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DoomRL (0.9.9.7) roguelike post-mortem character dump
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Aki, level 16 Arch-Vile Mjr General Technician,
nuked the Mastermind at the Hell Fortress.
He survived 334902 turns and scored 406727 points.
He played for 5 hours, 23 minutes and 5 seconds.
He was a man of Ultra-Violence!
He killed 1321 out of 1321 hellspawn. (100%)
This ass-kicking marine killed all of them!
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 9
Levels completed : 9
-- Awards ----------------------------------------------------
Medal of Prejudice
UAC Star (bronze cluster)
Aurora Medallion
Grim Reaper's Badge
Hell Armorer Badge
Hell Champion Medal
-- Graveyard -------------------------------------------------
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-- Statistics ------------------------------------------------
Health 70/50 Experience 122802/16
ToHit Ranged +4 ToHit Melee +4 ToDmg Ranged +2 ToDmg Melee +2
-- Traits ----------------------------------------------------
Class : Technician
Finesse (Level 2)
Hellrunner (Level 3)
Son of a bitch (Level 2)
Reloader (Level 1)
Eagle Eye (Level 2)
Dodgemaster (Level 1)
Intuition (Level 2)
Whizkid (Level 2)
Scavenger (Level 1)
EE->EE->SoB->Int->Int->WK->WK->MSc->HR->Fin->HR->Fin->HR->SoB->Rel->DM->
-- Equipment -------------------------------------------------
[a] [ Armor ] Angelic Armor [7/7] (84%)
[b] [ Weapon ] biggest fucking gun (20d12) [9/250]
[c] [ Boots ] tactical boots [0/0] (100%) (A)
[d] [ Prepared ] missile launcher (6d6) [0/4]
-- Inventory -------------------------------------------------
[a] focused double shotgun (9d4)x2 [2/2] (P1)
[b] hyperblaster (2d5)x3 [40/40] (P1)
[c] assault shotgun (7d3) [6/6] (T1)
[d] tactical armor [0/0] (100%) (A)
[e] nanofiber red armor [4] (P)
[f] shotgun shell (x62)
[g] shotgun shell (x70)
[h] shotgun shell (x70)
[i] rocket (x14)
[j] rocket (x14)
[k] small med-pack
[l] large med-pack
[m] large med-pack
[n] large med-pack
[o] large med-pack
[p] large med-pack
[q] Hellwave Pack
[r] cerberus steel boots [0/0] (100%)
[s] shell box (x100)
-- Resistances -----------------------------------------------
Bullet - internal 0% torso 50% feet 0%
Melee - internal 0% torso 50% feet 0%
Shrapnel - internal 0% torso 50% feet 0%
-- Kills -----------------------------------------------------
118 former humans
124 former sergeants
62 former captains
204 imps
79 demons
307 lost souls
50 cacodemons
58 hell knights
95 barons of hell
42 arachnotrons
27 former commandos
18 pain elementals
39 revenants
31 mancubi
40 arch-viles
7 elite former humans
5 elite former sergeants
5 elite former captains
2 elite former commandos
2 bruiser brothers
1 shambler
1 lava elemental
1 Cyberdemon
1 Spider Mastermind
1 John Carmack
1 Arena Master
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 2 he entered Hell's Arena.
He left the Arena as a champion!
On level 5 he stormed the Chained Court.
On level 5 he found the Arena Master's Staff!
He defeated the Hell Arena Master!
On level 7 he marched into the Military Base.
On level 7 he assembled a tactical boots!
He purified his fellow comrades.
On level 8 he encountered the Phobos Anomaly.
On level 8 he assembled a nanofiber armor!
On level 9 he entered Hell's Armory.
He destroyed the evil within and reaped the rewards!
On level 11 he witnessed the Wall.
He massacred the evil behind the Wall!
On level 14 he ventured into the Halls of Carnage.
On level 14 he assembled a hyperblaster!
He sounded the alarm on level 15!
On level 15 he assembled a biggest fucking gun!
On level 15 he assembled a tactical armor!
On level 16 he found the Tower of Babel!
On level 17 he found the Hellwave Pack!
On level 17 he assembled a cerberus boots!
Level 18 was a hard nut to crack!
On level 18 he found the Medical Powerarmor!
On level 19 he entered the Vaults.
He cracked the Vaults and cleared them out!
On level 20 he assembled a focused double shotgun!
On level 20 he found the Hell Staff!
On level 20 he was foolish enough to enter the Mortuary!
On level 20 he found the Angelic Armor!
He managed to clear the Mortuary from evil!
On level 22 he entered the Lava Pits.
He managed to clear the Lava Pits completely!
Then at last he found Dis!
He overloaded a nuclear BFG 9000 on level 24!
He defeated the Mastermind and found the TRUE EVIL!
Then finally in Hell itself, he killed the final EVIL.
-- Messages --------------------------------------------------
The missile hits John Carmack. You hear the scream of a freed soul! You hear
You see : John Carmack (wounded) | pool of blood | [ m ]ore
Fire -- Choose target...
You see : John Carmack (wounded) | pool of blood | [ m ]ore
The missile hits John Carmack. Carmack raises his hands and summons
hellspawn!
You start running!
You reload the biggest fucking gun.
Fire -- Choose target...
You see : John Carmack (severely wounded) | pool of blood | [ m ]ore
The missile hits the baron of hell. You hear the scream of a freed soul! The
baron of hell dies. The baron of hell dies. The baron of hell dies. You hear
the scream of a freed soul! The baron of hell dies. The baron of hell dies.
John Carmack dies. Congratulations! You defeated John Carmack! Press
<Enter>...
You feel relatively safe now.
-- General ---------------------------------------------------
316 brave souls have ventured into Phobos:
273 of those were killed.
1 of those was killed by something unknown.
4 didn't read the thermonuclear bomb manual.
And 18 couldn't handle the stress and committed a stupid suicide.
20 souls destroyed the Mastermind...
1 sacrificed itself for the good of mankind.
15 killed the bitch and survived.
4 showed that it can outsmart Hell itself.
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First, the story of this mortem. I nearly died and ragequit three times in this game. First was on the Unchained Court:
But I survived with a Tech medipack and did some happy gibbing. Still, no zerk on the Chained Court.
The next was in the Halls of Carnage, where the lava seemed to accelerate right before I got the BFG. At this stage I had BBFF all lined up and it got to the column before the BFG. I was literally 1 second away from the BFG getting eaten up. I nearly had a heart attack, because this is the first run I had the biggest fucking gun on.
Lastly was after I finished Cybie with said gun and most of my rockets. Then I got dropped into hell level 1 right next to a vile pack with little cover. With only a stack of shells to protect me.
Anyway, the real reason I did this was to see how good MSc was lategame.
First of all, I got my firestorm packs by stupid dumb luck. MSc did nothing to assist me in that regard. I didn't get a disassembleable unique despite getting 3 uniques and only got regular mods from exotics. If it wasn't for stupid dumb luck I wouldn't have had my mortuary clear/full win, since I gibbed most of the corpses with the gun.
MSc only really seemed to be a waste of a master trait the further I got into the game, ironically enough. Sure, I got to make some nice things like a Focused double shotgun and a full set of A modded tactical armor that I wouldn't have gotten to make otherwise, but those didn't really affect the game as much as something like MMB, MAc, or something would. In addition, you're pretty much stuck between sucking earlygame (going straight for the trait) or putting it off, in which case you either have to give up disassembling exotics/uniques (defeating the purpose of it) or carry them around and take up valuable inventory space - meaning you're at a further disadvantage. Unless you get lucky and get a unique that gives you a nano pack
which you're more likely to simply find on the ground, and you also happen to have the mods for something else, MSc gives you literally no advantage - and with the exception of something like a Nanomanufacture Missile Launcher, nothing is going to give you a free ticket.
Something really needs to be changed about it.