DRL > Bug Reports

[0.9.9.7] (m)ore works out of view

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The DoomRLguy:
Remember the bug that you could use (l)ook with (m)ore to see enemies out of vision? That was fixed for (l)ook, but still works with (f)ire, so you can search anywhere you can aim, even out of view and through solid walls by (f)ire -> (m)ore. (the (m)ore will still show an enemy's details when you can't see them if you aim there using (f)ire, in other words.)

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