DoomRL > Discussion
Where did my game go? :O
Magicalsushi:
Hmm, good point, there is a small chance it could still be undeletable. Do you know (roughly) where the state file would have been stored on a Win7 system? I hadn't been playing long before the crash, so it might not have been blatted yet.
Apologies for getting your name wrong. I think I've somehow always seen camel casing there even though there isn't any!
Magicalsushi:
Right, I've answered my own question by starting a new game and saving after level 1. It creates a file called 'save' in the folder where DoomRL is installed. I hope I haven't killed the deleted one by doing that. Recuva hadn't found a file with that name anyway; a deep scan is my last hope now. :'(
ZicherCZ:
Just a consideration - would it perhaps be worth to add a feature that creates intermediate saves on level descent (rewritten each level, so only one save exists at any time), which would be deleted upon death? This would help such losses on session/computer crashes without helping savescummers too much.
thelaptop:
--- Quote from: ZicherCZ on January 14, 2014, 00:17 ---Just a consideration - would it perhaps be worth to add a feature that creates intermediate saves on level descent (rewritten each level, so only one save exists at any time), which would be deleted upon death? This would help such losses on session/computer crashes without helping savescummers too much.
--- End quote ---
I dunno... it seems to be too much effort for something that happens extremely rarely.
But I don't have the final call; just voicing my opinion.
Kornel Kisielewicz:
So basically the player would task-kill the game as soon as getting into big trouble? That would basically be free save/load...
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