Chaosforge Forum

  • April 18, 2024, 07:03
  • Welcome, Guest
Please login or register.



Login with username, password and session length
Pages: [1]

Author Topic: [U|AoMr|93%|11|YASD] Best run on UV yet.  (Read 2249 times)

Thiebs

  • Elder
  • Sergeant
  • *
  • *
  • Offline Offline
  • Posts: 95
  • Totally Lost Soul
    • View Profile
[U|AoMr|93%|11|YASD] Best run on UV yet.
« on: December 03, 2013, 13:16 »

Edit: Just saw the rules for posting. Sorry! Next one will be done right, I promise!
Fixed it. Hopefully the right way!

--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Thiebs, level 8 Hell Knight 2nd Lieutenant Technician,
 was melted by former commando's plasma gun on level 1 of the Deimos base.
 He survived 77202 turns and scored 67069 points.
 He played for 1 hour, 10 minutes and 34 seconds.
 He was a man of Ultra-Violence!

 He killed 331 out of 353 hellspawn. (93%)
 He held his right to remain violent.
 He was an Angel of Marksmanship!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 3
  Levels completed : 2

-- Awards ----------------------------------------------------

  Hell Champion Medal
  Arena Gold Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  #.........................====########&............######..
  #........................====#########.........h....####...
  #.......................====##########.O##########...##....
  #....................|.====###==================###.....h##
  #..........h.......X.}====###================O===###.....##
  #.......}.............===###====##############====###......
  #...}..##/###.........===###===##&...R.R..R.&##===####..##.
  #.....##....##........===###===#..##########..#===####..##.
  #.....#.....*#........===###O==#..##########..#===.........
  #.....#.....*#........===###===#..##########..#===.........
  #.....##....##....|...===###O==#..##########..#===####..##.
  #......##/###......}..===###===##&......R...&##===####..##.
  #.....................===###====##############====###......
  #.....................====###=====O==============###.....##
  #....................%.====###==================###......##
  #.......................====##########..##########...##.h..
  #.>......................====#########..........h.O.####...
  #.........................====########&..........O.######..
  ###########################################################

-- Statistics ------------------------------------------------

  Health 0/50   Experience 23338/8
  ToHit Ranged +6  ToHit Melee +6  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Technician

    Son of a gun     (Level 3)
    Eagle Eye        (Level 3)
    Whizkid          (Level 1)
    Sharpshooter     (Level 1)

  SoG->SoG->SoG->EE->EE->EE->MSs->WK->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   blue armor [1/2] (15%)
    [b] [ Weapon     ]   speedloader pistol (2d4) [4/6]
    [c] [ Boots      ]   protective boots [2/2] (100%)
    [d] [ Prepared   ]   10mm ammo chain (x79)

-- Inventory -------------------------------------------------

    [a] blue armor [2/2] (100%)
    [b] blue armor [2/2] (50%)
    [c] red armor [1/4] (4%)
    [d] red armor [4/4] (72%)
    [e] 10mm ammo (x100)
    [f] 10mm ammo (x100)
    [g] small med-pack
    [h] small med-pack
    [i] small med-pack
    [j] small med-pack
    [k] large med-pack
    [l] large med-pack
    [m] envirosuit pack
    [n] envirosuit pack
    [o] power mod pack
    [p] technical mod pack
    [q] bulk mod pack
    [r] steel boots [1/1] (100%)
    [s] 10mm ammo chain (x250)
    [t] 10mm ammo chain (x250)
    [u] 10mm ammo chain (x250)
    [v] 10mm ammo chain (x250)

-- Resistances -----------------------------------------------

    Acid       - internal 0%    torso 0%    feet 25% 
    Plasma     - internal 0%    torso 5%    feet 0%   

-- Kills -----------------------------------------------------

    47 former humans
    28 former sergeants
    17 former captains
    109 imps
    29 demons
    38 lost souls
    15 cacodemons
    13 hell knights
    4 barons of hell
    1 arachnotron
    5 former commandos
    3 pain elementals
    1 mancubus
    7 elite former humans
    5 elite former sergeants
    5 elite former captains
    2 elite former commandos
    2 bruiser brothers

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  On level 2 he assembled a speedloader pistol!
  He left the Arena as a champion!
  On level 7 he marched into the Military Base.
  He purified his fellow comrades.
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he entered Deimos Lab.
  On level 9 he finally was melted by former commando's plasma gun.

-- Messages --------------------------------------------------

 There is 10mm ammo (x100) lying here.
 Fire -- Choose target...
 You see : floor
 Fire -- Choose target...
 You see : out of vision
 Fire -- Choose target...
 You see : Thiebs (heavily wounded) | floor | [ m ]ore
 Targeting canceled.
 You quickly reload the speedloader pistol.
 Fire -- Choose target...
 You see : a former commando (unhurt) | floor | [ m ]ore
 The missile hits the former commando.
 Fire -- Choose target...
 You see : a former commando (wounded) | blood | [ m ]ore
 The missile hits the former commando. You are hit! You are hit! You are hit!
 You are hit! You are hit! You are hit! You die!... Press <Enter>...

-- General ---------------------------------------------------

 179 brave souls have ventured into Phobos:
 159 of those were killed.
 1 of those was killed by something unknown.
 2 didn't read the thermonuclear bomb manual.
 And 12 couldn't handle the stress and committed a stupid suicide.

 5 souls destroyed the Mastermind...
 2 sacrificed itself for the good of mankind.
 2 killed the bitch and survived.
 1 showed that it can outsmart Hell itself.

--------------------------------------------------------------


This is my first mortem post, so bear with me. My goal was simply to get the Arena Gold medal, but things got interesting. I had a lot of trouble (many, many deaths) to not having a whole lot of time to prepare for the Arena, of course, but in this game I got lucky. I started with an Agility mod, as well as the Tech mod and the other junk. I applied the Agility mod to the pistol, reasoning that the bonus accuracy would be better at reliably killing the early chumps before the Arena got dicey. I saved the Tech, though, so I could make it a Speedloader when firing round after round into the two big dudes in the final wave. I cleared the entry only taking one hit, but it was a point-blank shotgun blast before I'd grabbed armor, so I was feeling a bit off my game going into the second level. I got the entry message indicating that the level was swarming with guys, and it was. I also got the message for a lever that damages the whole level, meaning lots and lots of free XP! Unfortunately, I spawned SURROUNDED by guys AND barrels. Sprinting to the nearest door wasn't even what saved me; that was luck again. The biggest cluster of guys was on the other side of a teleporter, and they just beamed away as they chased me! Whew. Took some time whittling through until I found the lever, cleared most of the level. Was already character level three, with SoG>Sog>SoG, still sporting the Agility modded pistol. Found a map, saw that the remaining enemies where about ten cacodemons clustered in a vault, and thought I'd try cracking the door, firing a round or two, closing it, then waiting until they moved away again. Worked to kill a few, but one got a double-move in and made it to the door, so I ran, hid, and waited for them to spread out before picking them off one by one. Then the Arena, at character level 4, having taken EE. Most of it went pretty blandly, though I got hit a little more than I wanted to, and was running low on medkits by the final wave. When it showed, I converted to the Speedloader, and blew the first guy away, but not before he hit me a big one. I had to use my last medkit. The second guy kept getting lucky: three misses in a row with EE? He made it to melee range, and started punching my face. My armor broke. I was out of medkits, tired, and no phases, at 8% when I finally killed him. SUCCESS! I'd gotten my medal. Everything from there kinda flew, as I honestly kinda stopped caring (though if I hadn't I might have made another few medals... hindsight). I was still doing fairly well, though, considering. I'd cleared the Phobos base, the Anomaly, and was on the Deimos base. I had started taking it more seriously again, but not until after I'd burned through a few levels of recklessness, and some confusion over targeting issues (my wife was sleeping on the wireless mouse!). I got a little low on health, and foolishly thought I'd cleared the entry (forgot about them teleporting in from the other side) and ran into view of Mr. Plasmatic Death. I actually even had a chance to heal up, too, but thought I could finish him first. And so, my stupid death. Still my best run on anything higher than HNTR, though, so I'm proud! Lemme know what I could have done differently.
« Last Edit: December 03, 2013, 23:54 by Thiebs »
Logged
0.9.9.7- Hell Baron 1st Lieutenant: (23|13|5|0|0)

LuckyDee

  • Sound Wizard
  • Grand Inquisitor
  • General
  • *
  • *
  • Offline Offline
  • Posts: 1516
  • High Caliber Consecrator
    • View Profile
    • LuckyDeeIndustries
Re: [YASD] Best run on UV yet.
« Reply #1 on: December 03, 2013, 13:40 »

Good bloody grief, talk about luck. Only thing that strikes me is that you didn't have to wait with building the speedloader (+4 Accuracy and reload time of only 0.6s).

By the way, you can still edit your post and put in the mortem properly...
Logged
[0.9.9.7G] Current: Hell Knight 1st Lieutenant [20/12/4/0/0/0]
High: Arch-Vile Lt. Colonel [25/21/12/2/1/0]

Thiebs

  • Elder
  • Sergeant
  • *
  • *
  • Offline Offline
  • Posts: 95
  • Totally Lost Soul
    • View Profile
Re: [YASD] Best run on UV yet.
« Reply #2 on: December 03, 2013, 14:12 »

I may do that when I get a bit more time. The wiki said +4, but with an agility mod it's +5, so I figured that as long as I didn't need more than a single clip at a time, that was better. Maybe over thinking it, though.
Logged
0.9.9.7- Hell Baron 1st Lieutenant: (23|13|5|0|0)

LuckyDee

  • Sound Wizard
  • Grand Inquisitor
  • General
  • *
  • *
  • Offline Offline
  • Posts: 1516
  • High Caliber Consecrator
    • View Profile
    • LuckyDeeIndustries
Re: [YASD] Best run on UV yet.
« Reply #3 on: December 03, 2013, 14:24 »

At least you're giving it thought, which is never a bad thing. And the edit should take you no more than 10 seconds...
Logged
[0.9.9.7G] Current: Hell Knight 1st Lieutenant [20/12/4/0/0/0]
High: Arch-Vile Lt. Colonel [25/21/12/2/1/0]

Sylph

  • Elder
  • Major
  • *
  • *
  • Offline Offline
  • Posts: 322
  • Galaxy Angel
    • View Profile
Re: [U|AoMr|93%|11|YASD] Best run on UV yet.
« Reply #4 on: December 04, 2013, 11:21 »

I don't tend to finish my speedloader pistols until I start seeing monsters that I need to reload to finish off. At that point, I can also see whether I've found a second agility mod for tactical boots or armour, which are often superior to speedloaders.
Logged
Badges:
DRL:26 22 22 19 13 6
  JH:15 13 11   7   2
Pages: [1]