DRL > Requests For Features

What's with Frag Shotgun?

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ZicherCZ:

--- Quote from: Nick on December 01, 2013, 13:13 ---I hadn't any guidelines clear enough to figure out where the exact limit is. Even though they're still questionable, I don't see any reason to keep this comment opened another tab, removed the comment from the wiki.
Something else?

--- End quote ---
Well, the Frag Shotgun page belongs to the Game Information section, and "DO NOT add your opinions in these pages regarding their subject matter." in the section description on the very welcome page of the Wiki sounds like all the guidelines needed.
There are discussion pages for each Wiki page. Use those.


--- Quote from: Nick on December 01, 2013, 13:13 ---BTW wonder if it's spread will work with Demolition Ammo without engine bugs...

--- End quote ---
Not gonna happen - you can't mod uniques (except some very very few ones). It does sound interesting, though :).

Nick:
As the thread says, it wasn't my personal opinion. Enough words, let's see, how it was.
4: we don't know yet.
5:

--- Quote ---Although I can't say whether this is wrong or right, I would say that the wiki comments are no place for statements like this
--- End quote ---
the clear answer which allowed to choose (6) without having (4).

Nick:

--- Quote ---Not gonna happen - you can't mod uniques
--- End quote ---

It was an assumption:

if ( PositionOne = TRUE) AND (ParametersAfterBump = Rare_8d3) THEN BEGIN
***
TryAssembly(DemolitionAmmo);
***
END;

Nick:
I think it's time to check my other edits. Some of them balance on the wedge between "opinions" and "explanations". You decide.

thelaptop:
Alright, this passive-aggressive exchange has gone on enough.  Keep Wiki contents factual -- leave all speculation and wrangling to the forums, that's why these two different avenues exist.  If there was ever any doubt over the interpretation, this doubt ends now.

As for suggestions and their implementations, there is never a guarantee that anything was suggested gets implemented, no matter how good or how terrible the idea is.  Some things appear "simple" on paper but are devilishly hard to do in code, while others don't fall into the vision that the devs had.  Or the devs just simply refuse to add that suggestion -- it's all their prerogative.

Annoying the devs by asking [incessantly] about any particular suggestion just does not help it much, Jupiter Hell work notwithstanding.

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