DRL > Discussion
Shottyman Challenge
Styro:
I have been trying to play a Shottyman challenge. I drop the pistol as soon as I find the first shotgun and only use shotguns after that. It is a pretty brutal game - I end up getting the crap beat out of me as I try to get close to the enemy.
In any case, I have found that it is curently not easily doable because of the ammo issue. No matter how much shotgun ammo I hoard, I run out. Perhaps that would be part of the challenge - forcing you to get as close as possible to an enemy before you begin firing so that you conserve ammo. But I don't think you would ever have enough to finish off the CD.
So, the bottom line is, if an official Shottyman challenge is implemented in the future, something may need to be done about the shotgun ammo shortage.
Mostly, this was on Med difficulty, because I never got too far on UV since Barons of Hell start showing up so early.
An official challenge could be made to include rocket launchers (making it a demolitionists challenge or something), but I think that would not help the ammo problems any because you would be blowing up even more ammo.
Any other thoughts or suggestions? Has anyone else tried this?
Kornel Kisielewicz:
Hmm, the official challenge could give you a normal shotty at the beginning, and increase the shell spawn rate.
Styro:
That would probably be good enough. It is amazing how quickly you burn through shells with a double shotgun. :)
It is a pretty fun challenge game. It requires very different tactics from how I usually play.
Kornel Kisielewicz:
So maybe it'll make into the next beta xD
Anyone else want it?
Fingerzam:
The problem I have had with shotgun ammo is caused by the fact that there won't be much ammo after lvl ~15 and hellish caves eat up many shells while I get only a few back.
While this might be an issue with chainguns, you at least get 24 ammo stacks of bullets randomly and 150 from former captains and also additional ammo from former humans at hellish cities while you only get 8 shells as random stacks and 31 from sergeants. And there aren't that many sergeants. I usually spend my last shells at level 23 or 24, and after that I use my rockets for enemies and BFG for Cybie.
1 ammunition vault randomly on the way would help (from rooms thread), though the game is finishable as is if you remember to hoard enough shells at the beginning. Placing some stacks of shotgun shells at either Spiders' Lair or City of Skulls would probably do.
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