DRL > Bug Reports
[0.9.9.7|G|MacOS X] Just started level in dead-end
White Rider:
--- Quote from: UnderAPaleGreySky on September 27, 2013, 23:18 ---I remember having this issue when I started playing. Problem was, I was on an old laptop with no numpad. This being something like 9.8.something, I was well and truly stuck. :P
--- End quote ---
I had this "problem" when I was first learning how to play roguelikes and I chose Angband to start off with. There's a lot of "closed-off" diagonal paths in that, and I was playing on a laptop without a numpad. Fun times.
ZicherCZ:
--- Quote from: Mad Daimond on September 27, 2013, 20:01 ---Thanks you very much and sorry for my newbee question). When its happens i was really confused especially because i have some troubles with my NumPad now and cant go diagonally with it. But now i can do this with mouse, thats help a lot.
--- End quote ---
Check the "keybindings.lua" file in your DoomRL install folder (it it works this way on Mac). As the filename implies, you can change the diagonal (and other) keybindings there. I also played on a numpadless laptop, so I had to use this as well.
thelaptop:
I use vi-keys, but that's only because I'm old. =(
slave:
I wish that the DoomRL release came with some kind of a vi-keys config.
For example there could be a "keybindings-vi.lua" file.
Then there could be a line in "config.lua" below the line
--- Code: ---dofile "keybindings.lua"
--- End code ---
which could read
--- Code: -----dofile "keybindings-vi.lua" --recommended if your keyboard lacks a numpad
--- End code ---
But that's just me being tired of editing "keybindings.lua" every time I redownload DoomRL. That editing is a bit annoying, since I usually make mistakes and have to edit the file multiple times.
thelaptop:
The repo has vi-keys, and only because I got sick of editing it each time I had to check out the code on a new machine.
If you guys really want it, I can ask Kornel to make that a part of the package.
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