DRL > Bug Reports
Pushing barrels paints a floor
yaflhdztioxo:
Could be worse.
Could be raining.
ParaSait:
Just make a barrel remember what type of floor tile it's standing on, restore when moving. That's how I'd do it...
(well, at least that's a quicker fix than changing the nature of a barrel :P)
yaflhdztioxo:
Cells cannot 'remember' anything. They are not distinct objects.
shark20061:
The level data could... if we wanted to. But it'd be specific to barrels and doors (and maybe floor/liquid edges?), and add an entire extra map layer. I don't think it's worth our time just yet, as KK said.
thelaptop:
Well, considering that 0.9.9.8 is largely going to be a while away, and we don't really have anything major planned for the code... we can probably visit this.
Maybe we should start a thread on the Tavern for 0.9.9.8 planning/execution to keep KK informed of what we're doing while not increasing his cognition overhead.
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