DRL > Post Mortem
[M|AoMr|96%|YAFW] My first full win ever.
thelaptop:
You need patience to play MSs. The early game of MSs is tricky since you are still at the mercy of the RNG. Not having DG means that you have to rely on firing more shots from your single pistol before your pistols magically become OP.
Once you get MSs, knockback becomes your friend. Unlike DG, you don't waste bullets when you deliver knockback on the enemy, since you are always firing single shots. So MSs shines when you have enough patience to get there. =)
Eyro:
Yeah, I've never even got to the point with a pistol where it like, knocks back stuffs. What are the general, like, mechanics behind pistol knockback?
White Rider:
--- Quote from: Eyro on September 09, 2013, 20:25 ---Yeah, I've never even got to the point with a pistol where it like, knocks back stuffs. What are the general, like, mechanics behind pistol knockback?
--- End quote ---
An ordinary pistol can start knocking enemies back when you get SoG 3 or 4, I forget which. But knockback with ordinary pistols is definitely possible with SoG 5.
thelaptop:
Knockback happens when you do more than 12 damage (or something). So if your max damage of your pistol is that number after adding in SoG and what have you, you will consistently do knockback. Now, if you have Dualgunner, if the first pistol knocks the enemy back, the second pistol will miss, which means you can only do the damage of one pistol if you have a lot of knock back.
But for MSs, knockback is clearly your friend, since it keeps the enemy at bay while preserving your ammo count.
Eyro:
Edit: Done, can see your point. Thanks for letting me know it's frowned upon instead of doing instant action. :D
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