Total Biscuit strikes again:
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 DoomRL (0.9.9.7) roguelike post-mortem character dump
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 Total Biscuit,
 level 10 Hell Baron Captain Scout,
 rode a mancubus rocket on level 1 of Hell.
 He survived 81765 turns and scored 131913 points. 
 He played for 1 hour, 41 minutes and 49 seconds. 
 He was a man of Ultra-Violence!
 He killed 502 out of 520 hellspawn. (96%)
 He held his right to remain violent.
 He saved himself once.
-- Special levels --------------------------------------------
  Levels generated : 11
  Levels visited   : 2
  Levels completed : 2
-- Awards ----------------------------------------------------
  UAC Star (bronze cluster)
  Hell Champion Medal
-- Graveyard -------------------------------------------------
  ###########################################################
  .+..........0O.....+........=====[...+0.....^/.........####
  .#......0.[........#........==...==..#+#######.........####
  .#.........=.......#........===......#.......#....O....####
  .#.......====......#.................#.^.....#.........####
  .+........===...0..+.................+.......#.........####
  #####+####+==##+#######+####+####+#######/####+####/#######
  ^+...|.....#=......+.......#+........+........}........####
  ##.........#=......#..!..../.........#.................####
  .#.........+=......#########.........===.........0.....####
  =#.........#.......#......i/.........====..............####
  =+....0....#.......+.^...=.#....0....====..........|M..####
  =####+####+####+#######/#==#+==##+###===#=####/####R#######
  .+=................+....=.=.==.......==.=..i.#.#..X....####
  .===######+#######+#/###===#==######+#====VM+#.#......0####
  ##=......#.#.;0.>..#.|..====.#=......=====.VM#.#.......####
  .#===.=..#.#.......#.......=.#.^.....===######+#######/####
  .=====...#.#..|...0+.......#.#.......===.......>....|..####
  ###########################################################
  ###########################################################
-- Statistics ------------------------------------------------
  Health 0/50   Experience 47099/10
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +0  ToDmg Melee +0
-- Traits ----------------------------------------------------
  Class : Scout
    Hellrunner       (Level 2)
    Son of a gun     (Level 2)
    Reloader         (Level 1)
    Dualgunner       (Level 1)
    Dodgemaster      (Level 1)
    Intuition        (Level 2)
    Gun Kata         (Level 1)
  Int->Int->SoG->SoG->DG->HR->HR->DM->MGK->Rel->
-- Equipment -------------------------------------------------
    [a] [ Armor      ]   duelist armor [1/2] (2%)
    [b] [ Weapon     ]   pistol (2d4) [6/6] (T1)
    [c] [ Boots      ]   steel boots [1/1] (100%) (A)
    [d] [ Prepared   ]   pistol (2d4) [0/6] (T1)
-- Inventory -------------------------------------------------
    [a] rocket launcher (6d6) [1/1]
    [b] blue armor [4/4] (100%) (P)
    [c] blue armor [2/2] (100%)
    [d] red armor [4/4] (95%)
    [e] red armor [4/4] (200%) (B)
    [f] phaseshift armor [1/2] (3%) (B)
    [g] 10mm ammo (x100)
    [h] 10mm ammo (x100)
    [i] 10mm ammo (x100)
    [j] 10mm ammo (x100)
    [k] 10mm ammo (x100)
    [l] 10mm ammo (x100)
    [m] 10mm ammo (x77)
    [n] 10mm ammo (x100)
    [o] rocket (x10)
    [p] envirosuit pack
    [q] bulk mod pack
    [r] acid-proof boots [0/0] (100%)
    [s] 10mm ammo chain (x250)
-- Resistances -----------------------------------------------
    Bullet     - internal 0%    torso 12%   feet 0%   
    Melee      - internal 0%    torso 12%   feet 0%   
    Shrapnel   - internal 0%    torso 12%   feet 0%   
-- Kills -----------------------------------------------------
    72 former humans
    59 former sergeants
    23 former captains
    131 imps
    29 demons
    58 lost souls
    26 cacodemons
    22 hell knights
    18 barons of hell
    12 arachnotrons
    8 former commandos
    5 pain elementals
    8 revenants
    3 mancubi
    6 arch-viles
    7 elite former humans
    5 elite former sergeants
    5 elite former captains
    2 elite former commandos
    2 bruiser brothers
    1 Cyberdemon
-- History ---------------------------------------------------
  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 7 he marched into the Military Base.
  He purified his fellow comrades.
  On level 8 he encountered the Phobos Anomaly.
  He nuked level 14!
  On level 16 he found the Tower of Babel!
  On level 17 he finally rode a mancubus rocket.
-- Messages -------------------------------------------------- 
 The missile hits the revenant. The missile hits the revenant. 
 Fire -- Choose target... 
 You see : a revenant (heavily wounded) | open door | [ m ]ore 
 The missile hits the revenant. The missile hits the revenant. The revenant 
 hits you. 
 Fire -- Choose target... 
 You see : a revenant (heavily wounded) | open door | [ m ]ore 
 The missile hits the revenant. The missile hits the revenant. The revenant 
 hits you. 
 You use a small med-pack. You feel healed. The revenant hits you. 
 Fire -- Choose target... 
 You see : a revenant (severely wounded) | open door | [ m ]ore 
 The missile hits the revenant. The missile hits the revenant. 
 Your weapon is empty. 
 You reload the pistol. The revenant hits you. Boom! You die!... Press 
 <Enter>... 
-- General --------------------------------------------------- 
 42 brave souls have ventured into Phobos:
 20 of those were killed.
 1 didn't read the thermonuclear bomb manual.
 And 3 couldn't handle the stress and committed a stupid suicide.
 18 souls destroyed the Mastermind...
 3 sacrificed itself for the good of mankind.
 14 killed the bitch and survived.
 1 showed that it can outsmart Hell itself.
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This run is actually a couple of days and games ago already, but I thought I'd share it anyway. During the UV AoMC runs I did, I'd taken up the idea to try out an INT2-MGK build, see what that would do me. Since I was - and still am - aiming for UAC and Veteran Gold, and MGK has served me well in at least one HNTR game, it had to be a standard game.
Why this game was great: I knew I wasn't going to make it when I was only just past the Anomaly. I took severe punishment on more than one occasion, found myself being screwed around by the RNG too often as well, and - icing on the cake - I misclicked on the last level-up and chose REL instead of SOG ><
However, I persevered, and kept playing as well as I could. I'm actually amazed I got into Hell at all, although I didn't do more than peek past the front door and into the hallway. It did show me that even some very bleak situations can eventually turn out just fine, if I take a moment to do a mental retreat-and-regroup, and redouble my efforts.
Why this game was terrible: MGK is outright terrible, at least when you find only standard pistols and hardly any decent mods. The fire speed is tremendous, and I could easily squeeze off 12 shots (DG at work, of course) into an archvile's face before he had a chance to raise as much as an eyebrow. Problem is: I'd need at least 6 more bullets to finish him off. I was actually stunned by how hard it sucks.
Have a look at my starting position on the last level, and let me know what - if anything - could have been done to avoid certain death.
Any other tips and tricks on MGK or pistol builds on higher difficulties in general would be much appreciated too.