Chaosforge Forum

  • July 07, 2020, 17:15
  • Welcome, Guest
Please login or register.



Login with username, password and session length
Pages: [1]

Author Topic: DoomRL 0.9.9.7 has this freakingfustrating bug.  (Read 3016 times)

insightguy

  • Bronze Supporter
  • Supporter
  • Private FC
  • *
  • *
  • Offline Offline
  • Posts: 5
  • Lost Soul
    • View Profile
DoomRL 0.9.9.7 has this freakingfustrating bug.
« on: December 13, 2013, 10:56 »

Step 1- set on angel of max carnage on HNTR
Step 2- meet true evil
Step 3- kill true evil
Step 4- Head desk

Spoiler (click to show/hide)

I beat JC twice already!
Logged

Sylph

  • Elder
  • Captain
  • *
  • *
  • Offline Offline
  • Posts: 298
  • Galaxy Angel
    • View Profile
Re: DoomRL 0.9.9.7 has this freakingfustrating bug.
« Reply #1 on: December 13, 2013, 11:16 »

Just out of interest, which 'true evil' are you talking about?
I ask because I had a bug when I defeated the 'true true evil', but the program didn't terminate, and I got my reward.
Logged
[0.9.9.7G] Arch-Vile Marshall : [26|22|20|16|8|2]

ParaSait

  • Baffen :P
  • Elder
  • Lieutenant General
  • *
  • *
  • Offline Offline
  • Posts: 1223
  • Happy Little Boozer
    • View Profile
    • MPSF
Re: DoomRL 0.9.9.7 has this freakingfustrating bug.
« Reply #2 on: December 13, 2013, 22:22 »

It may be useful to say exactly when the game crashes (before mortem, after mortem, etc).
Logged
[18|7|3|0|0|0] [MED:13/43] [SPE:36/67] [ASM:11/40]

Check out my epic youtube channel!
Currently playing The Bard's Tale and System Shock 2 (coop with GrAV1t)!

LuckyDee

  • Sound Wizard
  • Grand Inquisitor
  • General
  • *
  • *
  • Offline Offline
  • Posts: 1509
  • High Caliber Consecrator
    • View Profile
    • LuckyDeeIndustries
Re: DoomRL 0.9.9.7 has this freakingfustrating bug.
« Reply #3 on: December 14, 2013, 01:11 »

Additionally, can you confirm that this only happens on AoMC HNTR? Have you tried the same with other types of game, or at other difficulty levels?
Logged
[0.9.9.7G] Current: Hell Knight 1st Lieutenant [20/12/4/0/0/0]
High: Arch-Vile Lt. Colonel [25/21/12/2/1/0]

insightguy

  • Bronze Supporter
  • Supporter
  • Private FC
  • *
  • *
  • Offline Offline
  • Posts: 5
  • Lost Soul
    • View Profile
Re: DoomRL 0.9.9.7 has this freakingfustrating bug.
« Reply #4 on: December 14, 2013, 03:54 »

Just out of interest, which 'true evil' are you talking about?
I ask because I had a bug when I defeated the 'true true evil', but the program didn't terminate, and I got my reward.


i'm talking about JC. And after I crash, It just goes back to the beginning of the JC boss fight with all my remaining equip from the end of the last JC fight.

It may be useful to say exactly when the game crashes (before mortem, after mortem, etc).
It didin't even hit post mortem when it crashes, just this:


Additionally, can you confirm that this only happens on AoMC HNTR? Have you tried the same with other types of game, or at other difficulty levels?

I can only confirm it at that, Have not tried the rest yet......


Additional notes:
Used a marine with Ammochain
Passed Most of the extra areas.
Logged

insightguy

  • Bronze Supporter
  • Supporter
  • Private FC
  • *
  • *
  • Offline Offline
  • Posts: 5
  • Lost Soul
    • View Profile
Re: DoomRL 0.9.9.7 has this freakingfustrating bug.
« Reply #5 on: December 17, 2013, 01:53 »

In it something is. Clearly, thanks for the help in this question.
I'm sorry, what?
Logged

yaflhdztioxo

  • Programmer
  • Elder Chaos Guard
  • Captain
  • *
  • *
  • Offline Offline
  • Posts: 298
  • Lost Sole
    • View Profile
Re: DoomRL 0.9.9.7 has this freakingfustrating bug.
« Reply #6 on: December 17, 2013, 05:47 »

I'd wager it's a bug in medal or badge assignment but that's just an educated guess.  To have any hope of helping you since there's no postmortem I'd need the save in question.
Logged
Pages: [1]