stumbled into a nightmare demon cave!
  On level 77 he found the Jackhammer!
  Level 84 blasted him with an unholy atmosphere!
  On level 86 he found the Berserker Armor!
  On level 92 he stumbled into a nightmare arachnotron cave!
  On level 94 he found the Grammaton Cleric Beretta!
  On level 95 he assembled a antigrav boots!
  On level 97 he stumbled into a complex full of arch-viles!
  On level 100 he found the Dragonslayer!
  On level 101 he stumbled into a nightmare arachnotron cave!
  He left level 103 as soon as possible.
  He sounded the alarm on level 104!
  Level 106 blasted him with an unholy atmosphere!
  Level 107 was a hard nut to crack!
  On level 107 he found the Enviroboots!
  He left level 108 as soon as possible.
  On level 109 he found the Shielded Armor!
  On level 111 he stumbled into a nightmare cacodemon cave!
  He left level 111 as soon as possible.
  On level 113 he stumbled into a nightmare cacodemon cave!
  He left level 114 as soon as possible.
  Level 120 was a hard nut to crack!
  On level 121 he stumbled into a nightmare cacodemon cave!
  On level 124 he stumbled into a complex full of mancubi!
  He left level 127 as soon as possible.
  He left level 128 as soon as possible.
  Level 129 blasted him with an unholy atmosphere!
  He left level 131 as soon as possible.
  On level 135 he encountered an armed nuke!
  He sounded the alarm on level 138!
  He left level 139 as soon as possible.
  On level 140 he encountered an armed nuke!
  He left level 140 as soon as possible.
  He sounded the alarm on level 141!
  On level 142 he found the Hellwave Pack!
  On level 144 he found the Hell Staff!
  On level 145 he found the Cybernetic Armor!
  Level 147 was a hard nut to crack!
  On level 151 he found the Medical Powerarmor!
  On level 152 he stumbled into a complex full of arch-viles!
  Level 152 was a hard nut to crack!
  He left level 152 as soon as possible.
  On level 154 he was bombarded!
  On level 157 he found the Revenant's Launcher!
  On level 162 he stumbled into a nightmare arachnotron cave!
  On level 163 he stumbled into a nightmare arachnotron cave!
  He left level 166 as soon as possible.
  On level 168 he stumbled into a nightmare arachnotron cave!
  On level 174 he stumbled into a nightmare arachnotron cave!
  On level 175 he stumbled into a complex full of mancubi!
  He sounded the alarm on level 178!
  On level 181 he stumbled into a complex full of arch-viles!
  On level 182 he stumbled into a nightmare cacodemon cave!
  Level 185 was a hard nut to crack!
  On level 187 he ran for his life from acid!
  He left level 203 as soon as possible.
  He sounded the alarm on level 205!
  On level 206 he ran for his life from acid!
  On level 221 he stumbled into a nightmare cacodemon cave!
  He left level 221 as soon as possible.
  On level 225 he stumbled into a nightmare cacodemon cave!
  He left level 225 as soon as possible.
  On level 227 he stumbled into a nightmare cacodemon cave!
  On level 230, hell froze over!
  Level 233 was a hard nut to crack!
  He left level 234 as soon as possible.
  He left level 237 as soon as possible.
  Level 240 was a hard nut to crack!
  He left level 244 as soon as possible.
  He left level 245 as soon as possible.
  He sounded the alarm on level 250!
  On level 252, hell froze over!
  On level 254 he stumbled into a nightmare arachnotron cave!
  On level 256 he stumbled into a complex full of revenants!
  On level 256 he ran for his life from acid!
  He left level 256 as soon as possible.
  On level 259 he encountered an armed nuke!
  He left level 259 as soon as possible.
  He left level 263 as soon as possible.
  On level 268 he found the Malek's Armor!
  On level 270 he stumbled into a nightmare cacodemon cave!
  He sounded the alarm on level 272!
  On level 273 he stumbled into a nightmare cacodemon cave!
  On level 278 he encountered an armed nuke!
  On level 286, hell froze over!
  On level 290 he encountered an armed nuke!
  He left level 290 as soon as possible.
  On level 292 he stumbled into a nightmare demon cave!
  On level 293 he encountered an armed nuke!
  Level 294 was a hard nut to crack!
  On level 296 he encountered an armed nuke!
  On level 306 he stumbled into a nightmare demon cave!
  He left level 309 as soon as possible.
  On level 314 he encountered an armed nuke!
  He flooded the entire level 317 with acid!
  On level 322 he stumbled into a nightmare demon cave!
  He nuked level 324!
  He left level 325 as soon as possible.
  On level 328 he stumbled into a nightmare cacodemon cave!
  On level 335 he stumbled into a nightmare cacodemon cave!
  He left level 337 as soon as possible.
  On level 338 he ran for his life from acid!
  On level 339 he stumbled into a nightmare demon cave!
  On level 340 he stumbled into a nightmare arachnotron cave!
  On level 343 he stumbled into a nightmare arachnotron cave!
  He left level 343 as soon as possible.
  He sounded the alarm on level 346!
  Level 349 was a hard nut to crack!
  He left level 350 as soon as possible.
  On level 354 he stumbled into a nightmare arachnotron cave!
  He left level 355 as soon as possible.
  He left level 356 as soon as possible.
  On level 358 he encountered an armed nuke!
  He left level 358 as soon as possible.
  He left level 361 as soon as possible.
  Level 365 was a hard nut to crack!
  He left level 365 as soon as possible.
  On level 366 he stumbled into a nightmare cacodemon cave!
  He left level 366 as soon as possible.
  Level 369 was a hard nut to crack!
  He sounded the alarm on level 370!
  On level 371 he stumbled into a nightmare cacodemon cave!
  He left level 371 as soon as possible.
  He left level 372 as soon as possible.
  On level 379, hell froze over!
  He left level 379 as soon as possible.
  Level 384 blasted him with an unholy atmosphere!
  He left level 384 as soon as possible.
  Level 386 was a hard nut to crack!
  He left level 390 as soon as possible.
  He left level 392 as soon as possible.
  On level 395, hell froze over!
  On level 397 he stumbled into a nightmare arachnotron cave!
  He left level 397 as soon as possible.
  Level 402 blasted him with an unholy atmosphere!
  On level 412, hell froze over!
  On level 415, hell froze over!
  He left level 417 as soon as possible.
  Level 418 was a hard nut to crack!
  He left level 421 as soon as possible.
  He left level 422 as soon as possible.
  On level 424 he encountered an armed nuke!
  He left level 426 as soon as possible.
  He nuked level 429!
  On level 431 he stumbled into a nightmare cacodemon cave!
  He left level 431 as soon as possible.
  On level 434 he stumbled into a nightmare demon cave!
  He left level 434 as soon as possible.
  He left level 436 as soon as possible.
  On level 437 he stumbled into a nightmare cacodemon cave!
  Level 439 was a hard nut to crack!
  He left level 445 as soon as possible.
  Level 446 was a hard nut to crack!
  He left level 447 as soon as possible.
  On level 448 he stumbled into a nightmare demon cave!
  Level 449 was a hard nut to crack!
  He left level 450 as soon as possible.
  He left level 451 as soon as possible.
  Level 453 was a hard nut to crack!
  Level 457 was a hard nut to crack!
  Level 462 was a hard nut to crack!
  On level 465 he ran for his life from acid!
  On level 471 he stumbled into a nightmare arachnotron cave!
  He sounded the alarm on level 472!
  Level 481 blasted him with an unholy atmosphere!
  On level 484 he stumbled into a nightmare demon cave!
  On level 485 he stumbled into a nightmare arachnotron cave!
  On level 486, hell froze over!
  Level 487 was a hard nut to crack!
  He left level 487 as soon as possible.
  On level 488 he stumbled into a nightmare arachnotron cave!
  He left level 488 as soon as possible.
  On level 490 he found the Mega Buster!
  On level 492 he stumbled into a nightmare demon cave!
  He left level 493 as soon as possible.
  Level 494 was a hard nut to crack!
  He left level 494 as soon as possible.
  On level 495, hell froze over!
  Level 496 blasted him with an unholy atmosphere!
  He left level 499 as soon as possible.
  On level 500 he was bombarded!
  On level 502 he encountered an armed nuke!
  He left level 502 as soon as possible.
  On level 504 he encountered an armed nuke!
  On level 508 he ran for his life from acid!
  On level 509 he stumbled into a nightmare arachnotron cave!
  He left level 509 as soon as possible.
  He left level 511 as soon as possible.
  Level 516 blasted him with an unholy atmosphere!
  On level 517 he stumbled into a complex full of arch-viles!
  He sounded the alarm on level 518!
  Level 520 was a hard nut to crack!
  He left level 521 as soon as possible.
  Level 522 was a hard nut to crack!
  On level 526 he found the Subtle Knife!
  He sounded the alarm on level 527!
  On level 528 he stumbled into a nightmare demon cave!
  On level 530 he stumbled into a nightmare cacodemon cave!
  On level 538 he stumbled into a complex full of arch-viles!
  On level 544 he encountered an armed nuke!
  He left level 544 as soon as possible.
  He left level 547 as soon as possible.
  On level 548 he ran for his life from acid!
  On level 550 he stumbled into a nightmare cacodemon cave!
  He left level 552 as soon as possible.
  On level 554 he stumbled into a nightmare cacodemon cave!
  Level 555 was a hard nut to crack!
  He left level 555 as soon as possible.
  He nuked level 557!
  On level 566 he stumbled into a nightmare cacodemon cave!
  He left level 566 as soon as possible.
  On level 568 he stumbled into a nightmare arachnotron cave!
  Level 572 was a hard nut to crack!
  He sounded the alarm on level 573!
  He left level 573 as soon as possible.
  Level 577 was a hard nut to crack!
  He left level 577 as soon as possible.
  He left level 579 as soon as possible.
  He left level 580 as soon as possible.
  On level 585 he encountered an armed nuke!
  He nuked level 586!
  He left level 588 as soon as possible.
  He left level 589 as soon as possible.
  On level 591 he stumbled into a complex full of mancubi!
  On level 593 he was bombarded!
  On level 596 he encountered an armed nuke!
  He left level 596 as soon as possible.
  He left level 597 as soon as possible.
  Level 599 blasted him with an unholy atmosphere!
  On level 602 he stumbled into a nightmare demon cave!
  He left level 604 as soon as possible.
  He left level 609 as soon as possible.
  On level 616 he stumbled into a nightmare arachnotron cave!
  He left level 616 as soon as possible.
  On level 619 he stumbled into a complex full of arch-viles!
  He left level 624 as soon as possible.
  Level 627 was a hard nut to crack!
  He left level 628 as soon as possible.
  Level 631 was a hard nut to crack!
  Level 635 was a hard nut to crack!
  On level 638 he was bombarded!
  He left level 639 as soon as possible.
  He left level 640 as soon as possible.
  Level 642 was a hard nut to crack!
  He left level 642 as soon as possible.
  He left level 643 as soon as possible.
  He left level 644 as soon as possible.
  He left level 645 as soon as possible.
  On level 646 he stumbled into a nightmare demon cave!
  He left level 646 as soon as possible.
  On level 647 he stumbled into a complex full of arch-viles!
  On level 647 he was bombarded!
  He left level 647 as soon as possible.
  Level 648 was a hard nut to crack!
  He left level 648 as soon as possible.
  He left level 649 as soon as possible.
  He left level 651 as soon as possible.
  He left level 652 as soon as possible.
  He left level 653 as soon as possible.
  He left level 654 as soon as possible.
  He left level 655 as soon as possible.
  He left level 656 as soon as possible.
  On level 657 he encountered an armed nuke!
  He left level 657 as soon as possible.
  He left level 658 as soon as possible.
  He left level 659 as soon as possible.
  On level 660 he stumbled into a complex full of mancubi!
  On level 660 he ran for his life from acid!
  He left level 660 as soon as possible.
  He left level 661 as soon as possible.
  He left level 662 as soon as possible.
  He left level 663 as soon as possible.
  He left level 664 as soon as possible.
  He left level 665 as soon as possible.
  Level 666 was a hard nut to crack!
  On level 666 he finally completed 100 levels of torture.

-- Messages --------------------------------------------------

 Argh!!! Lava! You need to taste blood!
 You need to taste blood!
 You need to taste blood! There is power cell (x20) lying here.
 You need to taste blood!
 You need to taste blood!
 You need to taste blood!
 You need to taste blood!
 You need to taste blood!
 You need to taste blood!
 You need to taste blood!
 You need to taste blood!
 You need to taste blood!
 You hit the Apostle. You need to taste blood!
 You hit the Apostle. The Apostle dies. Error: beings[apostle].OnDie -- Lua
 error : lua\\beings.lua:1541: attempt to read undeclared variable
 Error written to error.log, please report!

-- General ---------------------------------------------------

 1980 brave souls have ventured into Phobos:
 1807 of those were killed.
 6 of those were killed by something unknown.
 36 didn't read the thermonuclear bomb manual.
 And 96 couldn't handle the stress and committed a stupid suicide.

 35 souls destroyed the Mastermind...
 6 sacrificed itself for the good of mankind.
 29 killed the bitch and survived.

--------------------------------------------------------------
« Last Edit: June 19, 2013, 22:57 by Sereg »
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[26|22|23|15|15|2]
Cyberdemon Chaos Colonel

Medals - DRL 27/43 | XA 16/31

shark20061

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Re: [M|AAo666|46%|YAFW] Some unusual bugs(?) with this one.
« Reply #1 on: June 20, 2013, 17:50 »

First off, no MKC. The only place I could possibly have messed this up was somewhere around floor 25, when I switched to a rocket launcher to bulk mod it and free up some inventory space for a shockwave pack on the ground. Sadly, I forgot, as often occurs, that "u" prioritizes items on the ground, and I popped the shockwave instead. Nothing was visible, but it's possible that the blast exploded some barrels and killed something offscreen, or that a monster died offscreen in the brief interval in which I had the rocket launcher equipped. Either way, the current damage attribution errors may have caused me to be credited with a rocket launcher kill. The only other explanation is that Dragonslayer doesn't count as a knife, contrary to the suggestion of the wiki.

Actually, both would cause you to not get MKC.  Any kill not attributed to the knife (or fists) would fail the condition.  The DS is a "blade", but not the "knife" (the game checks for the specific item ID. Assembed items keep the base item ID).  If the wiki suggests that the DS is a knife, it is incorrect.  It should say that it is a "blade" (which means it works with the malicious blades trait).

Logged
Hell Knight Warrant Officer (0.9.9.4)  [26!/8/3/1/0]

Mancubus 2nd Lieutenant (0.9.9.6)  [22/12/3/0/0]
M:16 S:43 (126) A:17

Sereg

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Re: [M|AAo666|46%|YAFW] Some unusual bugs(?) with this one.
« Reply #2 on: June 20, 2013, 19:06 »

That clears up a lot, thanks ;)

Edit: Two related questions. Does the chainsaw count as a blade for Malicious(or generally, do weapons act realistically, meaning Subtle Knife, Longinus Spear, Butcher's Cleaver[on a related note, does that count as a knife as well? - I'm sure I saw a mortem with an MKC with the cleaver], Azrael's Scythe, etc., count as blades, while something like Mjolnir, which is a hammer, not count as a blade, or is there some other internal classification), and why does the combat knife only allow three mods, even with WK2?

Wow. Sorry about those parentheticals. I'm sure they're grammatically incorrect, but hopefully they're coherent enough to read and understand.
« Last Edit: June 20, 2013, 20:26 by Sereg »
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[26|22|23|15|15|2]
Cyberdemon Chaos Colonel

Medals - DRL 27/43 | XA 16/31

Juice

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Re: [M|AAo666|46%|YAFW] Some unusual bugs(?) with this one.
« Reply #3 on: June 20, 2013, 22:02 »

I can confirm that Subtle Knife counts as a blade for MK trait, but dunno if it counts as knife for MKC medal. It would make sense though..
Logged
[25|22|20|15|5|0]
Cyberdemon General

shark20061

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Re: [M|AAo666|46%|YAFW] Some unusual bugs(?) with this one.
« Reply #4 on: June 20, 2013, 23:57 »

Edit: Two related questions. Does the chainsaw count as a blade for Malicious(or generally, do weapons act realistically, meaning Subtle Knife, Longinus Spear, Butcher's Cleaver[on a related note, does that count as a knife as well? - I'm sure I saw a mortem with an MKC with the cleaver], Azrael's Scythe, etc., count as blades, while something like Mjolnir, which is a hammer, not count as a blade, or is there some other internal classification), and why does the combat knife only allow three mods, even with WK2?

The only weapon that counts as a "knife" is the combat knife.  (This is because the game looks for this weapon's unique internal ID.)  If you get a kill with the Subtle Knife, you will NOT get MKC.

The following melee weapons are "blades" (these weapons has the property the game looks for to determine if it works with MMB): Combat Knife, Butcher's Cleaver, Subtle Knife, and Dragonslayer.  These are the only weapons that will grant the MMB bonuses.  Remember that for the resistance bonuses of MMB, you only need a blade in the prepared slot (to get the double attack effect however, both must be blades).

Melee weapons follow the modding rules of armor.  No more than 1 mod + 1 mod per level of WK.  Only 1 mod of any one type may be applied to a melee weapon.  Why this is I do not know.  Of course, the only two melee weapons you can actually mod are the Combat Knife and the Chainsaw.  The rest are uniques/artifacts that can't be modded at all.
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Hell Knight Warrant Officer (0.9.9.4)  [26!/8/3/1/0]

Mancubus 2nd Lieutenant (0.9.9.6)  [22/12/3/0/0]
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Re: [M|AAo666|46%|YAFW] Some unusual bugs(?) with this one.
« Reply #5 on: June 21, 2013, 05:37 »

You're very informative, shark - thanks again ;)
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Cyberdemon Chaos Colonel

Medals - DRL 27/43 | XA 16/31
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