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TFoN:
The mutations information I wrote here's hardly spiloy, but just in case you don't want to see it, it's in tags.
Spoiler (click to show/hide)Not quite: on rather rare occasions you'll get basic mutations (pre-10) instead of advanced (post-10) ones, though never vice versa. You will always have 2 mutations before clvl10, and 6 at clvl27. There are more specifics, but those are much more spoily.

This one's much more spoily.
Spoiler (click to show/hide)In most cases, you have a 33% chance of getting a mutation each level, but at certain levels (AFAIR these are 4, 9, 14, 19, 24 and 27) you will always mutate, unless you're at the maximum number for your clvl (at 25 and 26 chances are 0% at all times). There is also, as said, a max number of mutations you can have by each clvl. These are, AFAIR, 1 by clvl4, 2 by blvl9, 3 by clvl14, 4 by clvl19 and 5 by clvl24. The 6th mutation's always gained at clvl27.

RickVoid:
Good to know. Thanks. :)

Pigmonkey:
Hi folks, I have a question on Draconians.  When do Draconians transform into their stronger form?  I'm assuming its sometime past level 5, because mine usually get killed before that point :(

BDR:
I believe it's level 10 when draconians get their color.  In case you're wondering, there's no way to influence which one you get.

TFoN:
It's at clvl 7.
And if you turn grey, you don't have a breath weapon but you have a more powerful tail and gain more natural armor, compared with other draconians, as you level up. Otherwise, this one seems rather inferior to the rest.

EDIT: Red, white and black draconains also gain a resistance at clvl18 (fire, cold and electricity, respectively). Green draconians gain poison resistance at clvl7.

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