DoomRL > Discussion

Nightmare Anomaly

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Sylph:

--- Quote from: Sambojin on November 13, 2013, 15:05 ---I think your problem lies in relying soley on rapidfire weapons. Shotguns (especiall DB ones) and RLs work with any build, and are the best thing for this situation.
--- End quote ---
You probably read my original message, and missed my posts where I elaborated on the fact that I'm plenty aware of the situations in which shotguns are useful, and I've actually been quite explicit in stating in this topic that I'm not even close to relying on rapidfire weapons. It's hard not to get a bit annoyed typing this again, but I think that's more to do with the fact that my keyboard is a pain! I think I need a keyboard that's easier to type on! :D
As I said, thanks for the advice. It's all stuff i've tried to do, and it hasn't worked for me despite ridiculously good runs on kit (massive medikit banks, monolithic armour etc), but your post gives me some hope that if i throw a few more hours at it, eventually this terrible luck I must be having will stop.

Sylph:
As a further note --managed to get past the level 3 times in a row now. Thanks in a large way to posts in this topic. I even manged it quite cleanly without a rocket launcher or phase device! (although I didn't find a rocket launcher at all, and tried to tackle the lab without it, which lost me that game)

My tactic, now, is pretty simply clearing one side of the chained court with no berserk, then using berserk to clear the other side, and taking the mods, then using the 4 berserk packs and leaving the level. Twice, this got me to the anomaly with berserk running. Once, it didn't work. Obviously I also try phase devices if I have them, and finally I make sure to rocket jump after walking 11 tiles out of the door.
More than anything else, though, I'm ensuring that I run *right*, and making a point to kill only demons and imps with a shotgun + shell box, only turning on cacodemons if absolutely necessary, while always running *right*. The bruisers don't take more than a single large, sometimes I can even do them without taking damage, so they're no real trouble. i think my biggest mistakes were traveling left to get back into the starting room, and being binary about fighting or fleeing the level, when in fact a half-and-half approach seems to work rather well.

Also to note, going for the berserk run seems to *seriously* reduce the chances of finding a phase device or a rocket launcher in time. Gonna keep experimenting with matters of priorities until I get something that feels semi-reliable...

Sambojin:
Sorry if I came across as "Now hear me n00b, this is the way." I tend to put advice down as a lowest-common-denominator style, rather than assuming any experience on the part of the poster. It sometimes helps others that read the forums that aren't as experienced at the game as the original poster, it's not meant to be an indictment against your abilities. Sorry if it came across that way.

Congrats on getting through the anomaly a few times as well :)

Sylph:

--- Quote from: Sambojin on November 14, 2013, 00:36 ---Sorry if I came across as "Now hear me n00b, this is the way." I tend to put advice down as a lowest-common-denominator style, rather than assuming any experience on the part of the poster. It sometimes helps others that read the forums that aren't as experienced at the game as the original poster, it's not meant to be an indictment against your abilities. Sorry if it came across that way.

Congrats on getting through the anomaly a few times as well :)

--- End quote ---
Aww, you didn't come across badly! You came across as someone who was trying to help, and didn't have any way of knowing my playstyle! Your kind of advice was totally the reason I made this topic, and when I said I was getting annoyed typing, it was because my laptop has chiclet-style keys, which don't work with long fingernails. (I actually cut them all off after making that post, and it had the bonus of making doomrl itself much less annoying, so that's a nice bonus!) :D

Oh, btw, i just got a double-diamond win (!) and posted about it in the nightmare lounge (sadly, not with the rapidfire build I was trying for here), and while trying had quite a few more tries at the berserk rush from chained court->anomaly. I've concluded that it's not worth it for a technician - I think maybe you're better off scouring level 6 and 7 for rocket launchers, phase devices, and invulnerability globes (none of which tend to drop before level 6) than skipping them in the hope that you can keep your chained court berserk all the way to the anomaly.

AlterAsc:
Note on right usage of RL:
1. Blow the right door with smth. Pistol, chaingun, plasmagun or with RL. Last one is only if you're desperate.
2. Stand near the line where walls disappear and start running.
3. Equip red armor, jump right. You're nearly guaranteed to jump past the doorplace.
4. If not sure, then reload and jump again.
5. Reload before bruisers, r-jump between them.
6. Yay, it took you 1 small medpack and 3 rockets at worst.

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