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Author Topic: [UV|AoI|99%|16|YASD] asdf  (Read 2557 times)

Aki

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[UV|AoI|99%|16|YASD] asdf
« on: October 02, 2013, 18:08 »

--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Aki, level 9 Hell Baron Lt. Colonel Scout,
 was splattered by a Cyberdemon at the Tower of Babel.
 He survived 98297 turns and scored 114181 points.
 He played for 1 hour, 38 minutes and 11 seconds.
 He was a man of Ultra-Violence!

 He killed 536 out of 537 hellspawn. (99%)
 He was a real killing machine...
 He was an Angel of Impatience!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 2
  Levels completed : 2

-- Awards ----------------------------------------------------

  UAC Star (bronze cluster)
  Chessmaster's Token
  Hell Champion Medal
  Eagerness Bronze Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  #..........................................................
  #..........................................................
  #..........................................................
  #................................###.......................
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  #.....................###..###...###................###....
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  #.....................###..###.........###..........###....
  #................................###...###.................
  #................................###.........###...........
  #..............##C...............###.........###...........
  #...............#.....X......................###...........
  #...............#..........................................
  #..........................#.#.............................
  #..........................###.............................
  #..........................###.............................
  #..........................................................
  #..........................................................
  ###########################################################

-- Statistics ------------------------------------------------

  Health 0/50   Experience 39272/9
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Scout

    Finesse          (Level 1)
    Hellrunner       (Level 1)
    Reloader         (Level 2)
    Juggler          (Level 1)
    Intuition        (Level 2)
    Shottyman        (Level 1)
    Shottyhead       (Level 1)

  Int->Int->Rel->Rel->SM->HR->Fin->Jug->MSh->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   red armor [6/6] (73%) (P)
    [b] [ Weapon     ]   combat shotgun (8d3) [5/5] (P1)
    [c] [ Boots      ]   tactical boots [0/0] (100%)
    [d] [ Prepared   ]   shell box (x100)

-- Inventory -------------------------------------------------

    [a] shotgun (9d3) [1/1] (P1)
    [b] double shotgun (9d3)x2 [2/2]
    [c] rocket launcher (6d6) [1/1] (A1)
    [d] blue armor [2/2] (141%) (B)
    [e] red armor [3/6] (49%) (P)
    [f] red armor [4/4] (200%) (B)
    [g] shotgun shell (x50)
    [h] shotgun shell (x50)
    [i] shotgun shell (x50)
    [j] shotgun shell (x50)
    [k] shotgun shell (x23)
    [l] rocket (x10)
    [m] rocket
    [n] rocket (x10)
    [o] rocket (x10)
    [p] rocket (x10)
    [q] power cell (x50)
    [r] shell box (x100)
    [s] rocket box (x20)
    [t] power battery (x120)

-- Resistances -----------------------------------------------

    Fire       - internal 0%    torso 25%   feet 0%   

-- Kills -----------------------------------------------------

    88 former humans
    50 former sergeants
    18 former captains
    121 imps
    77 demons
    84 lost souls
    16 cacodemons
    23 hell knights
    12 barons of hell
    2 arachnotrons
    5 former commandos
    6 pain elementals
    9 revenants
    4 arch-viles
    7 elite former humans
    5 elite former sergeants
    5 elite former captains
    2 elite former commandos
    2 bruiser brothers

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 7 he marched into the Military Base.
  On level 7 he assembled a tactical boots!
  He purified his fellow comrades.
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he ran for his life from acid!
  On level 16 he found the Tower of Babel!
  On level 16 he finally was splattered by a Cyberdemon.

-- Messages --------------------------------------------------

 Fire -- Choose target...
 You see : a Cyberdemon (wounded) | floor | [ m ]ore
 Targeting canceled.
 Fire -- Choose target...
 You see : a Cyberdemon (wounded) | floor | [ m ]ore
 Targeting canceled.
 You dodge! Boom!
 You dodge!
 You are hit!
 The Cyberdemon reloads his rocket launcher.
 You dodge! Boom!
 The Cyberdemon reloads his rocket launcher.
 You dodge! Boom!
 You dodge! Boom!
 The Cyberdemon reloads his rocket launcher.
 You dodge! Boom! You die!... Press <Enter>...

-- General ---------------------------------------------------

 204 brave souls have ventured into Phobos:
 175 of those were killed.
 1 of those was killed by something unknown.
 3 didn't read the thermonuclear bomb manual.
 And 13 couldn't handle the stress and committed a stupid suicide.

 12 souls destroyed the Mastermind...
 1 sacrificed itself for the good of mankind.
 10 killed the bitch and survived.
 1 showed that it can outsmart Hell itself.

--------------------------------------------------------------

This is harder then I thought. At this stage, without any method to tank cybie - unless you get lucky enough to make a fireproof armor after the anomaly, which is difficult because you can't hoard modpacks, and even then - I'm kinda stuck here. This is like the umpteenth time i've died at Cybie attempting this and I can't seem to get the build right. I mean, i could probably get everything if I entered every level and got 100% kill rate which would be enough to get me Dodgemaster, but failing that i'd have to give up something else again.

Hard Chained court and Deimos labs is suicide as far as I can tell going for platinum without any kind of emergency healing for the shamblers/after the arena master, i've always had trouble with those things. With the arena master you could leg it back to the middle to get a zerk pack if you left one there but then you'd get the "bruised by a Baron" message. And the shamblers seem to be crazily accurate - If you can't take cybie, you can't take them.

So yeah. Temporarily ragequitting this challenge because it's not particularly hard and I still can't beat cybie. I might give it a go later though.

As for why I was using the combat shotty? Well, I was too close to use the rocket launcher and even with the A-mod, I kept missing. Do I have no idea how to do Cybie in 0.9.9.7? Yup, no idea.
Logged
[0.9.9.7]
Rank: Arch-Vile Lt. General
Badges: [22/17/15/10/4/0]

White Rider

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Re: [UV|AoI|99%|16|YASD] asdf
« Reply #1 on: October 02, 2013, 18:13 »

More speed, more Hellrunner, more Dodgemaster. Failing that: Fireangel.
Logged
0.9.9.6: 10d 15h Arch-Vile Major; 6/6/2012 - 3/15/2013
0.9.9.7: 12d 9h Cyberdemon Br. General; 3/19/2013 - ?
V: 31 (5P 17S 9F) M: 32 I: 66 A: 40 | 26 24 19 8 1 0

Aki

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Re: [UV|AoI|99%|16|YASD] asdf
« Reply #2 on: October 02, 2013, 18:23 »

I've mucked around with Dodgemaster on this challenge, but then I usually die right before getting to cybie. Guess it's a skill issue.
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[0.9.9.7]
Rank: Arch-Vile Lt. General
Badges: [22/17/15/10/4/0]

thelaptop

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Re: [UV|AoI|99%|16|YASD] asdf
« Reply #3 on: October 02, 2013, 18:46 »

I believe you need more patience to play on Angel of Impatience.

Sad thing is, I'm not even joking about that I just said.
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I computed, therefore I was.

Aki

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Re: [UV|AoI|99%|16|YASD] asdf
« Reply #4 on: October 02, 2013, 18:50 »

XD! I didn't even see that one coming. Ragequitting on Angel of Impatience LOL.
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