DoomRL > Discussion

Whilst this may seem like a pointless post.....

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Sambojin:
Make thingy GO!

Sambojin:
Insert all non-balance related issues HERE!

Plus anything that's incredibly easy to add into DoomRL that doesn't take heaps of time or effort. Suggestions, maybe.

But for those that have an idea behind the basic engine, etc, of DoomRL, and just really-really easy yet very cool ideas for 0.9.9.8 or even 0.9.9.9 beta 2, chuck 'em in here.

Balance? Yep. As long as it's not horribly long, tedious and game destroying for the devs to chuck in the game. There's a certain amount of "goodness" to this thread. Don't make it complicated.

Easy. Good. Ideas.
 
That is all.

Sereg:
Non-balance related?

Ok - how about changing Angel of Shotgunnery to something more consistent with the other angel names? My first thought would be Angel of Shrapnel, since it both makes sense and doesn't require changing any abbreviations.

White Rider:
Procrastinate in releasing 0.9.9.8 builds. Instead, spend more time thinking about what to release for 0.9.9.8


--- Quote from: Sereg on June 29, 2013, 08:02 ---Non-balance related?

Ok - how about changing Angel of Shotgunnery to something more consistent with the other angel names? My first thought would be Angel of Shrapnel, since it both makes sense and doesn't require changing any abbreviations.

--- End quote ---

Angel of Boomstick.

Sambojin:
But you don't want to exactly say "Look at MAD, just look at it!", otherwise I'd be fully in favour of Angel of Boomstick. And I'm sure shotgunnery is a word, and if it's not, it is now. At least in reference to DoomRL. That's computer games for ya. I know what ITYTD means, but a lot of the real world doesn't.

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