I prefer to think of corner-shooting as poking your weapon around the corner and blindly shooting.
I certainly agree, when thinking about it in terms of 'in real life' :D
Idk, shooting blindly around corners is what I'd do if I was trapped in hell :P.
lol, I thought the same thing on my very next playthrough directly after my last post.
DoomRL certainly offers more then the original game as far as content and consideration during play. I'm excited to be around for any changes that may come next. From lurking the threads, I see that there are (as I would come to anticipate) a number of other RL's, as well as work on modifications in other ways, such as;
DoomRL Arsenal. But I'll wait to play these until I have exhausted DoomRL (which will likely be some time! lol)
I'll be interested to see if there will be any additional modifications toward healing at any capacity (as this post initially suggests seeing created).
I think a mod being in the form of an armor is brilliant. For it allows it to be attainable, while keeping it out of reach of relying on it (where possible, were it a trait).
In my quest to run successfully through higher difficulties, I'm finding that armor is off the up most importance. Seeing something evolve like this (or any, updated, concentration on additional armor) would certainly be a pleasant reality.